forked from qt-creator/qt-creator
Doc: Update information about views for editing 3D assets
Task-number: QDS-2056 Change-Id: Iee6aab42c4cd6d97d99eafc3599e55828f0d9657 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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\title Editing 3D Assets in Design Mode
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\QDS opens QML files that contain 3D scenes in the Design mode and the
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scenes in the 3D editor. You can add imported 3D assets
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to projects and edit them to create scenes and states, as well as the
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transitions between them.
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scenes in \uicontrol {3D Editor}. You can add imported 3D assets to projects
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and edit them to create scenes and states, as well as the transitions
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between them. The other views enable you to select QML types to use in the
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scene, specify properties for them, and view them in a tree structure,
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as well as to create connections and browse projects and files.
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\image studio-editing-3d-scenes.png "3D assets in Design mode"
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To edit 3D scenes in the Design mode:
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To open the following views, select \uicontrol Window > \uicontrol Views:
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\list
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\li \uicontrol {3D Editor} (1) is the working area where you create the
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scene, position the model, light and camera, as well as move and
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scale items.
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\li \uicontrol {3D View} (2) is where you see the scene projected by the
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camera.
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\li The sidebars contain views where you can select QML types to use in
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the scene, specify properties for them, and view them in a tree
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structure, as well as to create connections and browse projects and
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files. You can select the content of the sidebars in the sidebar
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menu:
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\list
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\li \uicontrol {Library} (3) displays the building blocks that you
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can use to create scenes: predefined Qt Quick 3D Components,
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Qt Quick Controls, your own 3D assets that you import to the
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project, and other assets. For more information, see
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\l {Adding 3D Views}.
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\li \uicontrol {Navigator} (4) displays the items in the current QML
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file as a tree structure. For more information, see
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\l {Managing Item Hierarchy}.
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\li \uicontrol {Properties} (5) organizes the properties of the
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selected item. You can change the properties also in the
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\uicontrol {Text Editor}. For more information, see
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\l {Specifying Item Properties}.
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\li \uicontrol Connections enables you to create connections
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between objects, signals, and object properties. For more
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information, see \l{Adding Connections}.
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\li \uicontrol {File System} shows all files in the currently
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selected directory. For more information, see
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\l{Viewing the File System}.
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\li \uicontrol {Open Documents} shows currently open files.
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\li \uicontrol {Projects} shows a list of projects open in the
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current session. For more information, see
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\l{Viewing Project Files}.
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\endlist
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\li \uicontrol {States} displays the different states of the
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item. QML states typically describe user interface configurations,
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such as the UI controls, their properties and behavior and the
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available actions. For more information, see \l{Adding States}.
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\li \uicontrol Timeline (6) provides a timeline and keyframe based
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scale items. For more information, see \l {Working in 3D Editor}.
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\li \uicontrol {Form Editor} (2) is where you see the scene projected by
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the camera.
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\li \uicontrol {Library} (3) displays the building blocks that you
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can use to create scenes: predefined Qt Quick 3D Components,
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Qt Quick Controls, your own 3D assets that you import to the
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project, and other assets. For more information, see \l {Adding 3D
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Views}.
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\li \uicontrol {Navigator} (4) displays the items in the current QML
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file as a tree structure. For more information, see
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\l {Managing Item Hierarchy}.
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\li \uicontrol {Properties} (5) organizes the properties of the
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selected item. You can change the properties also in the
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\uicontrol {Text Editor}. For more information, see
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\l {Specifying Item Properties}.
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\li \uicontrol Connections (6) enables you to create connections
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between objects, signals, and object properties. For more
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information, see \l{Adding Connections}.
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\li \uicontrol Timeline (7) provides a timeline and keyframe based
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editor that enables you to animate the properties of components.
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\endlist
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To close the 3D editor, select \uicontrol 2D in the list on the toolbar (7).
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To reopen it, select \uicontrol {2D/3D}.
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For more information on other views, see
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\l {Editing QML Files in Design Mode}.
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*/
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