Doc: Update information about views for editing 3D assets

Task-number: QDS-2056
Change-Id: Iee6aab42c4cd6d97d99eafc3599e55828f0d9657
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
This commit is contained in:
Johanna Vanhatapio
2020-05-15 10:56:08 +03:00
parent 3819b766a4
commit 921b56cd46
2 changed files with 27 additions and 43 deletions

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\title Editing 3D Assets in Design Mode
\QDS opens QML files that contain 3D scenes in the Design mode and the
scenes in the 3D editor. You can add imported 3D assets
to projects and edit them to create scenes and states, as well as the
transitions between them.
scenes in \uicontrol {3D Editor}. You can add imported 3D assets to projects
and edit them to create scenes and states, as well as the transitions
between them. The other views enable you to select QML types to use in the
scene, specify properties for them, and view them in a tree structure,
as well as to create connections and browse projects and files.
\image studio-editing-3d-scenes.png "3D assets in Design mode"
To edit 3D scenes in the Design mode:
To open the following views, select \uicontrol Window > \uicontrol Views:
\list
\li \uicontrol {3D Editor} (1) is the working area where you create the
scene, position the model, light and camera, as well as move and
scale items.
\li \uicontrol {3D View} (2) is where you see the scene projected by the
camera.
\li The sidebars contain views where you can select QML types to use in
the scene, specify properties for them, and view them in a tree
structure, as well as to create connections and browse projects and
files. You can select the content of the sidebars in the sidebar
menu:
\list
\li \uicontrol {Library} (3) displays the building blocks that you
can use to create scenes: predefined Qt Quick 3D Components,
Qt Quick Controls, your own 3D assets that you import to the
project, and other assets. For more information, see
\l {Adding 3D Views}.
\li \uicontrol {Navigator} (4) displays the items in the current QML
file as a tree structure. For more information, see
\l {Managing Item Hierarchy}.
\li \uicontrol {Properties} (5) organizes the properties of the
selected item. You can change the properties also in the
\uicontrol {Text Editor}. For more information, see
\l {Specifying Item Properties}.
\li \uicontrol Connections enables you to create connections
between objects, signals, and object properties. For more
information, see \l{Adding Connections}.
\li \uicontrol {File System} shows all files in the currently
selected directory. For more information, see
\l{Viewing the File System}.
\li \uicontrol {Open Documents} shows currently open files.
\li \uicontrol {Projects} shows a list of projects open in the
current session. For more information, see
\l{Viewing Project Files}.
\endlist
\li \uicontrol {States} displays the different states of the
item. QML states typically describe user interface configurations,
such as the UI controls, their properties and behavior and the
available actions. For more information, see \l{Adding States}.
\li \uicontrol Timeline (6) provides a timeline and keyframe based
scale items. For more information, see \l {Working in 3D Editor}.
\li \uicontrol {Form Editor} (2) is where you see the scene projected by
the camera.
\li \uicontrol {Library} (3) displays the building blocks that you
can use to create scenes: predefined Qt Quick 3D Components,
Qt Quick Controls, your own 3D assets that you import to the
project, and other assets. For more information, see \l {Adding 3D
Views}.
\li \uicontrol {Navigator} (4) displays the items in the current QML
file as a tree structure. For more information, see
\l {Managing Item Hierarchy}.
\li \uicontrol {Properties} (5) organizes the properties of the
selected item. You can change the properties also in the
\uicontrol {Text Editor}. For more information, see
\l {Specifying Item Properties}.
\li \uicontrol Connections (6) enables you to create connections
between objects, signals, and object properties. For more
information, see \l{Adding Connections}.
\li \uicontrol Timeline (7) provides a timeline and keyframe based
editor that enables you to animate the properties of components.
\endlist
To close the 3D editor, select \uicontrol 2D in the list on the toolbar (7).
To reopen it, select \uicontrol {2D/3D}.
For more information on other views, see
\l {Editing QML Files in Design Mode}.
*/