forked from qt-creator/qt-creator
QmlDesigner: Implement exporting a local 3D component
Also some relevant plumbing. Fixes: QDS-12394 Change-Id: Ifead81f54cc4137f42a590ef05f1965791242bfc Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
@@ -134,4 +134,13 @@ StudioControls.Menu {
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onTriggered: MaterialBrowserBackend.rootView.addMaterialToContentLibrary()
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}
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// TODO: implement
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// StudioControls.MenuItem {
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// text: qsTr("Export material")
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// enabled: !materialBrowserModel.selectedMaterialIsComponent // TODO: support component materials
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// visible: false
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// onTriggered: MaterialBrowserBackend.rootView.exportMaterial()
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// }
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}
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@@ -492,7 +492,7 @@ add_qtc_plugin(QmlDesigner
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PLUGIN_MANUAL_DEPENDS LicenseChecker ${IDE_VERSION} optional
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DEPENDS
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QmlJS LanguageUtils QmlEditorWidgets AdvancedDockingSystem
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Qt::QuickWidgets Qt::CorePrivate Qt::Xml Qt::Svg QmlDesignerCore Sqlite
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Qt::QuickWidgets Qt::CorePrivate Qt::Xml Qt::Svg QmlDesignerCore Sqlite Zip
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PUBLIC_DEPENDS
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QmlDesignerUtils QmlPuppetCommunication QmlDesignerBase
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DEFINES
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@@ -308,29 +308,31 @@ QPair<QString, QString> ContentLibraryUserModel::getUniqueLib3DNames(const QStri
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QPair<QString, QString> ContentLibraryUserModel::getUniqueLibItemNames(const QString &defaultName,
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const QJsonObject &bundleObj) const
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{
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QTC_ASSERT(!bundleObj.isEmpty(), return {});
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QString uniqueQml = UniqueName::generateId(defaultName);
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uniqueQml[0] = uniqueQml.at(0).toUpper();
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uniqueQml.prepend("My");
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const QJsonArray itemsArr = bundleObj.value("items").toArray();
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QString uniqueIcon = defaultName;
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QStringList itemQmls, itemIcons;
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for (const QJsonValueConstRef &itemRef : itemsArr) {
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const QJsonObject &obj = itemRef.toObject();
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itemQmls.append(obj.value("qml").toString().chopped(4)); // remove .qml
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itemIcons.append(QFileInfo(obj.value("icon").toString()).baseName());
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if (!bundleObj.isEmpty()) {
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const QJsonArray itemsArr = bundleObj.value("items").toArray();
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QStringList itemQmls, itemIcons;
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for (const QJsonValueConstRef &itemRef : itemsArr) {
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const QJsonObject &obj = itemRef.toObject();
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itemQmls.append(obj.value("qml").toString().chopped(4)); // remove .qml
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itemIcons.append(QFileInfo(obj.value("icon").toString()).baseName());
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}
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uniqueQml = UniqueName::generate(uniqueQml, [&] (const QString &name) {
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return itemQmls.contains(name);
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});
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uniqueIcon = UniqueName::generate(uniqueIcon, [&] (const QString &name) {
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return itemIcons.contains(name);
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});
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}
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QString baseQml = UniqueName::generateId(defaultName);
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baseQml[0] = baseQml.at(0).toUpper();
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baseQml.prepend("My");
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QString uniqueQml = UniqueName::generate(baseQml, [&] (const QString &name) {
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return itemQmls.contains(name);
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});
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QString uniqueIcon = UniqueName::generate(defaultName, [&] (const QString &name) {
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return itemIcons.contains(name);
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});
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return {uniqueQml + ".qml", uniqueIcon + ".png"};
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}
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@@ -43,6 +43,8 @@ public:
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QPair<QString, QString> getUniqueLibMaterialNames(const QString &defaultName = "Material") const;
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QPair<QString, QString> getUniqueLib3DNames(const QString &defaultName = "Item") const;
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QPair<QString, QString> getUniqueLibItemNames(const QString &defaultName = "Item",
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const QJsonObject &bundleObj = {}) const;
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void setQuick3DImportVersion(int major, int minor);
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@@ -97,8 +99,6 @@ private:
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void loadTextureBundle();
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void removeMaterialFromContentLib(ContentLibraryMaterial *mat);
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void remove3DFromContentLib(ContentLibraryItem *item);
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QPair<QString, QString> getUniqueLibItemNames(const QString &defaultName,
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const QJsonObject &bundleObj) const;
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ContentLibraryWidget *m_widget = nullptr;
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QString m_searchText;
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@@ -27,6 +27,8 @@
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#include <utils3d.h>
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#include <variantproperty.h>
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#include <solutions/zip/zipwriter.h>
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#include <utils/algorithm.h>
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#ifndef QMLDESIGNER_TEST
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@@ -37,11 +39,14 @@
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#include <qtsupport/qtkitaspect.h>
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#endif
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#include <QBuffer>
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#include <QImage>
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#include <QJsonArray>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QMessageBox>
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#include <QPixmap>
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#include <QTemporaryDir>
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#include <QVector3D>
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namespace QmlDesigner {
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@@ -373,6 +378,10 @@ void ContentLibraryView::customNotification(const AbstractView *view,
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addLib3DComponent(nodeList.first());
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else
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addLib3DItem(nodeList.first());
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} else if (identifier == "export_item_as_bundle") {
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exportLib3DItem(nodeList.first());
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} else if (identifier == "export_material_as_bundle") {
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// TODO
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}
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}
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@@ -510,7 +519,7 @@ void ContentLibraryView::addLibMaterial(const ModelNode &node, const QPixmap &ic
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auto [qml, icon] = m_widget->userModel()->getUniqueLibMaterialNames(node.id());
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QString iconPath = QLatin1String("icons/%1").arg(icon);
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QString fullIconPath = bundlePath.pathAppended(iconPath).toString();
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QString fullIconPath = bundlePath.pathAppended(iconPath).toFSPathString();
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// save icon
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bool iconSaved = iconPixmap.save(fullIconPath);
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@@ -518,66 +527,53 @@ void ContentLibraryView::addLibMaterial(const ModelNode &node, const QPixmap &ic
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qWarning() << __FUNCTION__ << "icon save failed";
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// generate and save material Qml file
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const QStringList depAssets = writeLibItemQml(node, qml);
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auto [qmlString, depAssets] = modelNodeToQmlString(node);
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const QStringList depAssetsList = depAssets.values();
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auto result = bundlePath.pathAppended(qml).writeFileContents(qmlString.toUtf8());
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QTC_ASSERT_EXPECTED(result,);
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// add the material to the bundle json
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QJsonObject &jsonRef = m_widget->userModel()->bundleJsonMaterialObjectRef();
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QJsonArray itemsArr = jsonRef.value("items").toArray();
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QJsonObject itemObj;
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itemObj.insert("name", name);
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itemObj.insert("qml", qml);
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itemObj.insert("icon", iconPath);
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QJsonArray filesArr;
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for (const QString &assetPath : depAssets)
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filesArr.append(assetPath);
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itemObj.insert("files", filesArr);
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itemsArr.append(QJsonObject {
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{"name", name},
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{"qml", qml},
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{"icon", iconPath},
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{"files", QJsonArray::fromStringList(depAssetsList)}
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});
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itemsArr.append(itemObj);
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jsonRef["items"] = itemsArr;
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auto result = bundlePath.pathAppended(Constants::BUNDLE_JSON_FILENAME)
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result = bundlePath.pathAppended(Constants::BUNDLE_JSON_FILENAME)
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.writeFileContents(QJsonDocument(jsonRef).toJson());
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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// copy material assets to bundle folder
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for (const QString &assetPath : depAssets) {
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for (const QString &assetPath : depAssetsList) {
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Utils::FilePath assetPathSource = DocumentManager::currentResourcePath().pathAppended(assetPath);
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Utils::FilePath assetPathTarget = bundlePath.pathAppended(assetPath);
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assetPathTarget.parentDir().ensureWritableDir();
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auto result = assetPathSource.copyFile(assetPathTarget);
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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}
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m_widget->userModel()->addMaterial(name, qml, QUrl::fromLocalFile(fullIconPath), depAssets);
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m_widget->userModel()->addMaterial(name, qml, QUrl::fromLocalFile(fullIconPath), depAssetsList);
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}
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QStringList ContentLibraryView::writeLibItemQml(const ModelNode &node, const QString &qml)
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QPair<QString, QSet<QString>> ContentLibraryView::modelNodeToQmlString(const ModelNode &node, int depth)
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{
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QStringList depListIds;
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auto [qmlString, assets] = modelNodeToQmlString(node, depListIds);
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static QStringList depListIds;
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qmlString.prepend("import QtQuick\nimport QtQuick3D\n\n");
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QString itemType = QLatin1String(node.metaInfo().isQtQuick3DMaterial() ? "materials" : "3d");
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auto qmlPath = Utils::FilePath::fromString(QLatin1String("%1/User/%2/%3")
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.arg(Paths::bundlesPathSetting(), itemType, qml));
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auto result = qmlPath.writeFileContents(qmlString.toUtf8());
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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return assets.values();
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}
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QPair<QString, QSet<QString>> ContentLibraryView::modelNodeToQmlString(const ModelNode &node,
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QStringList &depListIds,
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int depth)
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{
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QString qml;
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QSet<QString> assets;
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if (depth == 0) {
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qml.append("import QtQuick\nimport QtQuick3D\n\n");
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depListIds.clear();
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}
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QString indent = QString(" ").repeated(depth * 4);
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qml += indent + node.simplifiedTypeName() + " {\n";
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@@ -629,7 +625,7 @@ QPair<QString, QSet<QString>> ContentLibraryView::modelNodeToQmlString(const Mod
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if (depNode && !depListIds.contains(depNode.id())) {
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depListIds.append(depNode.id());
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auto [depQml, depAssets] = modelNodeToQmlString(depNode, depListIds, depth + 1);
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auto [depQml, depAssets] = modelNodeToQmlString(depNode, depth + 1);
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qml += "\n" + depQml + "\n";
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assets.unite(depAssets);
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}
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@@ -662,7 +658,7 @@ void ContentLibraryView::addLibAssets(const QStringList &paths)
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// save icon
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QString iconSavePath = bundlePath.pathAppended("icons/" + assetFilePath.baseName() + ".png")
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.toString();
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.toFSPathString();
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QPixmap icon = asset.pixmap({120, 120});
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bool iconSaved = icon.save(iconSavePath);
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if (!iconSaved)
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@@ -670,10 +666,9 @@ void ContentLibraryView::addLibAssets(const QStringList &paths)
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// save asset
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auto result = assetFilePath.copyFile(bundlePath.pathAppended(asset.fileName()));
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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pathsInBundle.append(bundlePath.pathAppended(asset.fileName()).toString());
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pathsInBundle.append(bundlePath.pathAppended(asset.fileName()).toFSPathString());
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}
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m_widget->userModel()->addTextures(pathsInBundle);
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@@ -706,8 +701,15 @@ void ContentLibraryView::addLib3DComponent(const ModelNode &node)
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// generate and save icon
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QString iconPath = QLatin1String("icons/%1").arg(UniqueName::generateId(compBaseName) + ".png");
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QString fullIconPath = bundlePath.pathAppended(iconPath).toString();
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genAndSaveIcon(compDir.pathAppended(compFileName).path(), fullIconPath);
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m_iconSavePath = bundlePath.pathAppended(iconPath);
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m_iconSavePath.parentDir().ensureWritableDir();
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getImageFromCache(compDir.pathAppended(compFileName).path(), [&](const QImage &image) {
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bool iconSaved = image.save(m_iconSavePath.toFSPathString());
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if (iconSaved)
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m_widget->userModel()->refresh3DSection();
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else
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qWarning() << "ContentLibraryView::getImageFromCache(): icon save failed" << iconPath;
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});
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const Utils::FilePaths sourceFiles = compDir.dirEntries({{}, QDir::Files, QDirIterator::Subdirectories});
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const QStringList ignoreList {"_importdata.json", "qmldir", compBaseName + ".hints"};
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@@ -723,8 +725,7 @@ void ContentLibraryView::addLib3DComponent(const ModelNode &node)
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// copy item from project to user bundle
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auto result = sourcePath.copyFile(targetPath);
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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if (sourcePath.fileName() != compFileName) // skip component file (only collect dependencies)
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filesList.append(relativePath.path());
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@@ -744,11 +745,9 @@ void ContentLibraryView::addLib3DComponent(const ModelNode &node)
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auto result = bundlePath.pathAppended(Constants::BUNDLE_JSON_FILENAME)
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.writeFileContents(QJsonDocument(jsonRef).toJson());
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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m_widget->userModel()->add3DItem(compBaseName, compFileName, QUrl::fromLocalFile(fullIconPath),
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filesList);
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m_widget->userModel()->add3DItem(compBaseName, compFileName, m_iconSavePath.toUrl(), filesList);
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}
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void ContentLibraryView::addLib3DItem(const ModelNode &node)
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@@ -756,19 +755,31 @@ void ContentLibraryView::addLib3DItem(const ModelNode &node)
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auto bundlePath = Utils::FilePath::fromString(Paths::bundlesPathSetting() + "/User/3d/");
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QString name = node.variantProperty("objectName").value().toString();
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auto [qml, icon] = m_widget->userModel()->getUniqueLib3DNames(node.id());
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QString iconPath = QLatin1String("icons/%1").arg(icon);
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if (name.isEmpty())
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name = node.id();
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// generate and save item Qml file
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const QStringList depAssets = writeLibItemQml(node, qml);
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auto [qml, icon] = m_widget->userModel()->getUniqueLibItemNames(node.id(),
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m_widget->userModel()->bundleJson3DObjectRef());
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// generate and save Qml file
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auto [qmlString, depAssets] = modelNodeToQmlString(node);
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const QStringList depAssetsList = depAssets.values();
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auto result = bundlePath.pathAppended(qml).writeFileContents(qmlString.toUtf8());
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QTC_ASSERT_EXPECTED(result,);
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// generate and save icon
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QString qmlPath = QLatin1String("%1/User/3d/%2").arg(Paths::bundlesPathSetting(), qml);
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QString fullIconPath = bundlePath.pathAppended(iconPath).toString();
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genAndSaveIcon(qmlPath, fullIconPath);
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QString qmlPath = bundlePath.pathAppended(qml).toFSPathString();
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QString iconPath = QLatin1String("icons/%1").arg(icon);
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m_iconSavePath = bundlePath.pathAppended(iconPath);
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m_iconSavePath.parentDir().ensureWritableDir();
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getImageFromCache(qmlPath, [&](const QImage &image) {
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bool iconSaved = image.save(m_iconSavePath.toFSPathString());
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if (iconSaved)
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m_widget->userModel()->refresh3DSection();
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else
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qWarning() << "ContentLibraryView::getImageFromCache(): icon save failed" << iconPath;
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});
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// add the item to the bundle json
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QJsonObject &jsonRef = m_widget->userModel()->bundleJson3DObjectRef();
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@@ -777,28 +788,100 @@ void ContentLibraryView::addLib3DItem(const ModelNode &node)
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{"name", name},
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{"qml", qml},
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{"icon", iconPath},
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{"files", QJsonArray::fromStringList(depAssets)}
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{"files", QJsonArray::fromStringList(depAssetsList)}
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});
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jsonRef["items"] = itemsArr;
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auto result = bundlePath.pathAppended(Constants::BUNDLE_JSON_FILENAME)
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result = bundlePath.pathAppended(Constants::BUNDLE_JSON_FILENAME)
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.writeFileContents(QJsonDocument(jsonRef).toJson());
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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// copy item's assets to bundle folder
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for (const QString &assetPath : depAssets) {
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// copy item's assets to target folder
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for (const QString &assetPath : depAssetsList) {
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Utils::FilePath assetPathSource = DocumentManager::currentResourcePath().pathAppended(assetPath);
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Utils::FilePath assetPathTarget = bundlePath.pathAppended(assetPath);
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assetPathTarget.parentDir().ensureWritableDir();
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auto result = assetPathSource.copyFile(assetPathTarget);
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if (!result)
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qWarning() << __FUNCTION__ << result.error();
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QTC_ASSERT_EXPECTED(result,);
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}
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m_widget->userModel()->add3DItem(name, qml, QUrl::fromLocalFile(fullIconPath), depAssets);
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m_widget->userModel()->add3DItem(name, qml, m_iconSavePath.toUrl(), depAssetsList);
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}
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void ContentLibraryView::exportLib3DItem(const ModelNode &node)
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{
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// prompt and get the exported bundle path
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QString defaultExportFileName = QLatin1String("%1.%2").arg(node.id(), Constants::BUNDLE_SUFFIX);
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Utils::FilePath projectFP = DocumentManager::currentProjectDirPath();
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if (projectFP.isEmpty()) {
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projectFP = QmlDesignerPlugin::instance()->documentManager()
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.currentDesignDocument()->fileName().parentDir();
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}
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QString exportPath = QFileDialog::getSaveFileName(m_widget, tr("Export Component"),
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projectFP.pathAppended(defaultExportFileName).toFSPathString(),
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tr("Qt Design Studio Bundle Files (*.%1)").arg(Constants::BUNDLE_SUFFIX));
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if (exportPath.isEmpty())
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return;
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// targetPath is a temp path for collectiong and zipping assets, actual export target is where
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// the user chose to export (i.e. exportPath)
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QTemporaryDir tempDir;
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QTC_ASSERT(tempDir.isValid(), return);
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auto targetPath = Utils::FilePath::fromString(tempDir.path());
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m_zipWriter = std::make_unique<ZipWriter>(exportPath);
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QString name = node.variantProperty("objectName").value().toString();
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if (name.isEmpty())
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name = node.id();
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auto [qml, icon] = m_widget->userModel()->getUniqueLibItemNames(node.id());
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// generate and save Qml file
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auto [qmlString, depAssets] = modelNodeToQmlString(node);
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const QStringList depAssetsList = depAssets.values();
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auto qmlFilePath = targetPath.pathAppended(qml);
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auto result = qmlFilePath.writeFileContents(qmlString.toUtf8());
|
||||
QTC_ASSERT_EXPECTED(result, return);
|
||||
m_zipWriter->addFile(qmlFilePath.fileName(), qmlString.toUtf8());
|
||||
|
||||
// generate and save icon
|
||||
QString iconPath = QLatin1String("icons/%1").arg(icon);
|
||||
m_iconSavePath = targetPath.pathAppended(iconPath);
|
||||
getImageFromCache(qmlFilePath.toFSPathString(), [&](const QImage &image) {
|
||||
QByteArray iconByteArray;
|
||||
QBuffer buffer(&iconByteArray);
|
||||
buffer.open(QIODevice::WriteOnly);
|
||||
image.save(&buffer, "PNG");
|
||||
|
||||
m_zipWriter->addFile("icons/" + m_iconSavePath.fileName(), iconByteArray);
|
||||
m_zipWriter->close();
|
||||
});
|
||||
|
||||
// add the item to the bundle json
|
||||
QJsonObject jsonObj;
|
||||
QJsonArray itemsArr;
|
||||
itemsArr.append(QJsonObject {
|
||||
{"name", name},
|
||||
{"qml", qml},
|
||||
{"icon", iconPath},
|
||||
{"files", QJsonArray::fromStringList(depAssetsList)}
|
||||
});
|
||||
|
||||
jsonObj["items"] = itemsArr;
|
||||
|
||||
Utils::FilePath jsonFilePath = targetPath.pathAppended(Constants::BUNDLE_JSON_FILENAME);
|
||||
m_zipWriter->addFile(jsonFilePath.fileName(), QJsonDocument(jsonObj).toJson());
|
||||
|
||||
// add item's dependency assets to the bundle zip
|
||||
for (const QString &assetPath : depAssetsList) {
|
||||
Utils::FilePath assetPathSource = DocumentManager::currentResourcePath().pathAppended(assetPath);
|
||||
m_zipWriter->addFile(assetPath, assetPathSource.fileContents().value_or(""));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -806,26 +889,21 @@ void ContentLibraryView::addLib3DItem(const ModelNode &node)
|
||||
* @param qmlPath path to the qml component file to be rendered
|
||||
* @param iconPath output save path of the generated icon
|
||||
*/
|
||||
void ContentLibraryView::genAndSaveIcon(const QString &qmlPath, const QString &iconPath)
|
||||
void ContentLibraryView::getImageFromCache(const QString &qmlPath,
|
||||
std::function<void(const QImage &image)> successCallback)
|
||||
{
|
||||
m_imageCache.requestSmallImage(
|
||||
Utils::PathString{qmlPath},
|
||||
[&, qmlPath, iconPath](const QImage &image) {
|
||||
bool iconSaved = image.save(iconPath);
|
||||
if (iconSaved)
|
||||
m_widget->userModel()->refresh3DSection();
|
||||
else
|
||||
qWarning() << "ContentLibraryView::genAndSaveIcon(): icon save failed";
|
||||
},
|
||||
successCallback,
|
||||
[&](ImageCache::AbortReason abortReason) {
|
||||
if (abortReason == ImageCache::AbortReason::Abort) {
|
||||
qWarning() << QLatin1String("ContentLibraryView::genAndSaveIcon(): icon generation "
|
||||
qWarning() << QLatin1String("ContentLibraryView::getImageFromCache(): icon generation "
|
||||
"failed for path %1, reason: Abort").arg(qmlPath);
|
||||
} else if (abortReason == ImageCache::AbortReason::Failed) {
|
||||
qWarning() << QLatin1String("ContentLibraryView::genAndSaveIcon(): icon generation "
|
||||
qWarning() << QLatin1String("ContentLibraryView::getImageFromCache(): icon generation "
|
||||
"failed for path %1, reason: Failed").arg(qmlPath);
|
||||
} else if (abortReason == ImageCache::AbortReason::NoEntry) {
|
||||
qWarning() << QLatin1String("ContentLibraryView::genAndSaveIcon(): icon generation "
|
||||
qWarning() << QLatin1String("ContentLibraryView::getImageFromCache(): icon generation "
|
||||
"failed for path %1, reason: NoEntry").arg(qmlPath);
|
||||
}
|
||||
});
|
||||
|
@@ -8,10 +8,14 @@
|
||||
#include <createtexture.h>
|
||||
#include <nodemetainfo.h>
|
||||
|
||||
#include <utils/filepath.h>
|
||||
|
||||
#include <QObject>
|
||||
#include <QPointer>
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QImage)
|
||||
QT_FORWARD_DECLARE_CLASS(QPixmap)
|
||||
QT_FORWARD_DECLARE_CLASS(ZipWriter)
|
||||
|
||||
namespace QmlDesigner {
|
||||
|
||||
@@ -59,10 +63,10 @@ private:
|
||||
void addLibAssets(const QStringList &paths);
|
||||
void addLib3DComponent(const ModelNode &node);
|
||||
void addLib3DItem(const ModelNode &node);
|
||||
void genAndSaveIcon(const QString &qmlPath, const QString &iconPath);
|
||||
QStringList writeLibItemQml(const ModelNode &node, const QString &qml);
|
||||
QPair<QString, QSet<QString>> modelNodeToQmlString(const ModelNode &node, QStringList &depListIds,
|
||||
int depth = 0);
|
||||
void exportLib3DItem(const ModelNode &node);
|
||||
void getImageFromCache(const QString &qmlPath,
|
||||
std::function<void(const QImage &image)> successCallback);
|
||||
QPair<QString, QSet<QString>> modelNodeToQmlString(const ModelNode &node, int depth = 0);
|
||||
|
||||
#ifdef QDS_USE_PROJECTSTORAGE
|
||||
void applyBundleMaterialToDropTarget(const ModelNode &bundleMat, const TypeName &typeName = {});
|
||||
@@ -89,6 +93,8 @@ private:
|
||||
bool m_hasQuick3DImport = false;
|
||||
qint32 m_sceneId = -1;
|
||||
CreateTexture m_createTexture;
|
||||
Utils::FilePath m_iconSavePath;
|
||||
std::unique_ptr<ZipWriter> m_zipWriter;
|
||||
};
|
||||
|
||||
} // namespace QmlDesigner
|
||||
|
@@ -367,7 +367,19 @@ void Edit3DWidget::createContextMenu()
|
||||
m_addToContentLibAction = m_contextMenu->addAction(
|
||||
contextIcon(DesignerIcons::CreateIcon), // TODO: placeholder icon
|
||||
tr("Add to Content Library"), [&] {
|
||||
view()->emitCustomNotification("add_3d_to_content_lib", {m_contextMenuTarget});
|
||||
view()->emitCustomNotification("add_3d_to_content_lib", {m_contextMenuTarget}); // To ContentLibrary
|
||||
});
|
||||
|
||||
m_importBundleAction = m_contextMenu->addAction(
|
||||
contextIcon(DesignerIcons::CreateIcon), // TODO: placeholder icon
|
||||
tr("Import components"), [&] {
|
||||
// TODO: implement importing components
|
||||
});
|
||||
|
||||
m_exportBundleAction = m_contextMenu->addAction(
|
||||
contextIcon(DesignerIcons::CreateIcon), // TODO: placeholder icon
|
||||
tr("Export components"), [&] {
|
||||
view()->emitCustomNotification("export_item_as_bundle", {m_contextMenuTarget}); // To ContentLibrary
|
||||
});
|
||||
|
||||
m_contextMenu->addSeparator();
|
||||
@@ -650,6 +662,8 @@ void Edit3DWidget::showContextMenu(const QPoint &pos, const ModelNode &modelNode
|
||||
m_bakeLightsAction->setVisible(view()->bakeLightsAction()->action()->isVisible());
|
||||
m_bakeLightsAction->setEnabled(view()->bakeLightsAction()->action()->isEnabled());
|
||||
m_addToContentLibAction->setEnabled(isNode && !isInBundle);
|
||||
m_importBundleAction->setEnabled(isNode);
|
||||
m_exportBundleAction->setEnabled(isNode);
|
||||
|
||||
if (m_view) {
|
||||
int idx = m_view->activeSplit();
|
||||
|
@@ -100,6 +100,8 @@ private:
|
||||
QPointer<QAction> m_selectParentAction;
|
||||
QPointer<QAction> m_toggleGroupAction;
|
||||
QPointer<QAction> m_wireFrameAction;
|
||||
QPointer<QAction> m_importBundleAction;
|
||||
QPointer<QAction> m_exportBundleAction;
|
||||
QPointer<QAction> m_addToContentLibAction;
|
||||
QHash<int, QPointer<QAction>> m_matOverrideActions;
|
||||
QPointer<QMenu> m_createSubMenu;
|
||||
|
@@ -368,7 +368,14 @@ void MaterialBrowserWidget::addMaterialToContentLibrary()
|
||||
{
|
||||
ModelNode mat = m_materialBrowserModel->selectedMaterial();
|
||||
m_materialBrowserView->emitCustomNotification("add_material_to_content_lib", {mat},
|
||||
{m_previewImageProvider->getPixmap(mat)});
|
||||
{m_previewImageProvider->getPixmap(mat)}); // to ContentLibrary
|
||||
}
|
||||
|
||||
void MaterialBrowserWidget::exportMaterial()
|
||||
{
|
||||
ModelNode mat = m_materialBrowserModel->selectedMaterial();
|
||||
m_materialBrowserView->emitCustomNotification("export_material_as_bundle", {mat},
|
||||
{m_previewImageProvider->getPixmap(mat)}); // to ContentLibrary
|
||||
}
|
||||
|
||||
QString MaterialBrowserWidget::qmlSourcesPath()
|
||||
|
@@ -63,6 +63,7 @@ public:
|
||||
Q_INVOKABLE void acceptTextureDropOnMaterial(int matIndex, const QString &texId);
|
||||
Q_INVOKABLE void focusMaterialSection(bool focusMatSec);
|
||||
Q_INVOKABLE void addMaterialToContentLibrary();
|
||||
Q_INVOKABLE void exportMaterial();
|
||||
|
||||
StudioQuickWidget *quickWidget() const;
|
||||
|
||||
|
@@ -79,6 +79,7 @@ inline constexpr char EDIT3D_CAMERA_SPEED_CONFIG[] = "QmlDesigner.Editor3D.Camer
|
||||
|
||||
inline constexpr char QML_DESIGNER_SUBFOLDER[] = "/designer/";
|
||||
inline constexpr char BUNDLE_JSON_FILENAME[] = "bundle.json";
|
||||
inline constexpr char BUNDLE_SUFFIX[] = "qdsbundle";
|
||||
inline constexpr char COMPONENT_BUNDLES_TYPE[] = "Bundles";
|
||||
inline constexpr char COMPONENT_BUNDLES_MATERIAL_BUNDLE_TYPE[] = "Materials";
|
||||
inline constexpr char COMPONENT_BUNDLES_EFFECT_BUNDLE_TYPE[] = "Effects";
|
||||
|
Reference in New Issue
Block a user