forked from qt-creator/qt-creator
Doc: Link to information about exporting 3D assets from Blender
...for importing them to Qt Design Studio. Fixes: QDS-1470 Change-Id: I47e8a947fecbf0971fdeab32ae41dcaa645cd359 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2020 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of Qt Design Studio.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:FDL$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** GNU Free Documentation License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU Free
|
||||
** Documentation License version 1.3 as published by the Free Software
|
||||
** Foundation and appearing in the file included in the packaging of
|
||||
** this file. Please review the following information to ensure
|
||||
** the GNU Free Documentation License version 1.3 requirements
|
||||
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\contentspage {Qt Design Studio Manual}
|
||||
\page exporting-from-blender.html
|
||||
\previouspage exporting-3d-assets.html
|
||||
\nextpage exporting-from-maya.html
|
||||
|
||||
\title Exporting from Blender
|
||||
|
||||
You can export meshes, lights, cameras, transformations (scale, rotation,
|
||||
or location), UV layouts, pivot points, object hierarchy, and material
|
||||
slots from Blender to \QDS.
|
||||
|
||||
When you import 3D graphics to \QDS, the scenegraph is converted into
|
||||
Qt Quick 3D types.
|
||||
|
||||
For best results, export 3D graphics to the GL Transmission Format (qlTF2),
|
||||
as instructed in the
|
||||
\l{https://docs.blender.org/manual/en/2.81/addons/import_export/io_scene_gltf2.html}
|
||||
{qlTF2} section of the Blender documentation.
|
||||
*/
|
Reference in New Issue
Block a user