forked from qt-creator/qt-creator
QmlDesigner: Fix typo in settings key
ALWAYS_SAFE_IN_CRUMBLEBAR -> ALWAYS_SAVE_IN_CRUMBLEBAR AlwaysSafeInCrumbleBar -> AlwaysSaveInCrumbleBar Change-Id: I939c5631301ea8edcac6f07bbc08af2994907117 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
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@@ -135,7 +135,7 @@ Utils::CrumblePath *CrumbleBar::crumblePath()
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void CrumbleBar::showSaveDialog()
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{
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if (DesignerSettings::getValue(DesignerSettingsKey::ALWAYS_SAFE_IN_CRUMBLEBAR).toBool()) {
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if (DesignerSettings::getValue(DesignerSettingsKey::ALWAYS_SAVE_IN_CRUMBLEBAR).toBool()) {
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Core::DocumentManager::saveModifiedDocumentSilently(currentDesignDocument()->editor()->document());
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} else {
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bool alwaysSave;
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@@ -147,7 +147,7 @@ void CrumbleBar::showSaveDialog()
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tr("Always save when leaving subcomponent"),
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&alwaysSave);
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DesignerSettings::setValue(DesignerSettingsKey::ALWAYS_SAFE_IN_CRUMBLEBAR, alwaysSave);
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DesignerSettings::setValue(DesignerSettingsKey::ALWAYS_SAVE_IN_CRUMBLEBAR, alwaysSave);
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}
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}
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@@ -59,7 +59,7 @@ void DesignerSettings::fromSettings(QSettings *settings)
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restoreValue(settings, DesignerSettingsKey::WARNING_FOR_DESIGNER_FEATURES_IN_EDITOR, false);
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restoreValue(settings, DesignerSettingsKey::SHOW_DEBUGVIEW, false);
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restoreValue(settings, DesignerSettingsKey::ENABLE_DEBUGVIEW, false);
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restoreValue(settings, DesignerSettingsKey::ALWAYS_SAFE_IN_CRUMBLEBAR, false);
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restoreValue(settings, DesignerSettingsKey::ALWAYS_SAVE_IN_CRUMBLEBAR, false);
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restoreValue(settings, DesignerSettingsKey::USE_DEFAULT_PUPPET, true);
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restoreValue(settings, DesignerSettingsKey::TYPE_OF_QSTR_FUNCTION, 0);
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restoreValue(settings, DesignerSettingsKey::PUPPET_DEFAULT_DIRECTORY);
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@@ -49,7 +49,7 @@ const char WARNING_FOR_QML_FILES_INSTEAD_OF_UIQML_FILES[] = "WarnAboutQmlFilesIn
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const char WARNING_FOR_DESIGNER_FEATURES_IN_EDITOR[] = "WarnAboutQtQuickDesignerFeaturesInCodeEditor";
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const char SHOW_DEBUGVIEW[] = "ShowQtQuickDesignerDebugView";
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const char ENABLE_DEBUGVIEW[] = "EnableQtQuickDesignerDebugView";
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const char ALWAYS_SAFE_IN_CRUMBLEBAR[] = "AlwaysSafeInCrumbleBar";
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const char ALWAYS_SAVE_IN_CRUMBLEBAR[] = "AlwaysSaveInCrumbleBar";
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const char USE_DEFAULT_PUPPET[] = "UseDefaultPuppet";
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const char PUPPET_TOPLEVEL_BUILD_DIRECTORY[] = "PuppetToplevelBuildDirectory";
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const char PUPPET_DEFAULT_DIRECTORY[] = "PuppetDefaultDirectory";
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@@ -168,7 +168,7 @@ DesignerSettings SettingsPageWidget::settings() const
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settings.insert(DesignerSettingsKey::PUPPET_TOPLEVEL_BUILD_DIRECTORY,
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m_ui.puppetBuildPathLineEdit->path());
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}
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settings.insert(DesignerSettingsKey::ALWAYS_SAFE_IN_CRUMBLEBAR,
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settings.insert(DesignerSettingsKey::ALWAYS_SAVE_IN_CRUMBLEBAR,
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m_ui.alwaysSaveSubcomponentsCheckBox->isChecked());
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settings.insert(DesignerSettingsKey::SHOW_PROPERTYEDITOR_WARNINGS,
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m_ui.showPropertyEditorWarningsCheckBox->isChecked());
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@@ -235,7 +235,7 @@ void SettingsPageWidget::setSettings(const DesignerSettings &settings)
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DesignerSettingsKey::DEBUG_PUPPET).toString());
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m_ui.alwaysSaveSubcomponentsCheckBox->setChecked(settings.value(
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DesignerSettingsKey::ALWAYS_SAFE_IN_CRUMBLEBAR).toBool());
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DesignerSettingsKey::ALWAYS_SAVE_IN_CRUMBLEBAR).toBool());
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m_ui.showPropertyEditorWarningsCheckBox->setChecked(settings.value(
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DesignerSettingsKey::SHOW_PROPERTYEDITOR_WARNINGS).toBool());
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m_ui.showWarnExceptionsCheckBox->setChecked(settings.value(
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