Doc: Update and flesh out JavaScript simulation

- Update the code examples to correct some syntax errors.
- Re-organized some steps to remove unnecessary ones and clarify the
process.

Change-Id: Ieaa061459b74154bc7a398b8686a09bb0b8a10a1
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
This commit is contained in:
Corey Pendleton
2020-09-10 08:23:30 -05:00
committed by Thomas Hartmann
parent cb8ee308ee
commit be1a3c8b73

View File

@@ -45,10 +45,9 @@
\l {Module Definition qmldir Files}.
\endlist
Here, you will need to write some C++ code. Namely, the Qt Quick file will
contain a QObject-derived class that is registered with the QML type system
as a \e singleton type. This enables the use of global property values in
the UI.
Here, you will create a QML type based on the QObject class that will
be registered as a singleton type. This enables the use of global
property values in the UI.
You can find a video tutorial about creating JavaScript for generating mock
data for a UI
@@ -58,14 +57,17 @@
To create the necessary files:
\list 1
\li In the File Explorer, create a folder for the JavaScript files
(for example, \e backend) and another one for the mock data
(for example, \e Data) in your project folder.
\note Make sure to capitalize the data folder name, because you
\li In the File Explorer, create a new folder for the mock data
inside the \e imports folder in your project folder (for example, \e Data).
\note Make sure to capitalize the \e Data folder name, because you
will need to import it as a QML type later, and QML type names must
be capitalized.
\li In \QDS, open the project file (.qmlproject) to add the backend
folder to the list of plugin directories passed to the QML runtime:
\note If you place this folder somewhere else in the project, you will
need to add the path to the list of imports. To do this, in \QDS, open
the project file (.qmlproject) to add the path to the list of plugin
directories passed to the QML runtime. For example, if you placed the
\e Data folder inside another folder called \e backend in the root of
your project, you would add the following:
\code
importPaths: [ "imports", "backend" ]
\endcode
@@ -83,7 +85,7 @@
\uicontrol {JavaScript File} > \uicontrol Choose to create a
JavaScript file that generates mock data for the UI.
\li Follow the instructions of the wizard to create the JavaScript file
in the data folder. In these instructions, the file is called
in the Data folder. In these instructions, the file is called
\e {simulation.js}.
\li Delete the template text in JavaScript file and save the file.
\li In a text editor such as Notepad, create a module definition file
@@ -102,29 +104,22 @@
\li Add the following import statement to import the \e {simulation.js}
file to use the functionality that it provides:
\code
#import simulation.js as JS
import "simulation.js" as JS
\endcode
\li Add the following code to create a QObject-derived class that will
list the global properties you want to simulate and their default
values:
\li Replace the default Item declaration with the following code to
create a QObject-derived class that will list the global
properties you want to simulate and their default values:
\code
QObject {
QtObject {
id: values
// property values to simulate
property int name1: default1
property string name2: default2
property real name3: default3
property int name1: 5
property string name2: "foo"
property real name3: 2.5
}
\endcode
\note You must export the properties as aliases by selecting
\uicontrol {Export Property as Alias} in the
\inlineimage icons/action-icon.png
(\uicontrol Actions) menu of the property in the
\uicontrol Properties view. Exported properties are listed in
\uicontrol Connections > \uicontrol Properties, where you can
change their names.
\li Add the following code to use a \l Timer type to specify a range of
values for the property:
\code
@@ -133,19 +128,28 @@
repeat: true
onTriggered: JS.name1Timer()
interval: 10
}
\endcode
\note You must add the JavaScript method to the JavaScript file.
\li Open the main UI file of the project and add the following code to
import the data folder as a QML module:
This will execute the function defined for \c onTriggered every 10 ms.
Within your javascript functions you can perform the necessary
actions to simulate the behavior you need. Review
\l {Importing JavaScript Resources in QML} for more details.
\note You must add the JavaScript method \c name1Timer()
to the JavaScript file. You have the option of adding this JavaScript
code directly within the \c onTriggered handler as well.
\li Open the .ui.qml file of the Component that will use the simulated data
and add the following code to the top of the file in order to import
the Data folder as a QML module:
\code
#import Data 1.0 as Data
import Data 1.0
\endcode
\li Select \uicontrol {Set Binding} in the \uicontrol Settings menu of the
property to bind the property value to the value defined in the
values file. For example, you would set the following expression for
\e name1:
\li Returning to the \uicontrol {Form Editor}, locate the property that
should be bound to the simulated values. Select \inlineimage icons/action-icon.png
and \uicontrol {Set Binding} for the property and enter the
simulated Value property. For example, you would set the following
expression to bind to the example \c name1 property:
\code
Data.Values.name1
Values.name1
\endcode
\endlist
*/