Merge branch '0.9.1-beta' of git@scm.dev.nokia.troll.no:creator/mainline into 0.9.1-beta

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Addendum to the Nokia Corporation GPL Exception version 1.3
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work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

View File

@@ -1,615 +1,229 @@
For individuals and/or legal entities resident in the Americas (North
America, Central America and South America), the applicable licensing
terms are specified under the heading "Technology Preview License
Agreement: The Americas".
For individuals and/or legal entities resident in the Americas (North America, Central America and South America), the applicable licensing terms are specified under the heading "Beta Version License
Agreement (Agreement version 2.2): The Americas".
For individuals and/or legal entities not resident in The Americas, the
applicable licensing terms are specified under the heading "Technology
Preview License Agreement: Rest of the World".
For individuals and/or legal entities not resident in The Americas, the applicable licensing terms are specified under the heading " Beta Version License Agreement (Agreement version 2.2): Rest of the World".
----------------------------------------
TECHNOLOGY PREVIEW LICENSE AGREEMENT: The Americas
Agreement version 2.3
BETA VERSION LICENSE AGREEMENT
Agreement version 2.2 "Rest of the World"
This Technology Preview License Agreement ("Agreement") is a legal
agreement between Nokia Inc. ("Nokia"), with its registered office at
6021 Connection Drive, Irving, TX 75039, U.S.A. and you (either an
individual or a legal entity) ("Licensee") for the Licensed Software (as
defined below).
This Beta Version License Agreement ("Agreement") is a legal agreement between Nokia Corporation ("Nokia"), with its registered office at Keilalahdentie 4, 02150 Espoo, Finland and you (either an individual or a legal entity) ("Licensee") for the Licensed Software.
1. DEFINITIONS
"Affiliate" of a Party shall mean an entity (i) which is directly or
indirectly controlling such Party; (ii) which is under the same direct
or indirect ownership or control as such Party; or (iii) which is
directly or indirectly owned or controlled by such Party. For these
purposes, an entity shall be treated as being controlled by another if
that other entity has fifty percent (50 %) or more of the votes in such
entity, is able to direct its affairs and/or to control the composition
of its board of directors or equivalent body.
"Affiliate" of a Party shall mean an entity (i) which is directly or indirectly controlling such Party; (ii) which is under the same direct or indirect ownership or control as such Party; or (iii) which is directly or indirectly owned or controlled by such Party. For these purposes, an entity shall be treated as being controlled by another if that other entity has fifty percent (50 %) or more of the votes in such entity, is able to direct its affairs and/or to control the composition of its board of directors or equivalent body.
"Term" shall mean the period of time six (6) months from the later of
(a) the Effective Date; or (b) the date the Licensed Software was
initially delivered to Licensee by Nokia. If no specific Effective Date
is set forth in the Agreement, the Effective Date shall be deemed to be
the date the Licensed Software was initially delivered to Licensee.
"Applications" shall mean Licensee's software products created using the Licensed Software which may include portions of the Licensed Software.
"Licensed Software" shall mean the computer software, "online" or
electronic documentation, associated media and printed materials,
including the source code, example programs and the documentation
delivered by Nokia to Licensee in conjunction with this Agreement.
"Term" shall mean the period of time from the later of (a) the Effective Date; or (b) the date the Licensed Software was initially delivered to Licensee by Nokia until thirty (30) days after Nokia's next beta or commercial release of a version of the Licensed Software with the same major and minor version number as the Licensed Software. If no specific Effective Date is set forth in the Agreement, the Effective Date shall be deemed to be the date the Licensed Software was initially delivered to Licensee. Notwithstanding the foregoing, in no event shall the term exceed six (6) months from the date Nokia initially delivered the Licensed Software to Licensee.
"Party" or "Parties" shall mean Licensee and/or Nokia.
"Licensed Software" shall mean the computer software, "online" or electronic documentation, associated media and printed materials, including the source code, example programs and the documentation delivered by Nokia to Licensee in conjunction with this Agreement.
"Party or Parties" shall mean Licensee and/or Nokia.
2. OWNERSHIP
The Licensed Software is protected by copyright laws and international
copyright treaties, as well as other intellectual property laws and
treaties. The Licensed Software is licensed, not sold.
The Licensed Software is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The Licensed Software is licensed, not sold.
If Licensee provides any findings, proposals, suggestions or other
feedback ("Feedback") to Nokia regarding the Licensed Software, Nokia
shall own all right, title and interest including the intellectual
property rights in and to such Feedback, excluding however any existing
patent rights of Licensee. To the extent Licensee owns or controls any
patents for such Feedback Licensee hereby grants to Nokia and its
Affiliates, a worldwide, perpetual, non-transferable, sublicensable,
royalty-free license to (i) use, copy and modify Feedback and to create
derivative works thereof, (ii) to make (and have made), use, import,
sell, offer for sale, lease, dispose, offer for disposal or otherwise
exploit any products or services of Nokia containing Feedback,, and
(iii) sublicense all the foregoing rights to third party licensees and
customers of Nokia and/or its Affiliates.
If Licensee provides any findings, proposals, suggestions or other feedback ("Feedback") to Nokia regarding the Licensed Software, Nokia shall own all right, title and interest including the intellectual property rights in and to such Feedback, excluding however any existing patent rights of Licensee. To the extent Licensee owns or controls any patents for such Feedback Licensee hereby grants to Nokia and its Affiliates, a worldwide, perpetual, non-transferable, sublicensable, royalty-free license to (i) use, copy and modify Feedback and to create derivative works thereof, (ii) to make (and have made), use, import, sell, offer for sale, lease, dispose, offer for disposal or otherwise exploit any products or services of Nokia containing Feedback,, and (iii) sublicense all the foregoing rights to third party licensees and customers of Nokia and/or its Affiliates.
3. VALIDITY OF THE AGREEMENT
By installing, copying, or otherwise using the Licensed Software,
Licensee agrees to be bound by the terms of this Agreement. If Licensee
does not agree to the terms of this Agreement, Licensee may not install,
copy, or otherwise use the Licensed Software. Upon Licensee's acceptance
of the terms and conditions of this Agreement, Nokia grants Licensee the
right to use the Licensed Software in the manner provided below.
By installing, copying, or otherwise using the Licensed Software, Licensee agrees to be bound by the terms of this Agreement. If Licensee does not agree to the terms of this Agreement, Licensee may not install, copy, or otherwise use the Licensed Software. Upon Licensee's acceptance of the terms and conditions of this Agreement, Nokia grants Licensee the right to use the Licensed Software in the manner provided below.
4. LICENSES
4.1. Using and Copying
Nokia grants to Licensee a non-exclusive, non-transferable, time-limited
license to use and copy the Licensed Software for sole purpose of
evaluating and testing the Licensed Software during the Term.
Nokia grants to Licensee a non-exclusive, non-transferable, time-limited license to use and copy the Licensed Software for sole purpose of designing, developing and testing Applications, and evaluating and testing the Licensed Software during the Term.
Licensee may install copies of the Licensed Software on an unlimited
number of computers provided that (a) if an individual, only such
individual; or (b) if a legal entity only its employees; use the
Licensed Software for the authorized purposes.
Licensee may install copies of the Licensed Software on an unlimited number of computers provided that (a) if an individual, only such individual; or (b) if a legal entity only its employees; use the Licensed Software for the authorized purposes.
4.2 No Distribution or Modifications
Licensee may not disclose, modify, sell, market, commercialise,
distribute, loan, rent, lease, or license the Licensed Software or any
copy of it or use the Licensed Software for any purpose that is not
expressly granted in this Section 4. Licensee may not alter or remove
any details of ownership, copyright, trademark or other property right
connected with the Licensed Software. Licensee may not distribute any
software statically or dynamically linked with the Licensed Software.
Licensee may not disclose, modify, sell, market, commercialise, distribute, loan, rent, lease, or license the Licensed Software or any copy of it or use the Licensed Software for any purpose that is not expressly granted in this Section 4. Licensee may not alter or remove any details of ownership, copyright, trademark or other property right connected with the Licensed Software. Licensee may not distribute any software statically or dynamically linked with the Licensed Software.
4.3 No Technical Support
4.3 Support
Nokia has no obligation to furnish Licensee with any technical support
whatsoever. Any such support is subject to separate agreement between
the Parties.
Nokia has no obligation to furnish Licensee with maintenance, technical support or updates for the Licensed Software provided under this Agreement. However, Nokia may, in its sole discretion, provide further pre-release versions, technical support, updates and/or supplements of the Licensed Software and/or related information ("Support and Updates") to Licensee hereunder, in which case Support and Updates shall also be deemed to be included in the Licensed Software and therefore governed by the terms of this Agreement, unless other terms of use are provided by Nokia with such Support and Updates.
5. PRE-RELEASE CODE
The Licensed Software contains pre-release code that is not at the level
of performance and compatibility of a final, generally available,
product offering. The Licensed Software may not operate correctly and
may be substantially modified prior to the first commercial product
release, if any. Nokia is not obligated to make this or any later
version of the Licensed Software commercially available. The License
Software is "Not for Commercial Use" and may only be used for the
purposes described in Section 4. The Licensed Software may not be used
in a live operating environment where it may be relied upon to perform
in the same manner as a commercially released product or with data that
has not been sufficiently backed up.
The Licensed Software contains pre-release code that is not at the level of performance and compatibility of a final, generally available, product offering. The Licensed Software may not operate correctly and may be substantially modified prior to the first commercial product release, if any. Nokia is not obligated to make this or any later version of the Licensed Software commercially available. The License Software is "Not for Commercial Use" and may only be used for the purposes described in Section 4, however Applications may be distributed within Licensee's organization for testing purposes. The Licensed Software may not be used in a live operating environment where it may be relied upon to perform in the same manner as a commercially released product or with data that has not been sufficiently backed up.
6. THIRD PARTY SOFTWARE
The Licensed Software may provide links to third party libraries or code
(collectively "Third Party Software") to implement various functions.
Third Party Software does not comprise part of the Licensed Software. In
some cases, access to Third Party Software may be included along with
the Licensed Software delivery as a convenience for development and
testing only. Such source code and libraries may be listed in the
".../src/3rdparty" source tree delivered with the Licensed Software or
documented in the Licensed Software where the Third Party Software is
used, as may be amended from time to time, do not comprise the Licensed
Software. Licensee acknowledges (1) that some part of Third Party
Software may require additional licensing of copyright and patents from
the owners of such, and (2) that distribution of any of the Licensed
Software referencing any portion of a Third Party Software may require
appropriate licensing from such third parties.
The Licensed Software may provide links to third party libraries or code (collectively "Third Party Software") to implement various functions. Third Party Software does not comprise part of the Licensed Software. In some cases, access to Third Party Software may be included along with the Licensed Software delivery as a convenience for development and testing only. Such source code and libraries may be listed in the ".../src/3rdparty" source tree delivered with the Licensed Software or documented in the Licensed Software where the Third Party Software is used, as may be amended from time to time, do not comprise the Licensed Software. Licensee acknowledges (1) that some part of Third Party Software may require additional licensing of copyright and patents from the owners of such, and (2) that distribution of any of the Licensed Software referencing any portion of a Third Party Software may require appropriate licensing from such third parties.
7. LIMITED WARRANTY AND WARRANTY DISCLAIMER
The Licensed Software is licensed to Licensee "as is". To the maximum
extent permitted by applicable law, Nokia on behalf of itself and its
suppliers, disclaims all warranties and conditions, either express or
implied, including, but not limited to, implied warranties of
merchantability, fitness for a particular purpose, title and
non-infringement with regard to the Licensed Software.
The Licensed Software is licensed to Licensee "as is". To the maximum extent permitted by applicable law, Nokia on behalf of itself and its suppliers, disclaims all warranties and conditions, either express or implied, including, but not limited to, implied warranties of merchantability, fitness for a particular purpose, title and non-infringement with regard to the Licensed Software.
8. LIMITATION OF LIABILITY
If, Nokia's warranty disclaimer notwithstanding, Nokia is held liable to
Licensee, whether in contract, tort or any other legal theory, based on
the Licensed Software, Nokia's entire liability to Licensee and
Licensee's exclusive remedy shall be, at Nokia's option, either (A)
return of the price Licensee paid for the Licensed Software, or (B)
repair or replacement of the Licensed Software, provided Licensee
returns to Nokia all copies of the Licensed Software as originally
delivered to Licensee. Nokia shall not under any circumstances be liable
to Licensee based on failure of the Licensed Software if the failure
resulted from accident, abuse or misapplication, nor shall Nokia under
any circumstances be liable for special damages, punitive or exemplary
damages, damages for loss of profits or interruption of business or for
loss or corruption of data. Any award of damages from Nokia to Licensee
shall not exceed the total amount Licensee has paid to Nokia in
connection with this Agreement.
If, Nokia's warranty disclaimer notwithstanding, Nokia is held liable to Licensee, whether in contract, tort or any other legal theory, based on the Licensed Software, Nokia's entire liability to Licensee and Licensee's exclusive remedy shall be, at Nokia's option, either (A) return of the price Licensee paid for the Licensed Software, or (B) repair or replacement of the Licensed Software, provided Licensee returns to Nokia all copies of the Licensed Software as originally delivered to Licensee. Nokia shall not under any circumstances be liable to Licensee based on failure of the Licensed Software if the failure resulted from accident, abuse or misapplication, nor shall Nokia under any circumstances be liable for special damages, punitive or exemplary damages, damages for loss of profits or interruption of business or for loss or corruption of data. Any award of damages from Nokia to Licensee shall not exceed the total amount Licensee has paid to Nokia in connection with this Agreement.
9. CONFIDENTIALITY
Each party acknowledges that during the Term of this Agreement it shall
have access to information about the other party's business, business
methods, business plans, customers, business relations, technology, and
other information, including the terms of this Agreement, that is
confidential and of great value to the other party, and the value of
which would be significantly reduced if disclosed to third parties (the
"Confidential Information"). Accordingly, when a party (the "Receiving
Party") receives Confidential Information from another party (the
"Disclosing Party"), the Receiving Party shall, and shall obligate its
employees and agents and employees and agents of its Affiliates to: (i)
maintain the Confidential Information in strict confidence; (ii) not
disclose the Confidential Information to a third party without the
Disclosing Party's prior written approval; and (iii) not, directly or
indirectly, use the Confidential Information for any purpose other than
for exercising its rights and fulfilling its responsibilities pursuant
to this Agreement. Each party shall take reasonable measures to protect
the Confidential Information of the other party, which measures shall
not be less than the measures taken by such party to protect its own
confidential and proprietary information.
Each party acknowledges that during the Term of this Agreement it shall have access to information about the other party's business, business methods, business plans, customers, business relations, technology, and other information, including the terms of this Agreement, that is confidential and of great value to the other party, and the value of which would be significantly reduced if disclosed to third parties (the "Confidential Information"). Accordingly, when a party (the "Receiving Party") receives Confidential Information from another party (the "Disclosing Party"), the Receiving Party shall, and shall obligate its employees and agents and employees and agents of its Affiliates to: (i) maintain the Confidential Information in strict confidence; (ii) not disclose the Confidential Information to a third party without the Disclosing Party's prior written approval; and (iii) not, directly or indirectly, use the Confidential Information for any purpose other than for exercising its rights and fulfilling its responsibilities pursuant to this Agreement. Each party shall take reasonable measures to protect the Confidential Information of the other party, which measures shall not be less than the measures taken by such party to protect its own confidential and proprietary information.
"Confidential Information" shall not include information that (a) is or
becomes generally known to the public through no act or omission of the
Receiving Party; (b) was in the Receiving Party's lawful possession
prior to the disclosure hereunder and was not subject to limitations on
disclosure or use; (c) is developed by the Receiving Party without
access to the Confidential Information of the Disclosing Party or by
persons who have not had access to the Confidential Information of the
Disclosing Party as proven by the written records of the Receiving
Party; (d) is lawfully disclosed to the Receiving Party without
restrictions, by a third party not under an obligation of
confidentiality; or (e) the Receiving Party is legally compelled to
disclose the information, in which case the Receiving Party shall assert
the privileged and confidential nature of the information and cooperate
fully with the Disclosing Party to protect against and prevent
disclosure of any Confidential Information and to limit the scope of
disclosure and the dissemination of disclosed Confidential Information
by all legally available means.
"Confidential Information" shall not include information that (a) is or becomes generally known to the public through no act or omission of the Receiving Party; (b) was in the Receiving Party's lawful possession prior to the disclosure hereunder and was not subject to limitations on disclosure or use; (c) is developed by the Receiving Party without access to the Confidential Information of the Disclosing Party or by persons who have not had access to the Confidential Information of the Disclosing Party as proven by the written records of the Receiving Party; (d) is lawfully disclosed to the Receiving Party without restrictions, by a third party not under an obligation of confidentiality; or (e) the Receiving Party is legally compelled to disclose the information, in which case the Receiving Party shall assert the privileged and confidential nature of the information and cooperate fully with the Disclosing Party to protect against and prevent disclosure of any Confidential Information and to limit the scope of disclosure and the dissemination of disclosed Confidential Information by all legally available means.
The obligations of the Receiving Party under this Section shall continue
during the Initial Term and for a period of five (5) years after
expiration or termination of this Agreement. To the extent that the
terms of the Non-Disclosure Agreement between Nokia and Licensee
conflict with the terms of this Section 8, this Section 8 shall be
controlling over the terms of the Non-Disclosure Agreement.
The obligations of the Receiving Party under this Section shall continue during the Initial Term and for a period of five (5) years after expiration or termination of this Agreement. To the extent that the terms of the Non-Disclosure Agreement between Nokia and Licensee conflict with the terms of this Section 8, this Section 8 shall be controlling over the terms of the Non-Disclosure Agreement.
10. GENERAL PROVISIONS
10.1 No Assignment
Licensee shall not be entitled to assign or transfer all or any of its
rights, benefits and obligations under this Agreement without the prior
written consent of Nokia, which shall not be unreasonably withheld.
Licensee shall not be entitled to assign or transfer all or any of its rights, benefits and obligations under this Agreement without the prior written consent of Nokia, which shall not be unreasonably withheld.
10.2 Termination
Nokia may terminate the Agreement at any time immediately upon written
notice by Nokia to Licensee if Licensee breaches this Agreement.
Nokia may terminate the Agreement at any time immediately upon written notice by Nokia to Licensee if Licensee breaches this Agreement.
Upon termination of this Agreement, Licensee shall return to Nokia all
copies of Licensed Software that were supplied by Nokia. All other
copies of Licensed Software in the possession or control of Licensee
must be erased or destroyed. An officer of Licensee must promptly
deliver to Nokia a written confirmation that this has occurred.
Upon termination of this Agreement, Licensee shall return to Nokia all copies of Licensed Software that were supplied by Nokia. All other copies of Licensed Software in the possession or control of Licensee must be erased or destroyed. An officer of Licensee must promptly deliver to Nokia a written confirmation that this has occurred.
10.3 Surviving Sections
Any terms and conditions that by their nature or otherwise reasonably
should survive a cancellation or termination of this Agreement shall
also be deemed to survive. Such terms and conditions include, but are
not limited to the following Sections: 2, 5, 6, 7, 8, 9, 10.2, 10.3, 10.4,
10.5, 10.6, 10.7, and 10.8 of this Agreement.
Any terms and conditions that by their nature or otherwise reasonably should survive a cancellation or termination of this Agreement shall also be deemed to survive. Such terms and conditions include, but are not limited to the following Sections: 2, 5, 6, 7, 8, 9, 10.2, 10.3, 10.4, 10.5, 10.6, 10.7, and 10.8 of this Agreement.
10.4 Entire Agreement
This Agreement constitutes the complete agreement between the parties
and supersedes all prior or contemporaneous discussions,
representations, and proposals, written or oral, with respect to the
subject matters discussed herein, with the exception of the
non-disclosure agreement executed by the parties in connection with this
Agreement ("Non-Disclosure Agreement"), if any, shall be subject to
Section 8. No modification of this Agreement shall be effective unless
contained in a writing executed by an authorized representative of each
party. No term or condition contained in Licensee's purchase order shall
apply unless expressly accepted by Nokia in writing. If any provision of
the Agreement is found void or unenforceable, the remainder shall remain
valid and enforceable according to its terms. If any remedy provided is
determined to have failed for its essential purpose, all limitations of
liability and exclusions of damages set forth in this Agreement shall
remain in effect.
This Agreement constitutes the complete agreement between the parties and supersedes all prior or contemporaneous discussions, representations, and proposals, written or oral, with respect to the subject matters discussed herein, with the exception of the non-disclosure agreement executed by the parties in connection with this Agreement ("Non-Disclosure Agreement"), if any, shall be subject to Section 8. No modification of this Agreement shall be effective unless contained in a writing executed by an authorized representative of each party. No term or condition contained in Licensee's purchase order shall apply unless expressly accepted by Nokia in writing. If any provision of the Agreement is found void or unenforceable, the remainder shall remain valid and enforceable according to its terms. If any remedy provided is determined to have failed for its essential purpose, all limitations of liability and exclusions of damages set forth in this Agreement shall remain in effect.
10.5 Export Control
Licensee acknowledges that the Licensed Software may be subject to
export control restrictions of various countries. Licensee shall fully
comply with all applicable export license restrictions and requirements
as well as with all laws and regulations relating to the importation of
the Licensed Software and shall procure all necessary governmental
authorizations, including without limitation, all necessary licenses,
approvals, permissions or consents, where necessary for the
re-exportation of the Licensed Software.,
Licensee acknowledges that the Licensed Software may be subject to export control restrictions of various countries. Licensee shall fully comply with all applicable export license restrictions and requirements as well as with all laws and regulations relating to the importation of the Licensed Software and shall procure all necessary governmental authorizations, including without limitation, all necessary licenses, approvals, permissions or consents, where necessary for the re-exportation of the Licensed Software.,
10.6 Governing Law and Legal Venue
This Agreement shall be governed by and construed in accordance with the
federal laws of the United States of America and the internal laws of
the State of New York without given effect to any choice of law rule
that would result in the application of the laws of any other
jurisdiction. The United Nations Convention on Contracts for the
International Sale of Goods (CISG) shall not apply. Each Party (a)
hereby irrevocably submits itself to and consents to the jurisdiction of
the United States District Court for the Southern District of New York
(or if such court lacks jurisdiction, the state courts of the State of
New York) for the purposes of any action, claim, suit or proceeding
between the Parties in connection with any controversy, claim, or
dispute arising out of or relating to this Agreement; and (b) hereby
waives, and agrees not to assert by way of motion, as a defense or
otherwise, in any such action, claim, suit or proceeding, any claim that
is not personally subject to the jurisdiction of such court(s), that the
action, claim, suit or proceeding is brought in an inconvenient forum or
that the venue of the action, claim, suit or proceeding is improper.
Notwithstanding the foregoing, nothing in this Section 9.6 is intended
to, or shall be deemed to, constitute a submission or consent to, or
selection of, jurisdiction, forum or venue for any action for patent
infringement, whether or not such action relates to this Agreement.
This Agreement shall be construed and interpreted in accordance with the laws of Finland, excluding its choice of law provisions. Any disputes arising out of or relating to this Agreement shall be resolved in arbitration under the Rules of Arbitration of the Chamber of Commerce of Helsinki, Finland. The arbitration tribunal shall consist of one (1), or if either Party so requires, of three (3), arbitrators. The award shall be final and binding and enforceable in any court of competent jurisdiction. The arbitration shall be held in Helsinki, Finland and the process shall be conducted in the English language.
10.7 No Implied License
There are no implied licenses or other implied rights granted under this
Agreement, and all rights, save for those expressly granted hereunder,
shall remain with Nokia and its licensors. In addition, no licenses or
immunities are granted to the combination of the Licensed Software with
any other software or hardware not delivered by Nokia under this
Agreement.
There are no implied licenses or other implied rights granted under this Agreement, and all rights, save for those expressly granted hereunder, shall remain with Nokia and its licensors. In addition, no licenses or immunities are granted to the combination of the Licensed Software with any other software or hardware not delivered by Nokia under this Agreement.
10.8 Government End Users
A "U.S. Government End User" shall mean any agency or entity of the
government of the United States. The following shall apply if Licensee
is a U.S. Government End User. The Licensed Software is a "commercial
item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995),
consisting of "commercial computer software" and "commercial computer
software documentation," as such terms are used in 48 C.F.R. 12.212
(Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1
through 227.7202-4 (June 1995), all U.S. Government End Users acquire
the Licensed Software with only those rights set forth herein. The
Licensed Software (including related documentation) is provided to U.S.
Government End Users: (a) only as a commercial end item; and (b) only
pursuant to this Agreement.
A "U.S. Government End User" shall mean any agency or entity of the government of the United States. The following shall apply if Licensee is a U.S. Government End User. The Licensed Software is a "commercial item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer software" and "commercial computer software documentation," as such terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995), all U.S. Government End Users acquire the Licensed Software with only those rights set forth herein. The Licensed Software (including related documentation) is provided to U.S. Government End Users: (a) only as a commercial end item; and (b) only pursuant to this Agreement.
---------------------------------------------
BETA VERSION LICENSE AGREEMENT
Agreement version 2.2"The Americas"
TECHNOLOGY PREVIEW LICENSE AGREEMENT: Rest of the World
Agreement version 2.3
This Technology Preview License Agreement ("Agreement") is a legal
agreement between Nokia Corporation ("Nokia"), with its registered
office at Keilalahdentie 4, 02150 Espoo, Finland and you (either an
individual or a legal entity) ("Licensee") for the Licensed Software (as
defined below).
This Beta Version License Agreement ("Agreement") is a legal agreement between Nokia Inc. ("Nokia"), with its registered office at 6021 Connection Drive, Irving, TX 75039 and you (either an individual or a legal entity) ("Licensee") for the Licensed Software (as defined below).
1. DEFINITIONS
"Affiliate" of a Party shall mean an entity (i) which is directly or
indirectly controlling such Party; (ii) which is under the same direct
or indirect ownership or control as such Party; or (iii) which is
directly or indirectly owned or controlled by such Party. For these
purposes, an entity shall be treated as being controlled by another if
that other entity has fifty percent (50 %) or more of the votes in such
entity, is able to direct its affairs and/or to control the composition
of its board of directors or equivalent body.
"Affiliate" of a Party shall mean an entity (i) which is directly or indirectly controlling such Party; (ii) which is under the same direct or indirect ownership or control as such Party; or (iii) which is directly or indirectly owned or controlled by such Party. For these purposes, an entity shall be treated as being controlled by another if that other entity has fifty percent (50 %) or more of the votes in such entity, is able to direct its affairs and/or to control the composition of its board of directors or equivalent body.
"Term" shall mean the period of time six (6) months from the later of
(a) the Effective Date; or (b) the date the Licensed Software was
initially delivered to Licensee by Nokia. If no specific Effective Date
is set forth in the Agreement, the Effective Date shall be deemed to be
the date the Licensed Software was initially delivered to Licensee.
"Applications" shall mean Licensee's software products created using the Licensed Software which may include portions of the Licensed Software.
"Licensed Software" shall mean the computer software, "online" or
electronic documentation, associated media and printed materials,
including the source code, example programs and the documentation
delivered by Nokia to Licensee in conjunction with this Agreement.
"Term" shall mean the period of time from the later of (a) the Effective Date; or (b) the date the Licensed Software was initially delivered to Licensee by Nokia until thirty (30) days after Nokia's next beta or commercial release of a version of the Licensed Software with the same major and minor version number as the Licensed Software. If no specific Effective Date is set forth in the Agreement, the Effective Date shall be deemed to be the date the Licensed Software was initially delivered to Licensee. Notwithstanding the foregoing, in no event shall the term exceed six (6) months from the date Nokia initially delivered the Licensed Software to Licensee.
"Party" or "Parties" shall mean Licensee and/or Nokia.
"Licensed Software" shall mean the computer software, "online" or electronic documentation, associated media and printed materials, including the source code, example programs and the documentation delivered by Nokia to Licensee in conjunction with this Agreement.
"Party or Parties" shall mean Licensee and/or Nokia.
2. OWNERSHIP
The Licensed Software is protected by copyright laws and international
copyright treaties, as well as other intellectual property laws and
treaties. The Licensed Software is licensed, not sold.
The Licensed Software is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The Licensed Software is licensed, not sold.
If Licensee provides any findings, proposals, suggestions or other feedback ("Feedback") to Nokia regarding the Licensed Software, Nokia shall own all right, title and interest including the intellectual property rights in and to such Feedback, excluding however any existing patent rights of Licensee. To the extent Licensee owns or controls any patents for such Feedback Licensee hereby grants to Nokia and its Affiliates, a worldwide, perpetual, non-transferable, sublicensable, royalty-free license to (i) use, copy and modify Feedback and to create derivative works thereof, (ii) to make (and have made), use, import, sell, offer for sale, lease, dispose, offer for disposal or otherwise exploit any products or services of Nokia containing Feedback,, and (iii) sublicense all the foregoing rights to third party licensees and customers of Nokia and/or its Affiliates.
If Licensee provides any findings, proposals, suggestions or other
feedback ("Feedback") to Nokia regarding the Licensed Software, Nokia
shall own all right, title and interest including the intellectual
property rights in and to such Feedback, excluding however any existing
patent rights of Licensee. To the extent Licensee owns or controls any
patents for such Feedback Licensee hereby grants to Nokia and its
Affiliates, a worldwide, perpetual, non-transferable, sublicensable,
royalty-free license to (i) use, copy and modify Feedback and to create
derivative works thereof, (ii) to make (and have made), use, import,
sell, offer for sale, lease, dispose, offer for disposal or otherwise
exploit any products or services of Nokia containing Feedback,, and
(iii) sublicense all the foregoing rights to third party licensees and
customers of Nokia and/or its Affiliates.
3. VALIDITY OF THE AGREEMENT
By installing, copying, or otherwise using the Licensed Software,
Licensee agrees to be bound by the terms of this Agreement. If Licensee
does not agree to the terms of this Agreement, Licensee may not install,
copy, or otherwise use the Licensed Software. Upon Licensee's acceptance
of the terms and conditions of this Agreement, Nokia grants Licensee the
right to use the Licensed Software in the manner provided below.
By installing, copying, or otherwise using the Licensed Software, Licensee agrees to be bound by the terms of this Agreement. If Licensee does not agree to the terms of this Agreement, Licensee may not install, copy, or otherwise use the Licensed Software. Upon Licensee's acceptance of the terms and conditions of this Agreement, Nokia grants Licensee the right to use the Licensed Software in the manner provided below.
4. LICENSES
4.1. Using and Copying
Nokia grants to Licensee a non-exclusive, non-transferable, time-limited
license to use and copy the Licensed Software for sole purpose of
evaluating and testing the Licensed Software during the Term.
Nokia grants to Licensee a non-exclusive, non-transferable, time-limited license to use and copy the Licensed Software for sole purpose of designing, developing and testing Applications, and evaluating and testing the Licensed Software during the Term.
Licensee may install copies of the Licensed Software on an unlimited
number of computers provided that (a) if an individual, only such
individual; or (b) if a legal entity only its employees; use the
Licensed Software for the authorized purposes.
Licensee may install copies of the Licensed Software on an unlimited number of computers provided that (a) if an individual, only such individual; or (b) if a legal entity only its employees; use the Licensed Software for the authorized purposes.
4.2 No Distribution or Modifications
Licensee may not disclose, modify, sell, market, commercialise,
distribute, loan, rent, lease, or license the Licensed Software or any
copy of it or use the Licensed Software for any purpose that is not
expressly granted in this Section 4. Licensee may not alter or remove
any details of ownership, copyright, trademark or other property right
connected with the Licensed Software. Licensee may not distribute any
software statically or dynamically linked with the Licensed Software.
Licensee may not disclose, modify, sell, market, commercialise, distribute, loan, rent, lease, or license the Licensed Software or any copy of it or use the Licensed Software for any purpose that is not expressly granted in this Section 4. Licensee may not alter or remove any details of ownership, copyright, trademark or other property right connected with the Licensed Software. Licensee may not distribute any software statically or dynamically linked with the Licensed Software.
4.3 No Technical Support
4.3 Support
Nokia has no obligation to furnish Licensee with any technical support
whatsoever. Any such support is subject to separate agreement between
the Parties.
Nokia has no obligation to furnish Licensee with maintenance, technical support or updates for the Licensed Software provided under this Agreement. However, Nokia may, in its sole discretion, provide further pre-release versions, technical support, updates and/or supplements of the Licensed Software and/or related information ("Support and Updates") to Licensee hereunder, in which case Support and Updates shall also be deemed to be included in the Licensed Software and therefore governed by the terms of this Agreement, unless other terms of use are provided by Nokia with such Support and Updates.
5. PRE-RELEASE CODE
The Licensed Software contains pre-release code that is not at the level
of performance and compatibility of a final, generally available,
product offering. The Licensed Software may not operate correctly and
may be substantially modified prior to the first commercial product
release, if any. Nokia is not obligated to make this or any later
version of the Licensed Software commercially available. The License
Software is "Not for Commercial Use" and may only be used for the
purposes described in Section 4. The Licensed Software may not be used
in a live operating environment where it may be relied upon to perform
in the same manner as a commercially released product or with data that
has not been sufficiently backed up.
The Licensed Software contains pre-release code that is not at the level of performance and compatibility of a final, generally available, product offering. The Licensed Software may not operate correctly and may be substantially modified prior to the first commercial product release, if any. Nokia is not obligated to make this or any later version of the Licensed Software commercially available. The License Software is "Not for Commercial Use" and may only be used for the purposes described in Section 4, however Applications may be distributed within Licensee's organization for testing purposes. The Licensed Software may not be used in a live operating environment where it may be relied upon to perform in the same manner as a commercially released product or with data that has not been sufficiently backed up.
6. THIRD PARTY SOFTWARE
The Licensed Software may provide links to third party libraries or code
(collectively "Third Party Software") to implement various functions.
Third Party Software does not comprise part of the Licensed Software. In
some cases, access to Third Party Software may be included along with
the Licensed Software delivery as a convenience for development and
testing only. Such source code and libraries may be listed in the
".../src/3rdparty" source tree delivered with the Licensed Software or
documented in the Licensed Software where the Third Party Software is
used, as may be amended from time to time, do not comprise the Licensed
Software. Licensee acknowledges (1) that some part of Third Party
Software may require additional licensing of copyright and patents from
the owners of such, and (2) that distribution of any of the Licensed
Software referencing any portion of a Third Party Software may require
appropriate licensing from such third parties.
The Licensed Software may provide links to third party libraries or code (collectively "Third Party Software") to implement various functions. Third Party Software does not comprise part of the Licensed Software. In some cases, access to Third Party Software may be included along with the Licensed Software delivery as a convenience for development and testing only. Such source code and libraries may be listed in the ".../src/3rdparty" source tree delivered with the Licensed Software or documented in the Licensed Software where the Third Party Software is used, as may be amended from time to time, do not comprise the Licensed Software. Licensee acknowledges (1) that some part of Third Party Software may require additional licensing of copyright and patents from the owners of such, and (2) that distribution of any of the Licensed Software referencing any portion of a Third Party Software may require appropriate licensing from such third parties.
7. LIMITED WARRANTY AND WARRANTY DISCLAIMER
The Licensed Software is licensed to Licensee "as is". To the maximum
extent permitted by applicable law, Nokia on behalf of itself and its
suppliers, disclaims all warranties and conditions, either express or
implied, including, but not limited to, implied warranties of
merchantability, fitness for a particular purpose, title and
non-infringement with regard to the Licensed Software.
The Licensed Software is licensed to Licensee "as is". To the maximum extent permitted by applicable law, Nokia on behalf of itself and its suppliers, disclaims all warranties and conditions, either express or implied, including, but not limited to, implied warranties of merchantability, fitness for a particular purpose, title and non-infringement with regard to the Licensed Software.
8. LIMITATION OF LIABILITY
If, Nokia's warranty disclaimer notwithstanding, Nokia is held liable to
Licensee, whether in contract, tort or any other legal theory, based on
the Licensed Software, Nokia's entire liability to Licensee and
Licensee's exclusive remedy shall be, at Nokia's option, either (A)
return of the price Licensee paid for the Licensed Software, or (B)
repair or replacement of the Licensed Software, provided Licensee
returns to Nokia all copies of the Licensed Software as originally
delivered to Licensee. Nokia shall not under any circumstances be liable
to Licensee based on failure of the Licensed Software if the failure
resulted from accident, abuse or misapplication, nor shall Nokia under
any circumstances be liable for special damages, punitive or exemplary
damages, damages for loss of profits or interruption of business or for
loss or corruption of data. Any award of damages from Nokia to Licensee
shall not exceed the total amount Licensee has paid to Nokia in
connection with this Agreement.
If, Nokia's warranty disclaimer notwithstanding, Nokia is held liable to Licensee, whether in contract, tort or any other legal theory, based on the Licensed Software, Nokia's entire liability to Licensee and Licensee's exclusive remedy shall be, at Nokia's option, either (A) return of the price Licensee paid for the Licensed Software, or (B) repair or replacement of the Licensed Software, provided Licensee returns to Nokia all copies of the Licensed Software as originally delivered to Licensee. Nokia shall not under any circumstances be liable to Licensee based on failure of the Licensed Software if the failure resulted from accident, abuse or misapplication, nor shall Nokia under any circumstances be liable for special damages, punitive or exemplary damages, damages for loss of profits or interruption of business or for loss or corruption of data. Any award of damages from Nokia to Licensee shall not exceed the total amount Licensee has paid to Nokia in connection with this Agreement.
9. CONFIDENTIALITY
Each party acknowledges that during the Term of this Agreement it shall
have access to information about the other party's business, business
methods, business plans, customers, business relations, technology, and
other information, including the terms of this Agreement, that is
confidential and of great value to the other party, and the value of
which would be significantly reduced if disclosed to third parties (the
"Confidential Information"). Accordingly, when a party (the "Receiving
Party") receives Confidential Information from another party (the
"Disclosing Party"), the Receiving Party shall, and shall obligate its
employees and agents and employees and agents of its Affiliates to: (i)
maintain the Confidential Information in strict confidence; (ii) not
disclose the Confidential Information to a third party without the
Disclosing Party's prior written approval; and (iii) not, directly or
indirectly, use the Confidential Information for any purpose other than
for exercising its rights and fulfilling its responsibilities pursuant
to this Agreement. Each party shall take reasonable measures to protect
the Confidential Information of the other party, which measures shall
not be less than the measures taken by such party to protect its own
confidential and proprietary information.
Each party acknowledges that during the Term of this Agreement it shall have access to information about the other party's business, business methods, business plans, customers, business relations, technology, and other information, including the terms of this Agreement, that is confidential and of great value to the other party, and the value of which would be significantly reduced if disclosed to third parties (the "Confidential Information"). Accordingly, when a party (the "Receiving Party") receives Confidential Information from another party (the "Disclosing Party"), the Receiving Party shall, and shall obligate its employees and agents and employees and agents of its Affiliates to: (i) maintain the Confidential Information in strict confidence; (ii) not disclose the Confidential Information to a third party without the Disclosing Party's prior written approval; and (iii) not, directly or indirectly, use the Confidential Information for any purpose other than for exercising its rights and fulfilling its responsibilities pursuant to this Agreement. Each party shall take reasonable measures to protect the Confidential Information of the other party, which measures shall not be less than the measures taken by such party to protect its own confidential and proprietary information.
"Confidential Information" shall not include information that (a) is or
becomes generally known to the public through no act or omission of the
Receiving Party; (b) was in the Receiving Party's lawful possession
prior to the disclosure hereunder and was not subject to limitations on
disclosure or use; (c) is developed by the Receiving Party without
access to the Confidential Information of the Disclosing Party or by
persons who have not had access to the Confidential Information of the
Disclosing Party as proven by the written records of the Receiving
Party; (d) is lawfully disclosed to the Receiving Party without
restrictions, by a third party not under an obligation of
confidentiality; or (e) the Receiving Party is legally compelled to
disclose the information, in which case the Receiving Party shall assert
the privileged and confidential nature of the information and cooperate
fully with the Disclosing Party to protect against and prevent
disclosure of any Confidential Information and to limit the scope of
disclosure and the dissemination of disclosed Confidential Information
by all legally available means.
"Confidential Information" shall not include information that (a) is or becomes generally known to the public through no act or omission of the Receiving Party; (b) was in the Receiving Party's lawful possession prior to the disclosure hereunder and was not subject to limitations on disclosure or use; (c) is developed by the Receiving Party without access to the Confidential Information of the Disclosing Party or by persons who have not had access to the Confidential Information of the Disclosing Party as proven by the written records of the Receiving Party; (d) is lawfully disclosed to the Receiving Party without restrictions, by a third party not under an obligation of confidentiality; or (e) the Receiving Party is legally compelled to disclose the information, in which case the Receiving Party shall assert the privileged and confidential nature of the information and cooperate fully with the Disclosing Party to protect against and prevent disclosure of any Confidential Information and to limit the scope of disclosure and the dissemination of disclosed Confidential Information by all legally available means.
The obligations of the Receiving Party under this Section shall continue
during the Initial Term and for a period of five (5) years after
expiration or termination of this Agreement. To the extent that the
terms of the Non-Disclosure Agreement between Nokia and Licensee
conflict with the terms of this Section 8, this Section 8 shall be
controlling over the terms of the Non-Disclosure Agreement.
The obligations of the Receiving Party under this Section shall continue during the Initial Term and for a period of five (5) years after expiration or termination of this Agreement. To the extent that the terms of the Non-Disclosure Agreement between Nokia and Licensee conflict with the terms of this Section 8, this Section 8 shall be controlling over the terms of the Non-Disclosure Agreement.
10. GENERAL PROVISIONS
10.1 No Assignment
Licensee shall not be entitled to assign or transfer all or any of its
rights, benefits and obligations under this Agreement without the prior
written consent of Nokia, which shall not be unreasonably withheld.
Licensee shall not be entitled to assign or transfer all or any of its rights, benefits and obligations under this Agreement without the prior written consent of Nokia, which shall not be unreasonably withheld.
10.2 Termination
Nokia may terminate the Agreement at any time immediately upon written
notice by Nokia to Licensee if Licensee breaches this Agreement.
Nokia may terminate the Agreement at any time immediately upon written notice by Nokia to Licensee if Licensee breaches this Agreement.
Upon termination of this Agreement, Licensee shall return to Nokia all
copies of Licensed Software that were supplied by Nokia. All other
copies of Licensed Software in the possession or control of Licensee
must be erased or destroyed. An officer of Licensee must promptly
deliver to Nokia a written confirmation that this has occurred.
Upon termination of this Agreement, Licensee shall return to Nokia all copies of Licensed Software that were supplied by Nokia. All other copies of Licensed Software in the possession or control of Licensee must be erased or destroyed. An officer of Licensee must promptly deliver to Nokia a written confirmation that this has occurred.
10.3 Surviving Sections
Any terms and conditions that by their nature or otherwise reasonably
should survive a cancellation or termination of this Agreement shall
also be deemed to survive. Such terms and conditions include, but are
not limited to the following Sections: 2, 5, 6, 7, 8, 9, 10.2, 10.3, 10.4,
10.5, 10.6, 10.7, and 10.8 of this Agreement.
Any terms and conditions that by their nature or otherwise reasonably should survive a cancellation or termination of this Agreement shall also be deemed to survive. Such terms and conditions include, but are not limited to the following Sections: 2, 5, 6, 7, 8, 9, 10.2, 10.3, 10.4, 10.5, 10.6, 10.7, and 10.8 of this Agreement.
10.4 Entire Agreement
This Agreement constitutes the complete agreement between the parties
and supersedes all prior or contemporaneous discussions,
representations, and proposals, written or oral, with respect to the
subject matters discussed herein, with the exception of the
non-disclosure agreement executed by the parties in connection with this
Agreement ("Non-Disclosure Agreement"), if any, shall be subject to
Section 8. No modification of this Agreement shall be effective unless
contained in a writing executed by an authorized representative of each
party. No term or condition contained in Licensee's purchase order shall
apply unless expressly accepted by Nokia in writing. If any provision of
the Agreement is found void or unenforceable, the remainder shall remain
valid and enforceable according to its terms. If any remedy provided is
determined to have failed for its essential purpose, all limitations of
liability and exclusions of damages set forth in this Agreement shall
remain in effect.
This Agreement constitutes the complete agreement between the parties and supersedes all prior or contemporaneous discussions, representations, and proposals, written or oral, with respect to the subject matters discussed herein, with the exception of the non-disclosure agreement executed by the parties in connection with this Agreement ("Non-Disclosure Agreement"), if any, shall be subject to Section 8. No modification of this Agreement shall be effective unless contained in a writing executed by an authorized representative of each party. No term or condition contained in Licensee's purchase order shall apply unless expressly accepted by Nokia in writing. If any provision of the Agreement is found void or unenforceable, the remainder shall remain valid and enforceable according to its terms. If any remedy provided is determined to have failed for its essential purpose, all limitations of liability and exclusions of damages set forth in this Agreement shall remain in effect.
10.5 Export Control
Licensee acknowledges that the Licensed Software may be subject to
export control restrictions of various countries. Licensee shall fully
comply with all applicable export license restrictions and requirements
as well as with all laws and regulations relating to the importation of
the Licensed Software and shall procure all necessary governmental
authorizations, including without limitation, all necessary licenses,
approvals, permissions or consents, where necessary for the
re-exportation of the Licensed Software.,
Licensee acknowledges that the Licensed Software may be subject to export control restrictions of various countries. Licensee shall fully comply with all applicable export license restrictions and requirements as well as with all laws and regulations relating to the importation of the Licensed Software and shall procure all necessary governmental authorizations, including without limitation, all necessary licenses, approvals, permissions or consents, where necessary for the re-exportation of the Licensed Software.,
10.6 Governing Law and Legal Venue
This Agreement shall be construed and interpreted in accordance with the
laws of Finland, excluding its choice of law provisions. Any disputes
arising out of or relating to this Agreement shall be resolved in
arbitration under the Rules of Arbitration of the Chamber of Commerce of
Helsinki, Finland. The arbitration tribunal shall consist of one (1), or
if either Party so requires, of three (3), arbitrators. The award shall
be final and binding and enforceable in any court of competent
jurisdiction. The arbitration shall be held in Helsinki, Finland and the
process shall be conducted in the English language.
This Agreement shall be governed by and construed in accordance with the federal laws of the United States of America and the internal laws of the State of New York without given effect to any choice of law rule that would result in the application of the laws of any other jurisdiction. The United Nations Convention on Contracts for the International Sale of Goods (CISG) shall not apply. Each Party (a) hereby irrevocably submits itself to and consents to the jurisdiction of the United States District Court for the Southern District of New York (or if such court lacks jurisdiction, the state courts of the State of New York) for the purposes of any action, claim, suit or proceeding between the Parties in connection with any controversy, claim, or dispute arising out of or relating to this Agreement; and (b) hereby waives, and agrees not to assert by way of motion, as a defense or otherwise, in any such action, claim, suit or proceeding, any claim that is not personally subject to the jurisdiction of such court(s), that the action, claim, suit or proceeding is brought in an inconvenient forum or that the venue of the action, claim, suit or proceeding is improper. Notwithstanding the foregoing, nothing in this Section 9.6 is intended to, or shall be deemed to, constitute a submission or consent to, or selection of, jurisdiction, forum or venue for any action for patent infringement, whether or not such action relates to this Agreement.
10.7 No Implied License
There are no implied licenses or other implied rights granted under this
Agreement, and all rights, save for those expressly granted hereunder,
shall remain with Nokia and its licensors. In addition, no licenses or
immunities are granted to the combination of the Licensed Software with
any other software or hardware not delivered by Nokia under this
Agreement.
There are no implied licenses or other implied rights granted under this Agreement, and all rights, save for those expressly granted hereunder, shall remain with Nokia and its licensors. In addition, no licenses or immunities are granted to the combination of the Licensed Software with any other software or hardware not delivered by Nokia under this Agreement.
10.8 Government End Users
A "U.S. Government End User" shall mean any agency or entity of the
government of the United States. The following shall apply if Licensee
is a U.S. Government End User. The Licensed Software is a "commercial
item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995),
consisting of "commercial computer software" and "commercial computer
software documentation," as such terms are used in 48 C.F.R. 12.212
(Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1
through 227.7202-4 (June 1995), all U.S. Government End Users acquire
the Licensed Software with only those rights set forth herein. The
Licensed Software (including related documentation) is provided to U.S.
Government End Users: (a) only as a commercial end item; and (b) only
pursuant to this Agreement.
A "U.S. Government End User" shall mean any agency or entity of the government of the United States. The following shall apply if Licensee is a U.S. Government End User. The Licensed Software is a "commercial item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer software" and "commercial computer software documentation," as such terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995), all U.S. Government End Users acquire the Licensed Software with only those rights set forth herein. The Licensed Software (including related documentation) is provided to U.S. Government End Users: (a) only as a commercial end item; and (b) only pursuant to this Agreement.

View File

@@ -39,12 +39,14 @@ that you:
\endlist
\section1 Submitting Code
Send your contributions to qt-creator@trolltech.com
It is implicitly understood that all patches contributed to The Qt Creator
Project are made under under the Gnu General Public License, version 2 or later
and
and currently we require that you sign a copyright assignment form. We are
working on a better solution.
If you have a problem with that, don't contribute code.
@@ -54,12 +56,11 @@ ideas with the other developers on mailing list first.
When you create the patch, please use git or use "diff -up" since we find
that a lot easier to read than the other diff formats. Also please do not
send patches that implements or fixes several different things; several
patches is a much better option.
send patches that implement or fixes several different things; several
patches is a much better option. Or send as your a url to pull from.
We also require you to provide a commit message entry with every patch,
this describes in detail what the patch is doing.
that describes in detail what the patch is doing.
\section1 Code Constructs
@@ -207,10 +208,168 @@ Only one declaration on each line.
\section2 Formatting
We are using the Qt Coding style, please follow the guidelines below.
Indentation
4 spaces, no tabs
Declaring variables
Declare each variable on a separate line
Avoid short (e.g., a,rbarr,nughdeget) names whenever possible
Single character variable names are only okay for counters and temporaries, where the purpose of the variable is obvious
Wait with declaring a variable until it is needed
Variables and functions start with a small letter. Each consecutive word in a variable's name starts with a capital letter
Avoid abbreviations
// Wrong
int a, b;
char *c, *d;
// Correct
int height;
int width;
char *nameOfThis;
char *nameOfThat;
Whitespace
Use blank lines to group statements together where suited
Always use only one blank line
Always use a single space after a keyword, and before a curly brace.
// Wrong
if(foo){
}
// Correct
if (foo) {
}
For pointers or references, always use a single space before '*' or '&', but never after.
Avoid C-style casts when possible.
// Wrong
char* blockOfMemory = (char* ) malloc(data.size());
// Correct
char *blockOfMemory = (char *)malloc(data.size());
char *blockOfMemory = reinterpret_cast<char *>(malloc(data.size()));
Braces
As a base rule, the left curly brace goes on the same line as the start of the statement:
// Wrong
if (codec)
{
}
// Correct
if (codec) {
}
Exception: Function implementations and class declarations always have the left brace on the start of a line:
static void foo(int g)
{
qDebug("foo: %i", g);
}
class Moo
{
};
Use curly braces when the body of a conditional statement contains more than one line, and also if a single line statement is somewhat complex.
// Wrong
if (address.isEmpty()) {
return false;
}
for (int i = 0; i < 10; ++i) {
qDebug("%i", i);
}
// Correct
if (address.isEmpty())
return false;
for (int i = 0; i < 10; ++i)
qDebug("%i", i);
Exception 1: Use braces also if the parent statement covers several lines / wraps
// Correct
if (address.isEmpty() || !isValid()
|| !codec) {
return false;
}
Exception 2: Use braces also in if-then-else blocks where either the if-code or the else-code covers several lines
// Wrong
if (address.isEmpty())
--it;
else {
qDebug("%s", qPrintable(address));
++it;
}
// Correct
if (address.isEmpty()) {
--it;
} else {
qDebug("%s", qPrintable(address));
++it;
}
// Wrong
if (a)
if (b)
...
else
...
// Correct
if (a) {
if (b)
...
else
...
}
Use curly braces when the body of a conditional statement is empty
// Wrong
while (a);
// Correct
while (a) {}
Parentheses
Use parentheses to group expressions:
// Wrong
if (a && b || c)
// Correct
if ((a && b) || c)
// Wrong
a + b & c
// Correct
(a + b) & c
Line breaks
Keep lines shorter than 100 characters; insert line breaks if necessary.
Commas go at the end of a broken line; operators start at the beginning of the new line. The operator is at the end of the line to avoid having to scroll if your editor is too narrow.
// Wrong
if (longExpression +
otherLongExpression +
otherOtherLongExpression) {
}
// Correct
if (longExpression
+ otherLongExpression
+ otherOtherLongExpression) {
}
Adapt the formatting of your code to the one used in the
other parts of Qt Creator. In case there is different formatting for
the same construct, use the one used more often.
\section2 Declarations
@@ -228,6 +387,10 @@ Only one declaration on each line.
- Avoid global or static variables.
\section2 API/ABI stability
We currently do not gurantee any API nor ABI compatibility between releases.
\section2 File headers
If you create a new file, the top of the file should include a

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@@ -1,17 +1,17 @@
/*!
\contentspage{index.html}{Qt Creator}
\page index.html
\nextpage qtcreator-quick-tour.html
\nextpage creator-quick-tour.html
\title Qt Creator Manual
\section1 Version 0.9 - Technical Preview
\section1 Version 0.9.1 (Beta)
The goal of Qt Creator is to provide a cross-platform, complete Integrated
Development Environment (IDE) to develop Qt projects. It is available for
the Linux, Mac OS X and Windows platforms.
\note Qt Creator is currently released as a Technical Preview. It is
\note The current version of Qt Creator is 0.9.1 (Beta). It is
possible to edit source code, compile, run and debug applications; other
features are still under development. Please send bug reports and
suggestions to qt-creator@trolltech.com. To subscribe, send a
@@ -20,7 +20,8 @@
\table
\row
\o \inlineimage qtcreator.png
\o \inlineimage qtcreator-screenshots.png
\row
\o Qt Creator includes a wide range of useful features. Among them are:
\list 1
\o \bold{Smart Code Editor}: The code editor provides syntax
@@ -54,7 +55,7 @@
\o \l{Debugging with Qt Creator}
\o \l{Tips and Tricks}
\o \l{Glossary}
\o \l{Known Issues of Version 0.9 (Technical Preview)}
\o \l{Known Issues of Version 0.9.1 (Beta)}
\endlist
*/
@@ -94,8 +95,8 @@
on the left provides different views to navigate between files.
\o \gui{Debug Mode} - Provides various ways to inspect the state of the
program while debugging. See \l{qtcreator-debugging}{Debugging With Qt
Creator} for a hands-on description of how to use this mode.
program while debugging. See \l{Debugging With Qt Creator} for a hands-on
description of how to use this mode.
\o \gui{Projects Mode} - Lets you configure how projects can be built and
executed. Under the list of projects, there are tabs to configure the
@@ -170,7 +171,7 @@
interface forms just like you would with the standalone version. The Qt
Designer integration also includes project management and code completion.
For more information on Qt Designer, you can refer to
\l{The Designer Manual}.
\l{http://doc.trolltech.com/designer-manual.html}{The Designer Manual}.
\image qtcreator-formedit.png
@@ -202,30 +203,23 @@
To modify the build settings of your project, switch to the \gui{Projects}
mode using the mouse or with \key{Ctrl+4}.
\image qtcreator-buildsettings.png
\image qtcreator-buildsettingstab.png
Action items to create, clone, or delete build configurations can be found
on the right of the dialog. You can have as many build configurations as
at the bottom of the dialog. You can have as many build configurations as
needed. By default Qt Creator creates a \bold{debug} and \bold{release}
build configuration. Both these configurations use the
\l{glossary-default-qt}{Default Qt Version}.
In the tree on the left, a list of build configurations and their settings
are displayed. The screenshot below shows the \bold{debug} and
are displayed. The screenshot above shows the \bold{debug} and
\bold{release} configurations and their corresponding settings:
\bold{Build Environment} and \bold{Build Steps}.
\image qtcreator-buildsettingstab.png
When you select a build configuration in the tree, a configuration page for
general build settings will be displayed. Here you can specify which
\l{glossary-project-qt}{Qt version} to use to build your project, whether
to \l{glossary-shadow-build}{shadow build} the project, and if a special
debugging helper is linked into the project or not.
The debugging helper enables the gdb integration to show the contents of
Qt data types. Enabling this option means that an additional file will be
compiled and linked to your project.
to \l{glossary-shadow-build}{shadow build} the project.
\image qtcreator-buildenvironment.png
@@ -242,11 +236,14 @@
\bold{Build Settings} page. Qt Creator will run the make command using the
correct Qt version.
\note The default qmake arguments \c{-after SOURCES*=gdbmacros.cpp
-after QT*=network} are due to the debugging helper described above. If the
\note The \bold{Gdb Macros Build} step builds a small library along with your
project that is used for the custom display of Qt and STL objects in the
integrated debugger. The library is created and built in a "qtc-gdbmacros"
subfolder of your project's main directory, and loaded dynamically into your
application if you run it in the debugger. If the
debugging helper seems to break your build or your application, you can
turn it off. You will still be able to debug applications, but the contents
of Qt data types will not be displayed properly.
remove the build step. You will still be able to debug applications, but the
contents of Qt and STL data types will not be displayed properly.
\section1 Qt Version Management
@@ -288,16 +285,16 @@
\i \inlineimage qtcreator-new-project.png
\i \bold{Creating a New Project}
To create a new project, select \gui{New Project} from the \gui{File} menu.
You can create one of the following three projects:
To create a new project, select \gui{New Project} from the \gui{File} menu.
You can create one of the following three projects:
\list
\o Qt4 Console Application
\o Qt4 Gui Application
\o C++ Library
\endlist
\list
\o Qt4 Console Application
\o Qt4 Gui Application
\o C++ Library
\endlist
In this example, we select a \e{Qt4 Gui Application} and click \gui{OK}.
In this example, we select a \e{Qt4 Gui Application} and click \gui{OK}.
\row
\i \inlineimage qtcreator-intro-and-location.png
@@ -322,12 +319,18 @@
\i \inlineimage qtcreator-class-info.png
\i \bold{Specifying Class Information}
Lastly, specify the name of the class you would like to create. The
Specify the name of the class you would like to create. The
\e{Header file}, \e{Source file} and \e{Form file} fields will update
automatically according to your choice of class name.
You also have to select the base class for your class, either a
QWidget, QDialog or QMainWindow, from the drop down box. Click
QWidget, QDialog or QMainWindow, from the drop down box.
\row
\i \inlineimage qtcreator-new-project-summary.png
\i \bold{Creating the Project}
Finally, review the files that will be created for you. Click
\gui{Done} and your project will be generated.
\endtable
@@ -405,11 +408,18 @@
\image qtcreator-textfinder-ui.png
Design the form above using a QLabel, QLineEdit, QPushButton and a
QTextEdit. We recommend that you use a QGridLayout to lay out the QLabel,
QLineEdit and QPushButton. The QTextEdit can then be added to a
QVBoxLayout, along with the QGridLayout. If you are new to designing forms
with \QD, you can take a look at the
Design the form above using a \l{http://doc.trolltech.com/qlabel.html}
{QLabel}, \l{http://doc.trolltech.com/qlinedit.html}{QLineEdit},
\l{http://doc.trolltech.com/qpushbutton.html}{QPushButton} and a
\l{http://doc.trolltech.com/qtextedit.html}{QTextEdit}. We recommend that
you use a QGridLayout to lay out the
\l{http://doc.trolltech.com/qlabel.html}{QLabel},
\l{http://doc.trolltech.com/qlinedit.html}{QLineEdit} and
\l{http://doc.trolltech.com/qpushbutton.html}{QPushButton}. The
\l{http://doc.trolltech.com/qtextedit.html}{QTextEdit} can then be added to
a \l{http://doc.trolltech.com/qvboxlayout.html}{QVBoxLayout}, along with
the \l{http://doc.trolltech.com/qgridlayout.html}{QGridLayout}. If you are
new to designing forms with \QD, you can take a look at the
\l{http://doc.trolltech.com/designer-manual.html}{Designer Manual}.
\section2 The Header File
@@ -418,8 +428,9 @@
constructor, a destructor, and the \c{Ui} object. We need to add a private
slot, \c{on_findButton_clicked()}, to carry out our find operation. We
also need a private function, \c{loadTextFile()}, to read and display the
contents of our input text file in the QTextEdit. This is done with the
following code:
contents of our input text file in the
\l{http://doc.trolltech.com/qtextedit.html}{QTextEdit}. This is done with
the following code:
\code
private slots:
@@ -453,12 +464,16 @@
}
\endcode
Basically, we load a text file using QFile, read it with QTextStream, and
then display it on \c{textEdit} with \l{QTextEdit::}{setPlainText()}.
Basically, we load a text file using
\l{http://doc.trolltech.com/qfile.html}{QFile}, read it with
\l{http://doc.trolltech.com/qtextstream.html}{QTextStream}, and
then display it on \c{textEdit} with
\l{http://doc.trolltech.com/qtextedit.html#plainText-prop}{setPlainText()}.
For the \c{on_findButton_clicked()} slot, we extract the search string and
use the \l{QTextEdit::}{find()} function to look for the search string
within the text file. The code snippet below further describes it:
use the \l{http://doc.trolltech.com/qtextedit.html#find}{find()} function
to look for the search string within the text file. The code snippet below
further describes it:
\code
void TextFinder::on_findButton_clicked()
@@ -500,7 +515,14 @@
\image qtcreator-add-resource-wizard.png
Enter "textfinder" in the \gui{Name} field and use the given \gui{Path}.
Then, click \gui{Done}.
Then, click \gui{Continue}.
\image qtcreator-add-resource-wizard2.png
On this page you can choose to which project you want to add the new file.
Make sure that \gui{Add to Project} is checked and
"TextFinder" is selected as the \gui{Project}, and click
\gui{Done}.
Your resource file will now be displayed with the Resource Editor. Click
on the \gui{Add} drop down box and select \gui{Add Prefix}. The prefix we
@@ -611,7 +633,7 @@
\row
\o Go to a symbol definition
\o Ctrl+K, :, Space, and the function name
\o
\o \image qtcreator-locator-symbols.png
\row
\o Go to a help topic
\o Ctrl+K, ?, Space, and the topic
@@ -619,6 +641,7 @@
\row
\o Go to an opened document
\o Ctrl+K, o, Space, and the document name.
\o \image qtcreator-locator-opendocs.png
\row
\o Go to a file in the file system (browse the file system)
\o Ctrl+K, f, Space, and the file name.
@@ -899,9 +922,9 @@
\i \bold{Setting a Breakpoint}
First, we set a breakpoint on the line where we invoke
\l{QTextEdit::}{setPlainText()} by clicking between the line number and the
window border. Then, select \gui{Start Debugging} from the \gui{Debug} menu
or press \key{F5}.
\l{http://doc.trolltech.com/qtextedit.html#plainText-prop}{setPlainText()}
by clicking between the line number and the window border. Then, select
\gui{Start Debugging} from the \gui{Debug} menu or press \key{F5}.
\endtable
Breakpoints are visible in the \gui{Breakpoints} view, shown below, in
@@ -1006,6 +1029,7 @@
the low-level structures visible again.
*/
/*!
\contentspage index.html
\previouspage creator-tips.html
@@ -1049,6 +1073,7 @@
*/
/*!
\contentspage index.html
\previouspage creator-glossary.html
@@ -1127,14 +1152,15 @@
\endtable
*/
/*!
\contentspage index.html
\previouspage creator-keyboard-shortcuts.html
\page creator-known-issues.html
\title Known Issues of Version 0.9 (Technical Preview)
\title Known Issues of Version 0.9.1 (Beta)
There are some known issues with the Technical Preview.
There are some known issues with Qt Creator 0.9.1 (Beta).
The development team is aware of those, there is no need to report them as bug.
\list

View File

@@ -13,12 +13,15 @@ win32 {
}
linux-* {
LIBS *= -lExtensionSystem -lAggregation
QT += svg dbus
}
TEMPLATE = app
TARGET = $$IDE_APP_TARGET
DESTDIR = ../../bin
SOURCES += main.cpp
macx {

View File

@@ -283,3 +283,4 @@ int main(int argc, char **argv)
QTimer::singleShot(100, &pluginManager, SLOT(startTests()));
return app.exec();
}

View File

@@ -749,7 +749,7 @@ void BaseTextEditor::moveLineUpDown(bool up)
void BaseTextEditor::cleanWhitespace()
{
d->m_document->cleanWhitespace();
d->m_document->cleanWhitespace();
}
void BaseTextEditor::keyPressEvent(QKeyEvent *e)
@@ -1286,7 +1286,7 @@ void BaseTextEditor::setFontSettings(const TextEditor::FontSettings &fs)
void BaseTextEditor::setStorageSettings(const StorageSettings &storageSettings)
{
d->m_document->setStorageSettings(storageSettings);
d->m_document->setStorageSettings(storageSettings);
}
//--------- BaseTextEditorPrivate -----------
@@ -2477,17 +2477,22 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
extraAreaWidth(&markWidth);
if (e->type() == QEvent::MouseMove && e->buttons() == 0) { // mouse tracking
int highlightBlockNumber = d->extraAreaHighlightCollapseBlockNumber;
// Update which folder marker is highlighted
const int highlightBlockNumber = d->extraAreaHighlightCollapseBlockNumber;
d->extraAreaHighlightCollapseBlockNumber = -1;
if (TextBlockUserData::canCollapse(cursor.block())
if (d->m_codeFoldingVisible
&& TextBlockUserData::canCollapse(cursor.block())
&& !TextBlockUserData::hasClosingCollapseInside(cursor.block().next())
&& collapseBox(cursor.block()).contains(e->pos()))
d->extraAreaHighlightCollapseBlockNumber = cursor.blockNumber();
// Set whether the mouse cursor is a hand or normal arrow
bool hand = (e->pos().x() <= markWidth || d->extraAreaHighlightCollapseBlockNumber >= 0);
if (hand != (d->m_extraArea->cursor().shape() == Qt::PointingHandCursor))
d->m_extraArea->setCursor(hand ? Qt::PointingHandCursor : Qt::ArrowCursor);
// Start fading in or out the highlighted folding marker
if (highlightBlockNumber != d->extraAreaHighlightCollapseBlockNumber) {
d->extraAreaTimeLine->stop();
d->extraAreaTimeLine->setDirection(d->extraAreaHighlightCollapseBlockNumber >= 0?
@@ -2504,12 +2509,12 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
if (e->type() == QEvent::MouseButtonPress || e->type() == QEvent::MouseButtonDblClick) {
if (e->button() == Qt::LeftButton) {
if (TextBlockUserData::canCollapse(cursor.block())
if (d->m_codeFoldingVisible && TextBlockUserData::canCollapse(cursor.block())
&& !TextBlockUserData::hasClosingCollapseInside(cursor.block().next())
&& collapseBox(cursor.block()).contains(e->pos())) {
setTextCursor(cursor);
toggleBlockVisible(cursor.block());
} else if (e->pos().x() > markWidth) {
} else if (d->m_marksVisible && e->pos().x() > markWidth) {
QTextCursor selection = cursor;
selection.setVisualNavigation(true);
d->extraAreaSelectionAnchorBlockNumber = selection.blockNumber();
@@ -2519,7 +2524,7 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
} else {
d->extraAreaToggleMarkBlockNumber = cursor.blockNumber();
}
} else if (e->button() == Qt::RightButton) {
} else if (d->m_marksVisible && e->button() == Qt::RightButton) {
QMenu * contextMenu = new QMenu(this);
emit d->m_editable->markContextMenuRequested(editableInterface(), cursor.blockNumber() + 1, contextMenu);
if (!contextMenu->isEmpty())