QmlDesigner: Fix clazy warning

Use midRef and leftRef.

Change-Id: Iac31d9d33ccc474716d490f828a250ea4b57bdbe
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
This commit is contained in:
Thomas Hartmann
2018-08-01 13:50:50 +02:00
parent 49ade69dbb
commit e2bc798ce3

View File

@@ -87,8 +87,8 @@ QPointF pointFFromString(const QString &s, bool *ok)
bool xGood, yGood;
int index = s.indexOf(QLatin1Char(','));
qreal xCoord = s.left(index).toDouble(&xGood);
qreal yCoord = s.mid(index+1).toDouble(&yGood);
qreal xCoord = s.leftRef(index).toDouble(&xGood);
qreal yCoord = s.midRef(index+1).toDouble(&yGood);
if (!xGood || !yGood) {
if (ok)
*ok = false;
@@ -110,12 +110,12 @@ QRectF rectFFromString(const QString &s, bool *ok)
bool xGood, yGood, wGood, hGood;
int index = s.indexOf(QLatin1Char(','));
qreal x = s.left(index).toDouble(&xGood);
qreal x = s.leftRef(index).toDouble(&xGood);
int index2 = s.indexOf(QLatin1Char(','), index+1);
qreal y = s.mid(index+1, index2-index-1).toDouble(&yGood);
qreal y = s.midRef(index+1, index2-index-1).toDouble(&yGood);
index = s.indexOf(QLatin1Char('x'), index2+1);
qreal width = s.mid(index2+1, index-index2-1).toDouble(&wGood);
qreal height = s.mid(index+1).toDouble(&hGood);
qreal width = s.midRef(index2+1, index-index2-1).toDouble(&wGood);
qreal height = s.midRef(index+1).toDouble(&hGood);
if (!xGood || !yGood || !wGood || !hGood) {
if (ok)
*ok = false;
@@ -137,8 +137,8 @@ QSizeF sizeFFromString(const QString &s, bool *ok)
bool wGood, hGood;
int index = s.indexOf(QLatin1Char('x'));
qreal width = s.left(index).toDouble(&wGood);
qreal height = s.mid(index+1).toDouble(&hGood);
qreal width = s.leftRef(index).toDouble(&wGood);
qreal height = s.midRef(index+1).toDouble(&hGood);
if (!wGood || !hGood) {
if (ok)
*ok = false;
@@ -161,9 +161,9 @@ QVector3D vector3DFromString(const QString &s, bool *ok)
bool xGood, yGood, zGood;
int index = s.indexOf(QLatin1Char(','));
int index2 = s.indexOf(QLatin1Char(','), index+1);
qreal xCoord = s.left(index).toDouble(&xGood);
qreal yCoord = s.mid(index+1, index2-index-1).toDouble(&yGood);
qreal zCoord = s.mid(index2+1).toDouble(&zGood);
qreal xCoord = s.leftRef(index).toDouble(&xGood);
qreal yCoord = s.midRef(index+1, index2-index-1).toDouble(&yGood);
qreal zCoord = s.midRef(index2+1).toDouble(&zGood);
if (!xGood || !yGood || !zGood) {
if (ok)
*ok = false;