forked from qt-creator/qt-creator
Add "Add Texture" and "Add Light Probe" actions to Assets Library
When the user right-clicks on an image asset, "Add Light probe" now appears in the context menu. When the user right-clicks one or more image assets, "Add texture" or "Add textures" becomes available. Task-number: QDS-8344 Change-Id: Ia8d8379be2a0a285b33e4a230e08527c18756b47 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
@@ -50,8 +50,13 @@ StudioControls.Menu {
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function openContextMenuForFile(fileIndex, dirModelIndex, selectedAssetPathsList, onFolderCreated)
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{
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var numSelected = selectedAssetPathsList.filter(p => p).length
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deleteFileItem.text = numSelected > 1 ? qsTr("Delete Files") : qsTr("Delete File")
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if (selectedAssetPathsList.length > 1) {
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deleteFileItem.text = qsTr("Delete Files")
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addTexturesItem.text = qsTr("Add Textures")
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} else {
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deleteFileItem.text = qsTr("Delete File")
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addTexturesItem.text = qsTr("Add Texture")
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}
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root.__onFolderCreated = onFolderCreated
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root.__selectedAssetPathsList = selectedAssetPathsList
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@@ -83,6 +88,23 @@ StudioControls.Menu {
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height: visible ? StudioTheme.Values.border : 0
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}
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StudioControls.MenuItem {
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id: addTexturesItem
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text: qsTr("Add Texture")
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visible: root.__fileIndex && assetsModel.allFilePathsAreImages(root.__selectedAssetPathsList)
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height: addTexturesItem.visible ? addTexturesItem.implicitHeight : 0
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onTriggered: rootView.addTextures(root.__selectedAssetPathsList)
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}
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StudioControls.MenuItem {
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id: addLightProbes
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text: qsTr("Add Light Probe")
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visible: root.__fileIndex && root.__selectedAssetPathsList.length === 1
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&& assetsModel.allFilePathsAreImages(root.__selectedAssetPathsList)
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height: addLightProbes.visible ? addLightProbes.implicitHeight : 0
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onTriggered: rootView.addLightProbe(root.__selectedAssetPathsList[0])
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}
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StudioControls.MenuItem {
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id: deleteFileItem
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text: qsTr("Delete File")
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@@ -588,6 +588,7 @@ extend_qtc_plugin(QmlDesigner
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PUBLIC_INCLUDES components
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DEFINES QMLDESIGNERCOMPONENTS_LIBRARY
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SOURCES
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addtexture.h
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qmldesignercomponents_global.h
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)
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10
src/plugins/qmldesigner/components/addtexture.h
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10
src/plugins/qmldesigner/components/addtexture.h
Normal file
@@ -0,0 +1,10 @@
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// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#pragma once
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namespace QmlDesigner {
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enum class AddTextureMode { Image, Texture, LightProbe };
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} // namespace QmlDesigner
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@@ -10,10 +10,11 @@
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#include "assetslibrarymodel.h"
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#include <qmldesignerplugin.h>
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#include <modelnodeoperations.h>
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#include <qmldesignerplugin.h>
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#include <coreplugin/icore.h>
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#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
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namespace QmlDesigner {
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@@ -179,6 +180,15 @@ bool AssetsLibraryModel::deleteFolderRecursively(const QModelIndex &folderIndex)
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return ok;
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}
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bool AssetsLibraryModel::allFilePathsAreImages(const QStringList &filePaths) const
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{
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return Utils::allOf(filePaths, [](const QString &path) {
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const QString suffix = "*." + path.split('.').last().toLower();
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return AssetsLibraryModel::supportedImageSuffixes().contains(suffix);
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});
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}
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bool AssetsLibraryModel::filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const
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{
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QString path = m_sourceFsModel->filePath(sourceParent);
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@@ -44,6 +44,7 @@ public:
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Q_INVOKABLE bool renameFolder(const QString &folderPath, const QString &newName);
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Q_INVOKABLE bool addNewFolder(const QString &folderPath);
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Q_INVOKABLE bool deleteFolderRecursively(const QModelIndex &folderIndex);
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Q_INVOKABLE bool allFilePathsAreImages(const QStringList &filePaths) const;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override
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{
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@@ -2,8 +2,9 @@
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#include "assetslibraryview.h"
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#include "assetslibrarywidget.h"
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#include "metainfo.h"
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#include "qmldesignerplugin.h"
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#include <asynchronousimagecache.h>
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#include <bindingproperty.h>
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#include <coreplugin/icore.h>
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@@ -22,9 +23,7 @@
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#include <sqlitedatabase.h>
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#include <synchronousimagecache.h>
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#include <utils/algorithm.h>
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#include <qmldesignerplugin.h>
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#include <qmlitemnode.h>
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#include <qmldesignerconstants.h>
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namespace QmlDesigner {
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@@ -60,6 +59,13 @@ WidgetInfo AssetsLibraryView::widgetInfo()
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if (m_widget.isNull()) {
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m_widget = new AssetsLibraryWidget{imageCacheData()->asynchronousFontImageCache,
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imageCacheData()->synchronousFontImageCache};
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connect(m_widget, &AssetsLibraryWidget::addTexturesRequested, this,
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[&] (const QStringList &filePaths, AddTextureMode mode) {
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// to MaterialBrowserView
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emitCustomNotification("add_textures", {}, {"AssetsLibraryView::widgetInfo",
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filePaths, QVariant::fromValue(mode), false});
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});
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}
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return createWidgetInfo(m_widget.data(), "Assets", WidgetInfo::LeftPane, 0, tr("Assets"));
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@@ -148,6 +148,17 @@ bool AssetsLibraryWidget::qtVersionIsAtLeast6_4() const
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return (QT_VERSION >= QT_VERSION_CHECK(6, 4, 0));
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}
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void AssetsLibraryWidget::addTextures(const QStringList &filePaths)
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{
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emit addTexturesRequested(filePaths, AddTextureMode::Texture);
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}
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void AssetsLibraryWidget::addLightProbe(const QString &filePath)
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{
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emit addTexturesRequested({filePath}, AddTextureMode::LightProbe);
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}
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void AssetsLibraryWidget::invalidateThumbnail(const QString &id)
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{
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m_assetsIconProvider->invalidateThumbnail(id);
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@@ -4,6 +4,7 @@
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#pragma once
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#include <previewtooltip/previewtooltipbackend.h>
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#include "addtexture.h"
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#include "assetslibrarymodel.h"
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#include <QFileIconProvider>
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@@ -72,6 +73,8 @@ public:
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Q_INVOKABLE void openEffectMaker(const QString &filePath);
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Q_INVOKABLE bool qtVersionIsAtLeast6_4() const;
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Q_INVOKABLE void invalidateThumbnail(const QString &id);
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Q_INVOKABLE void addTextures(const QStringList &filePaths);
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Q_INVOKABLE void addLightProbe(const QString &filePaths);
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signals:
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void itemActivated(const QString &itemName);
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@@ -79,6 +82,7 @@ signals:
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const QList<QUrl> &complexFilePaths,
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const QString &targetDirPath);
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void directoryCreated(const QString &path);
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void addTexturesRequested(const QStringList &filePaths, QmlDesigner::AddTextureMode mode);
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protected:
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bool eventFilter(QObject *obj, QEvent *event) override;
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@@ -55,53 +55,9 @@ WidgetInfo ContentLibraryView::widgetInfo()
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m_draggedBundleTexture = tex;
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});
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connect(m_widget, &ContentLibraryWidget::addTextureRequested, this,
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[&] (const QString texPath, ContentLibraryWidget::AddTextureMode mode) {
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executeInTransaction("ContentLibraryView::widgetInfo", [&] {
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// copy image to project
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AddFilesResult result = ModelNodeOperations::addImageToProject({texPath}, "images", false);
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if (result.status() == AddFilesResult::Failed) {
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Core::AsynchronousMessageBox::warning(tr("Failed to Add Texture"),
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tr("Could not add %1 to project.").arg(texPath));
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return;
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}
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if (mode == ContentLibraryWidget::AddTextureMode::Image)
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return;
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// create a texture from the image
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ModelNode matLib = materialLibraryNode();
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if (!matLib.isValid())
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return;
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NodeMetaInfo metaInfo = model()->metaInfo("QtQuick3D.Texture");
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QString sourceVal = QLatin1String("images/%1").arg(texPath.split('/').last());
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ModelNode texNode = getTextureDefaultInstance(sourceVal);
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if (!texNode.isValid()) {
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texNode = createModelNode("QtQuick3D.Texture", metaInfo.majorVersion(),
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metaInfo.minorVersion());
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texNode.validId();
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VariantProperty sourceProp = texNode.variantProperty("source");
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sourceProp.setValue(sourceVal);
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matLib.defaultNodeListProperty().reparentHere(texNode);
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}
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// assign the texture as scene environment's light probe
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if (mode == ContentLibraryWidget::AddTextureMode::LightProbe && m_sceneId != -1) {
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QmlObjectNode sceneEnv = resolveSceneEnv();
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if (sceneEnv.isValid()) {
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sceneEnv.setBindingProperty("lightProbe", texNode.id());
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sceneEnv.setVariantProperty("backgroundMode",
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QVariant::fromValue(Enumeration("SceneEnvironment",
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"SkyBox")));
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}
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}
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QTimer::singleShot(0, this, [this, texNode]() {
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if (model() && texNode.isValid())
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emitCustomNotification("selected_texture_changed", {texNode});
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});
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});
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[&] (const QString &texPath, AddTextureMode mode) {
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emitCustomNotification("add_texture", {}, {"ContentLibraryView::widgetInfo",
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texPath, QVariant::fromValue(mode), true});
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});
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connect(m_widget, &ContentLibraryWidget::updateSceneEnvStateRequested,
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@@ -3,6 +3,8 @@
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#pragma once
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#include "addtexture.h"
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#include <QFrame>
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#include <QPointer>
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@@ -55,12 +57,10 @@ public:
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Q_INVOKABLE void addLightProbe(QmlDesigner::ContentLibraryTexture *tex);
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Q_INVOKABLE void updateSceneEnvState();
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enum class AddTextureMode { Image, Texture, LightProbe };
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signals:
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void bundleMaterialDragStarted(QmlDesigner::ContentLibraryMaterial *bundleMat);
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void bundleTextureDragStarted(QmlDesigner::ContentLibraryTexture *bundleTex);
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void addTextureRequested(const QString texPath, QmlDesigner::ContentLibraryWidget::AddTextureMode mode);
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void addTextureRequested(const QString texPath, QmlDesigner::AddTextureMode mode);
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void updateSceneEnvStateRequested();
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void hasQuick3DImportChanged();
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void hasMaterialLibraryChanged();
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@@ -4,9 +4,10 @@
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#include "materialbrowserview.h"
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#include "bindingproperty.h"
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#include "materialbrowserwidget.h"
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#include "materialbrowsermodel.h"
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#include "materialbrowsertexturesmodel.h"
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#include "materialbrowserwidget.h"
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#include "modelnodeoperations.h"
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#include "nodeabstractproperty.h"
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#include "nodemetainfo.h"
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#include "qmlobjectnode.h"
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@@ -14,11 +15,11 @@
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#include <designmodecontext.h>
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#include <nodeinstanceview.h>
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#include <nodemetainfo.h>
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#include <nodelistproperty.h>
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#include <qmldesignerconstants.h>
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#include <coreplugin/icore.h>
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#include <coreplugin/messagebox.h>
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#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
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@@ -449,9 +450,121 @@ void MaterialBrowserView::customNotification(const AbstractView *view,
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applyTextureToModel3D(nodeList.at(0), nodeList.at(1));
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} else if (identifier == "apply_texture_to_material") {
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applyTextureToMaterial({nodeList.at(0)}, nodeList.at(1));
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} else if (identifier == "add_textures") {
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if (data.size() != 4) {
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qWarning() << "Wrong number of arguments passed to add_textures: " << data.size();
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return;
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}
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QByteArray identifier = data.at(0).toByteArray();
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QStringList filePaths = data.at(1).toStringList();
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AddTextureMode mode = data.at(2).value<AddTextureMode>();
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bool addToProject = data.at(3).toBool();
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executeInTransaction(identifier, [&] {
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addTextures(filePaths, mode, addToProject);
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});
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} else if (identifier == "add_texture") {
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if (data.size() != 4) {
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qWarning() << "Wrong number of arguments passed to add_texture: " << data.size();
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return;
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}
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QByteArray identifier = data.at(0).toByteArray();
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QString filePath = data.at(1).toString();
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AddTextureMode mode = data.at(2).value<AddTextureMode>();
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bool addToProject = data.at(3).toBool();
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executeInTransaction(identifier, [&] {
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addOneTexture(filePath, mode, addToProject);
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});
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}
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}
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void MaterialBrowserView::addOneTexture(const QString &texPath, AddTextureMode mode, bool addToProject)
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{
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if (addToProject) {
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// copy image to project
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AddFilesResult result = ModelNodeOperations::addImageToProject({texPath}, "images", false);
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if (result.status() == AddFilesResult::Failed) {
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Core::AsynchronousMessageBox::warning(tr("Failed to Add Texture"),
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tr("Could not add %1 to project.").arg(texPath));
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return;
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}
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}
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if (mode == AddTextureMode::Image)
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return;
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// create a texture from the image
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ModelNode matLib = materialLibraryNode();
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if (!matLib.isValid())
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return;
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NodeMetaInfo metaInfo = model()->metaInfo("QtQuick3D.Texture");
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QString sourceVal = QLatin1String("images/%1").arg(texPath.split('/').last());
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ModelNode texNode = getTextureDefaultInstance(sourceVal);
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if (!texNode.isValid()) {
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texNode = createModelNode("QtQuick3D.Texture", metaInfo.majorVersion(),
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metaInfo.minorVersion());
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texNode.validId();
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VariantProperty sourceProp = texNode.variantProperty("source");
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sourceProp.setValue(sourceVal);
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matLib.defaultNodeListProperty().reparentHere(texNode);
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}
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// assign the texture as scene environment's light probe
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if (mode == AddTextureMode::LightProbe && m_sceneId != -1) {
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QmlObjectNode sceneEnv = resolveSceneEnv();
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if (sceneEnv.isValid()) {
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sceneEnv.setBindingProperty("lightProbe", texNode.id());
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sceneEnv.setVariantProperty("backgroundMode",
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QVariant::fromValue(Enumeration("SceneEnvironment",
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"SkyBox")));
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}
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}
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QTimer::singleShot(0, this, [this, texNode]() {
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if (model() && texNode.isValid())
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emitCustomNotification("selected_texture_changed", {texNode});
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});
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}
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void MaterialBrowserView::active3DSceneChanged(qint32 sceneId)
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{
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m_sceneId = sceneId;
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}
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ModelNode MaterialBrowserView::resolveSceneEnv()
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{
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ModelNode activeSceneEnv;
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if (m_sceneId != -1) {
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ModelNode activeScene = active3DSceneNode();
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if (activeScene.isValid()) {
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QmlObjectNode view3D;
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if (activeScene.metaInfo().isQtQuick3DView3D()) {
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view3D = activeScene;
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} else {
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ModelNode sceneParent = activeScene.parentProperty().parentModelNode();
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if (sceneParent.metaInfo().isQtQuick3DView3D())
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view3D = sceneParent;
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}
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if (view3D.isValid())
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activeSceneEnv = modelNodeForId(view3D.expression("environment"));
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}
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}
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return activeSceneEnv;
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}
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void MaterialBrowserView::addTextures(const QStringList &filePaths, AddTextureMode mode, bool addToProject)
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{
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for (const QString &texPath : filePaths)
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addOneTexture(texPath, mode, addToProject);
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}
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void MaterialBrowserView::instancesCompleted(const QVector<ModelNode> &completedNodeList)
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{
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for (const ModelNode &node : completedNodeList) {
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@@ -4,6 +4,7 @@
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#pragma once
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#include "abstractview.h"
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#include "addtexture.h"
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#include <QPointer>
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#include <QSet>
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@@ -51,6 +52,8 @@ public:
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void applyTextureToModel3D(const QmlObjectNode &model3D, const ModelNode &texture);
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void applyTextureToMaterial(const QList<ModelNode> &materials, const ModelNode &texture);
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void active3DSceneChanged(qint32 sceneId) override;
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Q_INVOKABLE void updatePropsModel(const QString &matId);
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Q_INVOKABLE void applyTextureToProperty(const QString &matId, const QString &propName);
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Q_INVOKABLE void closeChooseMatPropsView();
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@@ -64,6 +67,10 @@ private:
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bool isTexture(const ModelNode &node) const;
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void loadPropertyGroups();
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void requestPreviews();
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ModelNode resolveSceneEnv();
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void addOneTexture(const QString &filePath, AddTextureMode mode, bool addToProject);
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void addTextures(const QStringList &texturePaths, AddTextureMode mode, bool addToProject);
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AsynchronousImageCache &m_imageCache;
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QPointer<MaterialBrowserWidget> m_widget;
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@@ -79,6 +86,7 @@ private:
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QPointer<QQuickView> m_chooseMatPropsView;
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QHash<QString, QList<PropertyName>> m_textureModels;
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QString m_appliedTextureId;
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int m_sceneId = -1;
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};
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} // namespace QmlDesigner
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Reference in New Issue
Block a user