QmlPuppet: Coding style

Change-Id: I9e7d54a3b6e4de452dc2cee1101100631cd69cbb
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
This commit is contained in:
Thomas Hartmann
2015-05-19 13:34:25 +02:00
committed by Thomas Hartmann
parent d06980f9bb
commit ebf074a604

View File

@@ -90,7 +90,10 @@ public:
Pointer parentInstance() const;
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const PropertyName &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const PropertyName &newParentProperty);
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance,
const PropertyName &oldParentProperty,
const ObjectNodeInstance::Pointer &newParentInstance,
const PropertyName &newParentProperty);
virtual void setId(const QString &id);
virtual QString id() const;
@@ -167,10 +170,17 @@ public:
QQmlContext *context() const;
QQmlEngine *engine() const;
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue);
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QVariant &resetValue);
bool isValid() const;
bool isRootNodeInstance() const;