Fix switched times for windows render loop.

Task-number: QTBUG-39876
Change-Id: I01c15ede43a9d94fdfc3123b6df8a235430cfc81
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
This commit is contained in:
Ulf Hermann
2014-06-30 12:47:49 +02:00
parent 3a5340e1a8
commit fafe9b116c

View File

@@ -285,11 +285,11 @@ void SceneGraphTimelineModel::loadData()
break;
}
case SceneGraphWindowsAnimations: {
timing[14] = event.numericData1;
timing[15] = event.numericData1;
break;
}
case SceneGraphWindowsPolishFrame: {
timing[15] = event.numericData1;
timing[14] = event.numericData1;
break;
}
default: break;