QmlDesigner: Priotize 3D related properties

Task-number: QDS-10682
Change-Id: Ib75877257ea34edfa539a198e56d9499810aca15
Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Thomas Hartmann
2023-09-15 15:11:08 +02:00
parent 1a1e898f0f
commit fedb38a0f5

View File

@@ -101,13 +101,43 @@ const std::vector<PropertyName> priorityListSignals = {"clicked",
"opacityChanged",
"rotationChanged"};
const std::vector<PropertyName> priorityListProperties
= {"opacity", "visible", "value", "x", "y",
"width", "height", "rotation", "color", "scale",
"state", "enabled", "z", "text", "pressed",
"containsMouse", "checked", "hovered", "down", "clip",
"parent", "from", "radius", "smooth", "true",
"focus", "border.width", "border.color"};
const std::vector<PropertyName> priorityListProperties = {"opacity",
"visible",
"value",
"x",
"y",
"width",
"height",
"rotation",
"color",
"scale",
"state",
"enabled",
"z",
"text",
"pressed",
"containsMouse",
"checked",
"hovered",
"down",
"clip",
"parent",
"from",
"radius",
"smooth",
"true",
"focus",
"border.width",
"border.color",
"eulerRotation.x",
"eulerRotation.y",
"eulerRotation.z",
"scale.x",
"scale.y",
"scale.z",
"position.x",
"position.y",
"position.z"};
const std::vector<PropertyName> priorityListSlots = {"toggle",
"increase",