Add edit camera controls and grid helper to 3D edit view.
Task-number: QDS-1127
Change-Id: Ice5ea0fcca18d59dc8a2907710e16c6688b90628
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This patch implements the command and dispatchers for
synchronising the selection between Qt Creator and the qml2puppet.
Qt5InformationNodeInstanceServer::changeSelection() is called whenever the selection
is changed in Qt Creator.
Qt5InformationNodeInstanceServer::changeSelection() allows to change the
selection from the qml2puppet.
Change-Id: I73a64d8dc2a3f330433f966b42a10229cbbff649
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
QMLDESIGNER_QUICK3D_MODE controls if the edit mode should be shown.
Change-Id: I4522dc0887486f329fdb140079e6d644f601c77f
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
A View3D can have multiple root nodes, which are
automatically aggregated in a single root node.
Change-Id: I3ad11eff5a8beadbd53f0fc8cdcaecd78772768b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
We should enable the 3d edit mode only, if there is
QtQuick3D import. Additionally there should also be an option in the UI.
Change-Id: I2010f2cdd6546c63a2263b8ee02480d4f13177c2
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
We used LSUIElement and QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM
to hide the puppet process on macOS.
Unfortunately such a process cannot get any keyboard focus.
Change-Id: I73ae919a6a2fd5a733e92a37541baccddc135326
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Pasi Keränen <pasi.keranen@qt.io>
The eyeball status for QQuickItem is handled in the form editor.
This does not work for QQuick3DNode.
* Adding support for 'invisible' in QmlVisualNode
This allows to handle the 'invisible" state for
both QQuickItem and QQuick3DNode.
* Adding support for 'invisible' in the NodeInstanceServer.
This means that the nodes are actuallly made invisible,
if the AuxiliaryData is set.
Even with this patch there is still a downside. We actually do
hide the QQuick3DNode, which is reflected by the value of 'visible'
in the property editor. This is not correct. The eybeball should not affect
the actual property. To properly implement this we need a way to hide an
item in the scene wihout changing the visibility property.
Task-number: QDS-1065
Change-Id: I713ec97bc89fdd7271b2174756f36ce3731cfd4e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
If we find a QQuick3DViewport or the root node is a QQuick3DNode,
we create an 3D Edit View QQuickView for 3D editing in the 'editmode'.
This requires to not use the DesignerWindowManager for the 'editmode'.
The current implementation for the 3D Edit View is done in EditView3D.qml,
but can be replaced by a custom EditView class later. At this point in time
there is no hard dependency on QtQuick3D. Once we start to implement
more advanceded editing features, EditView3D.qml has to be replaced by a
custom C++ class with a hard dependency on QtQuick3D.
Currently the scene can be rotated around the 'y' axis, it is possible
to move the camera on the 'z' axis and the custom light can be turned
on and off. This is simply a proof of concept that the 3D Edit View
already allows some user interaction.
Change-Id: I96400e72b0853dde7939c693d1d7300f9c2ab142
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
It is used in some other external qmldesigner plugin and
these are built against current dev packages, which
are not contain this cpp file.
Different solution would be to add:
r"^share/qtcreator/qml/qmlpuppet/types/enumeration.cpp$",
to scripts/createDevPackage.py which feels not that clean.
Change-Id: Ia1fb5c02f457d98474218689ebf6483706265dde
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
The build of a custom qml2puppet was failing, because
of utils/algorithm.h missing.
We should minimize Qt Creator dependencies in the puppet.
Change-Id: Iba8dd1a3979dbeeb1bfa860b50ba586bea20c7a7
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
The reasoning in 1b4766e26c did not take into account that the scope
of QT_NO_JAVA_STYLE_ITERATORS may change over time, as done with
f70905448f6 in Qt base.
Change-Id: Ib1966ff26c4d36d5f62e149d6b45baa4aecf825d
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
Helps to adapt to potential upstream changes in Qt 6
Change-Id: Ie154bd4fd513d46cb0493758be8943fc4581d71c
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
This patch adds support for QmlFileSelector for
QmlProject and Qt Quick Designer.
Task-number: QDS-590
Change-Id: I0cc043d3ec9578008ec879b36fe834b70fb8c5ad
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
If the property is invalid the propertyTypeName is a nullptr.
Calling strcmp on nullptr is undefined and can result in a nullptr access.
Change-Id: I270091fa1d2635019ad2e41c4a5eab9985227dcf
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
In Qt 5.12.1 gradient is a QJSValue.
See commit 1771d298f33543a3fe47decfe0fff10609b01ab1
This patch adds QJSValue support.
Change-Id: I1c37b82bf033c38646564d5453e297258dd4b056
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
We have to ensure to properly call all Component complete handlers.
A single component usually has QQmlComponentAttached objects,
which we have to iterate over.
Therefore emitComponentCompleteSignalForAttachedProperty() is not correct.
Task-number: QDS-269
Change-Id: I4aed5d511f9f6e21f72efb955fc6db21b70e7c42
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
The ImageProvider needs a correct sourceSize. And the puppet needs to
consider the devicePixelRatio.
Change-Id: I408f956fdb4adb23f272c879878e44e88ca76321
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
If we do not set the source property of the Q3DSPresentationItem
nothing is actually rendered.
If a scene is rendered in the puppet we get an invalid OpenGL context
when rendering in the qml2puppet.
Change-Id: I74db0df7de759e830499967bc6985745be291856
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
It breaks cross-compilation on linux/mingw.
This reverts commit 1c014ed3d9.
Change-Id: I3e8183ec318541a4393ad242eefbdeaa78b7be44
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Although Windows is case insensitive, and lower case always works, Clang
complains:
Lexical or Preprocessor Issue: warning: non-portable path to file
'<FooBar.h>'; specified path differs in case from file name on disk
Change-Id: I8f94e9fb62f6afec8aa6b9d08a7c78f6ba8a4435
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
In some cases items render their children directly using an effect.
In this case we do not want to hide the children when calling
refFromEffectItem().
If the hint takesOverRenderingOfChildren is set in the .metainfo hints
for a parent item we forward a flag to the puppet and refFromEffectItem()
is not hiding this item,
Change-Id: I37a8c0ad8a15bc914c220e03b1b744779431d655
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
With @NodeInstance we can override the value of any property.
Change-Id: Ib64d8b6823b82f0a809092b2468c008d73a5525c
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Google Breakpad (https://chromium.googlesource.com/breakpad/breakpad) is a
widely used crash handler framework, e.g. by Mozilla and Chromium. It is
providing a platform neutral solution to generate mini dumps, collect
debug information and generate stack traces from those.
Done-with: Orgad Shaneh <orgad.shaneh@audiocodes.com>
Change-Id: I09382e7db0dc9e29b228e7b554fda7b6f5684349
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
In the designer we replace a SwipeView with a StackLayout.
Form the perspektive of the designer they are the same
and StackLayout is easier to handle.
Change-Id: I308ec209024e22db9f56e363e27588a40283603c
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>