Files
qt-creator/share/qtcreator/qml/qmlpuppet/commands/drop3dlibraryitemcommand.cpp
Miikka Heikkinen 7c992f5450 QmlDesigner: Insert a node dragged to 3d edit view into correct scene
Added scene instance id to the drop command.

Change-Id: I42df07fec823083454ad5a70ccafa318d05ab224
Fixes: QDS-1594
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:17:47 +00:00

60 lines
2.0 KiB
C++

/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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#include "drop3dlibraryitemcommand.h"
#include <QDataStream>
namespace QmlDesigner {
Drop3DLibraryItemCommand::Drop3DLibraryItemCommand(const QByteArray &itemData, qint32 sceneRootId)
: m_itemData(itemData),
m_sceneRootId(sceneRootId)
{
}
QDataStream &operator<<(QDataStream &out, const Drop3DLibraryItemCommand &command)
{
out << command.itemData();
out << command.sceneRootId();
return out;
}
QDataStream &operator>>(QDataStream &in, Drop3DLibraryItemCommand &command)
{
in >> command.m_itemData;
in >> command.m_sceneRootId;
return in;
}
bool operator==(const Drop3DLibraryItemCommand &first, const Drop3DLibraryItemCommand &second)
{
return first.m_itemData == second.m_itemData && first.m_sceneRootId == second.m_sceneRootId;
}
} // namespace QmlDesigner