Files
qt-creator/src/libs/advanceddockingsystem/floatingdockcontainer.h
Henning Gruendl 16ef838f23 ADS: Integrate newest base repository commits
* Update to newest version of ADS
* Remove native window and title bar support on linux

Base repository was merged until commit
8d4507e9d83434be976ff8c7bc9f59733937a08d

Task-number: QDS-10242
Change-Id: If74b6b50421be3b759c61b0f76f4a330991f71fa
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
2023-07-20 11:00:24 +00:00

260 lines
7.9 KiB
C++

// Copyright (C) 2020 Uwe Kindler
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-2.1-or-later OR GPL-3.0-or-later
#pragma once
#include "ads_globals.h"
#include <QDockWidget>
#include <QRubberBand>
#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
using FloatingWidgetBaseType = QDockWidget;
#else
using FloatingWidgetBaseType = QWidget;
#endif
namespace ADS {
class FloatingDockContainerPrivate;
class DockManager;
class DockManagerPrivate;
class DockAreaWidget;
class DockContainerWidget;
class DockWidget;
class DockManager;
class DockAreaTabBar;
class DockWidgetTab;
class DockWidgetTabPrivate;
class DockAreaTitleBar;
class DockAreaTitleBarPrivate;
class FloatingWidgetTitleBar;
class DockingStateReader;
/**
* Pure virtual interface for floating widgets.
* This interface is used for opaque and non-opaque undocking. If opaque undocking is used,
* the a real FloatingDockContainer widget will be created.
*/
class AbstractFloatingWidget
{
public:
virtual ~AbstractFloatingWidget() = 0;
/**
* Starts floating.
* This function should get called typically from a mouse press event handler.
*/
virtual void startFloating(const QPoint &dragStartMousePos,
const QSize &size,
eDragState dragState,
QWidget *mouseEventHandler)
= 0;
/**
* Moves the widget to a new position relative to the position given when startFloating()
* was called. This function should be called from a mouse mouve event handler to move the
* floating widget on mouse move events.
*/
virtual void moveFloating() = 0;
/**
* Tells the widget that to finish dragging if the mouse is released. This function should be
* called from a mouse release event handler to finish the dragging.
*/
virtual void finishDragging() = 0;
};
/**
* This implements a floating widget that is a dock container that accepts docking of dock widgets
* like the main window and that can be docked into another dock container. Every floating window
* of the docking system is a FloatingDockContainer.
*/
class ADS_EXPORT FloatingDockContainer : public FloatingWidgetBaseType,
public AbstractFloatingWidget
{
Q_OBJECT
private:
FloatingDockContainerPrivate *d; ///< private data (pimpl)
friend class FloatingDockContainerPrivate;
friend class DockManager;
friend class DockManagerPrivate;
friend class DockAreaTabBar;
friend class DockWidgetTabPrivate;
friend class DockWidgetTab;
friend class DockAreaTitleBar;
friend class DockAreaTitleBarPrivate;
friend class DockWidget;
friend class DockAreaWidget;
friend class FloatingWidgetTitleBar;
void onDockAreasAddedOrRemoved();
void onDockAreaCurrentChanged(int Index);
protected:
/**
* Starts floating at the given global position. Use moveToGlobalPos() to move the widget
* to a new position depending on the start position given in Pos parameter.
*/
void startFloating(const QPoint &dragStartMousePos,
const QSize &size,
eDragState dragState,
QWidget *mouseEventHandler) override;
/**
* Call this function to start dragging the floating widget.
*/
void startDragging(const QPoint &dragStartMousePos,
const QSize &size,
QWidget *mouseEventHandler)
{
startFloating(dragStartMousePos, size, DraggingFloatingWidget, mouseEventHandler);
}
/**
* Call this function if you explicitly want to signal that dragging has finished.
*/
void finishDragging() override;
/**
* Call this function if you just want to initialize the position and size of the
* floating widget.
*/
void initFloatingGeometry(const QPoint &dragStartMousePos, const QSize &size)
{
startFloating(dragStartMousePos, size, DraggingInactive, nullptr);
}
/**
* Moves the widget to a new position relative to the position given when startFloating()
* was called.
*/
void moveFloating() override;
/**
* Restores the state from given stream. If Testing is true, the function only parses the
* data from the given stream but does not restore anything. You can use this check for
* faulty files before you start restoring the state.
*/
bool restoreState(DockingStateReader &stream, bool testing);
/**
* Call this function to update the window title.
*/
void updateWindowTitle();
protected: // reimplements QWidget
void changeEvent(QEvent *event) override;
void closeEvent(QCloseEvent *event) override;
void hideEvent(QHideEvent *event) override;
void showEvent(QShowEvent *event) override;
#ifdef Q_OS_MACOS
virtual bool event(QEvent *event) override;
virtual void moveEvent(QMoveEvent *event) override;
#elif defined(Q_OS_UNIX)
virtual bool event(QEvent *e) override;
virtual void moveEvent(QMoveEvent *event) override;
virtual void resizeEvent(QResizeEvent *event) override;
#endif
#ifdef Q_OS_WIN
/**
* Native event filter for handling WM_MOVING messages on Windows
*/
bool nativeEvent(const QByteArray &eventType, void *message, qintptr *result) override;
#endif
public:
using Super = QWidget;
/**
* Create empty floating widget - required for restore state
*/
FloatingDockContainer(DockManager *dockManager);
/**
* Create floating widget with the given dock area
*/
FloatingDockContainer(DockAreaWidget *dockArea);
/**
* Create floating widget with the given dock widget
*/
FloatingDockContainer(DockWidget *dockWidget);
/**
* Virtual Destructor
*/
~FloatingDockContainer() override;
/**
* Access function for the internal dock container
*/
DockContainerWidget *dockContainer() const;
/**
* This function returns true, if it can be closed.
* It can be closed, if all dock widgets in all dock areas can be closed
*/
bool isClosable() const;
/**
* This function returns true, if this floating widget has only one single visible dock widget
* in a single visible dock area. The single dock widget is a real top level floating widget
* because no other widgets are docked.
*/
bool hasTopLevelDockWidget() const;
/**
* This function returns the first dock widget in the first dock area. If the function
* hasSingleDockWidget() returns true, then this function returns this single dock widget.
*/
DockWidget *topLevelDockWidget() const;
/**
* This function returns a list of all dock widget in this floating widget. This is a simple
* convenience function that simply calls the dockWidgets() function of the internal
* container widget.
*/
QList<DockWidget *> dockWidgets() const;
/**
* This function hides the floating bar instantely and delete it later.
*/
void hideAndDeleteLater();
#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
/**
* This is a function that responds to FloatingWidgetTitleBar::maximizeRequest()
* Maximize or normalize the container size.
*/
void onMaximizeRequest();
/**
* Normalize (Unmaximize) the window.
* fixGeometry parameter fixes a "bug" in QT where immediately after calling showNormal
* geometry is not set properly.
* Set this true when moving the window immediately after normalizing.
*/
void showNormal(bool fixGeometry = false);
/**
* Maximizes the window.
*/
void showMaximized();
/**
* Returns if the window is currently maximized or not.
*/
bool isMaximized() const;
/**
* Returns true if the floating widget has a native titlebar or false if
* the floating widget has a QWidget based title bar
*/
bool hasNativeTitleBar();
#endif
}; // class FloatingDockContainer
} // namespace ADS