Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.h
Cristian Adam 637d45c66a CMakePM: Make "Build type" aspect visible
For single configuration projects if you change the build type
aspect you will change the CMAKE_BUILD_TYPE variable.

When switching the build directory the existing CMAKE_BUILD_TYPE
will be set as build type aspect.

Fixes: QTCREATORBUG-25451
Change-Id: I13519e95c316c556cc1348fba6121637d2fd4275
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2021-03-19 13:38:18 +00:00

173 lines
5.0 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmake_global.h"
#include "cmakeconfigitem.h"
#include "configmodel.h"
#include <projectexplorer/buildaspects.h>
#include <projectexplorer/buildconfiguration.h>
namespace CMakeProjectManager {
class CMakeProject;
namespace Internal {
class CMakeBuildSystem;
class CMakeBuildSettingsWidget;
class CMakeProjectImporter;
} // namespace Internal
class CMAKE_EXPORT CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
public:
CMakeBuildConfiguration(ProjectExplorer::Target *target, Utils::Id id);
~CMakeBuildConfiguration() override;
CMakeConfig configurationFromCMake() const;
CMakeConfig configurationChanges() const;
QStringList configurationChangesArguments() const;
QStringList initialCMakeArguments() const;
QString error() const;
QString warning() const;
static Utils::FilePath
shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k,
const QString &bcName, BuildConfiguration::BuildType buildType);
// Context menu action:
void buildTarget(const QString &buildTarget);
ProjectExplorer::BuildSystem *buildSystem() const final;
void runCMakeWithExtraArguments();
void setSourceDirectory(const Utils::FilePath& path);
Utils::FilePath sourceDirectory() const;
QString cmakeBuildType() const;
void setCMakeBuildType(const QString &cmakeBuildType, bool quiet = false);
bool isMultiConfig() const;
signals:
void errorOccurred(const QString &message);
void warningOccurred(const QString &message);
void signingFlagsChanged();
protected:
bool fromMap(const QVariantMap &map) override;
private:
QVariantMap toMap() const override;
BuildType buildType() const override;
ProjectExplorer::NamedWidget *createConfigWidget() override;
virtual CMakeConfig signingFlags() const;
enum ForceEnabledChanged { False, True };
void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
void setConfigurationFromCMake(const CMakeConfig &config);
void setConfigurationChanges(const CMakeConfig &config);
void setInitialCMakeArguments(const QStringList &args);
void setError(const QString &message);
void setWarning(const QString &message);
CMakeConfig m_initialConfiguration;
QString m_error;
QString m_warning;
CMakeConfig m_configurationFromCMake;
CMakeConfig m_configurationChanges;
Internal::CMakeBuildSystem *m_buildSystem = nullptr;
QStringList m_extraCMakeArguments;
friend class Internal::CMakeBuildSettingsWidget;
friend class Internal::CMakeBuildSystem;
};
class CMAKE_EXPORT CMakeBuildConfigurationFactory
: public ProjectExplorer::BuildConfigurationFactory
{
public:
CMakeBuildConfigurationFactory();
enum BuildType { BuildTypeNone = 0,
BuildTypeDebug = 1,
BuildTypeRelease = 2,
BuildTypeRelWithDebInfo = 3,
BuildTypeMinSizeRel = 4,
BuildTypeLast = 5 };
static BuildType buildTypeFromByteArray(const QByteArray &in);
static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
private:
static ProjectExplorer::BuildInfo createBuildInfo(BuildType buildType);
friend class Internal::CMakeProjectImporter;
};
namespace Internal {
class InitialCMakeArgumentsAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
InitialCMakeArgumentsAspect();
};
class SourceDirectoryAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
SourceDirectoryAspect();
};
class BuildTypeAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
BuildTypeAspect();
using Utils::StringAspect::update;
};
} // namespace Internal
} // namespace CMakeProjectManager