Files
qt-creator/src/plugins/projectexplorer/buildconfiguration.h
Marcus Tillmanns 38c8e20071 QMake: Remove unnecessary build dir changed
Previously every time a qmake project was built, the
"buildDirectoryChanged()" was emitted, leading to a complete
reparse of the project file, tests, qml files and qml imports.

To keep "QmakeBuildConfiguration::updateProblemLabel" be called,
we re-introduce the "buildDirectoryInitialized" signal.

Task-number: QTCREATORBUG-27785
Change-Id: I32d881eacb8cf26050c33da643c74c2cab4dc22d
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
2022-10-26 11:47:49 +00:00

196 lines
6.5 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "projectexplorer_export.h"
#include "projectconfiguration.h"
#include "task.h"
#include <utils/environment.h>
#include <utils/filepath.h>
namespace Utils { class MacroExpander; }
namespace ProjectExplorer {
namespace Internal { class BuildConfigurationPrivate; }
class BuildDirectoryAspect;
class BuildInfo;
class BuildSystem;
class BuildStepList;
class Kit;
class NamedWidget;
class Node;
class RunConfiguration;
class Target;
class PROJECTEXPLORER_EXPORT BuildConfiguration : public ProjectConfiguration
{
Q_OBJECT
protected:
friend class BuildConfigurationFactory;
explicit BuildConfiguration(Target *target, Utils::Id id);
public:
~BuildConfiguration() override;
Utils::FilePath buildDirectory() const;
Utils::FilePath rawBuildDirectory() const;
void setBuildDirectory(const Utils::FilePath &dir);
virtual BuildSystem *buildSystem() const;
virtual NamedWidget *createConfigWidget();
virtual QList<NamedWidget *> createSubConfigWidgets();
// Maybe the BuildConfiguration is not the best place for the environment
Utils::Environment baseEnvironment() const;
QString baseEnvironmentText() const;
Utils::Environment environment() const;
void setUserEnvironmentChanges(const Utils::EnvironmentItems &diff);
Utils::EnvironmentItems userEnvironmentChanges() const;
bool useSystemEnvironment() const;
void setUseSystemEnvironment(bool b);
virtual void addToEnvironment(Utils::Environment &env) const;
bool parseStdOut() const;
void setParseStdOut(bool b);
const QList<Utils::Id> customParsers() const;
void setCustomParsers(const QList<Utils::Id> &parsers);
BuildStepList *buildSteps() const;
BuildStepList *cleanSteps() const;
void appendInitialBuildStep(Utils::Id id);
void appendInitialCleanStep(Utils::Id id);
bool fromMap(const QVariantMap &map) override;
QVariantMap toMap() const override;
bool isEnabled() const;
QString disabledReason() const;
virtual bool regenerateBuildFiles(Node *node);
virtual void restrictNextBuild(const RunConfiguration *rc);
enum BuildType {
Unknown,
Debug,
Profile,
Release
};
virtual BuildType buildType() const;
static QString buildTypeName(BuildType type);
static Utils::FilePath buildDirectoryFromTemplate(const Utils::FilePath &projectDir,
const Utils::FilePath &mainFilePath,
const QString &projectName,
const Kit *kit,
const QString &bcName,
BuildType buildType,
const QString &buildSystem);
bool isActive() const;
void updateCacheAndEmitEnvironmentChanged();
ProjectExplorer::BuildDirectoryAspect *buildDirectoryAspect() const;
void setConfigWidgetDisplayName(const QString &display);
void setBuildDirectoryHistoryCompleter(const QString &history);
void setConfigWidgetHasFrame(bool configWidgetHasFrame);
void setBuildDirectorySettingsKey(const QString &key);
void addConfigWidgets(const std::function<void (NamedWidget *)> &adder);
void doInitialize(const BuildInfo &info);
Utils::MacroExpander *macroExpander() const;
bool createBuildDirectory();
signals:
void environmentChanged();
void buildDirectoryInitialized();
void buildDirectoryChanged();
void enabledChanged();
void buildTypeChanged();
protected:
void setInitializer(const std::function<void(const BuildInfo &info)> &initializer);
private:
void emitBuildDirectoryChanged();
Internal::BuildConfigurationPrivate *d = nullptr;
};
class PROJECTEXPLORER_EXPORT BuildConfigurationFactory
{
protected:
BuildConfigurationFactory();
BuildConfigurationFactory(const BuildConfigurationFactory &) = delete;
BuildConfigurationFactory &operator=(const BuildConfigurationFactory &) = delete;
virtual ~BuildConfigurationFactory(); // Needed for dynamic_casts in importers.
public:
// List of build information that can be used to create a new build configuration via
// "Add Build Configuration" button.
const QList<BuildInfo> allAvailableBuilds(const Target *parent) const;
// List of build information that can be used to initially set up a new build configuration.
const QList<BuildInfo>
allAvailableSetups(const Kit *k, const Utils::FilePath &projectPath) const;
BuildConfiguration *create(Target *parent, const BuildInfo &info) const;
static BuildConfiguration *restore(Target *parent, const QVariantMap &map);
static BuildConfiguration *clone(Target *parent, const BuildConfiguration *source);
static BuildConfigurationFactory *find(const Kit *k, const Utils::FilePath &projectPath);
static BuildConfigurationFactory *find(Target *parent);
using IssueReporter = std::function<Tasks(Kit *, const QString &, const QString &)>;
void setIssueReporter(const IssueReporter &issueReporter);
const Tasks reportIssues(ProjectExplorer::Kit *kit,
const QString &projectPath, const QString &buildDir) const;
protected:
using BuildGenerator
= std::function<QList<BuildInfo>(const Kit *, const Utils::FilePath &, bool)>;
void setBuildGenerator(const BuildGenerator &buildGenerator);
bool supportsTargetDeviceType(Utils::Id id) const;
void setSupportedProjectType(Utils::Id id);
void setSupportedProjectMimeTypeName(const QString &mimeTypeName);
void addSupportedTargetDeviceType(Utils::Id id);
void setDefaultDisplayName(const QString &defaultDisplayName);
using BuildConfigurationCreator = std::function<BuildConfiguration *(Target *)>;
template <class BuildConfig>
void registerBuildConfiguration(Utils::Id buildConfigId)
{
m_creator = [buildConfigId](Target *t) { return new BuildConfig(t, buildConfigId); };
m_buildConfigId = buildConfigId;
}
private:
bool canHandle(const ProjectExplorer::Target *t) const;
BuildConfigurationCreator m_creator;
Utils::Id m_buildConfigId;
Utils::Id m_supportedProjectType;
QList<Utils::Id> m_supportedTargetDeviceTypes;
QString m_supportedProjectMimeTypeName;
IssueReporter m_issueReporter;
BuildGenerator m_buildGenerator;
};
} // namespace ProjectExplorer