Files
qt-creator/src/libs/qmldebug/qmlenginecontrolclient.h
Ulf Hermann 3ccbaff2da QmlDebug: Add some missing override
Change-Id: I742cbeedff43e1e33b30150fec60f843698f05e8
Reviewed-by: hjk <hjk@qt.io>
2017-09-07 12:52:01 +00:00

75 lines
2.3 KiB
C++

/****************************************************************************
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#pragma once
#include "qmldebugclient.h"
namespace QmlDebug {
class QMLDEBUG_EXPORT QmlEngineControlClient : public QmlDebugClient
{
Q_OBJECT
public:
explicit QmlEngineControlClient(QmlDebugConnection *client);
enum MessageType {
EngineAboutToBeAdded,
EngineAdded,
EngineAboutToBeRemoved,
EngineRemoved
};
enum CommandType {
StartWaitingEngine,
StopWaitingEngine,
InvalidCommand
};
void blockEngine(int engineId);
void releaseEngine(int engineId);
signals:
void engineAboutToBeAdded(int engineId, const QString &name);
void engineAdded(int engineId, const QString &name);
void engineAboutToBeRemoved(int engineId, const QString &name);
void engineRemoved(int engineId, const QString &name);
protected:
void messageReceived(const QByteArray &) override;
void sendCommand(CommandType command, int engineId);
struct EngineState {
EngineState(CommandType command = InvalidCommand) : releaseCommand(command), blockers(0) {}
CommandType releaseCommand;
int blockers;
};
QMap<int, EngineState> m_blockedEngines;
};
}