forked from qt-creator/qt-creator
That should save some memory per node, and since creator has a lot of nodes (e.g. opening the LLVM project adds about 1 000 000 nodes) this should be noticeable:-) Calling update inside ProjectTree::currentNode() and rename it to findCurrentNode() to make sure it is an still existing pointer. Also, try to reduce the somehow more expensive currentNode() calls and sprinkle some const around that usage. Change-Id: I6a7c5db01a71d53d39544d3013cad557d5b96cdc Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
418 lines
19 KiB
C++
418 lines
19 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qmakeprojectmanagerplugin.h"
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#include "profileeditor.h"
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#include "qmakeprojectmanager.h"
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#include "qmakenodes.h"
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#include "qmakestep.h"
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#include "makestep.h"
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#include "qmakebuildconfiguration.h"
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#include "desktopqmakerunconfiguration.h"
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#include "wizards/guiappwizard.h"
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#include "wizards/librarywizard.h"
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#include "wizards/testwizard.h"
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#include "wizards/simpleprojectwizard.h"
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#include "wizards/subdirsprojectwizard.h"
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#include "customwidgetwizard/customwidgetwizard.h"
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#include "qmakeprojectmanagerconstants.h"
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#include "qmakeproject.h"
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#include "externaleditors.h"
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#include "qmakekitinformation.h"
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#include "profilehighlighter.h"
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#include <coreplugin/icore.h>
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#include <coreplugin/coreconstants.h>
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/actionmanager/actioncontainer.h>
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#include <coreplugin/actionmanager/command.h>
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#include <coreplugin/editormanager/editormanager.h>
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#include <coreplugin/editormanager/ieditor.h>
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#include <projectexplorer/buildmanager.h>
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#include <projectexplorer/session.h>
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#include <projectexplorer/projectmanager.h>
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#include <projectexplorer/projecttree.h>
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#include <projectexplorer/target.h>
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#include <texteditor/texteditoractionhandler.h>
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#include <texteditor/texteditorconstants.h>
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#include <utils/hostosinfo.h>
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#include <utils/parameteraction.h>
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#ifdef WITH_TESTS
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# include <QTest>
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#endif
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#include <QtPlugin>
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using namespace Core;
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using namespace QmakeProjectManager::Internal;
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using namespace QmakeProjectManager;
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using namespace ProjectExplorer;
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bool QmakeProjectManagerPlugin::initialize(const QStringList &arguments, QString *errorMessage)
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{
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Q_UNUSED(arguments)
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Q_UNUSED(errorMessage)
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const Context projectContext(QmakeProjectManager::Constants::PROJECT_ID);
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Context projecTreeContext(ProjectExplorer::Constants::C_PROJECT_TREE);
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//create and register objects
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m_qmakeProjectManager = new QmakeManager;
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addAutoReleasedObject(m_qmakeProjectManager);
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ProjectManager::registerProjectType<QmakeProject>(QmakeProjectManager::Constants::PROFILE_MIMETYPE);
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ProjectExplorer::KitManager::registerKitInformation(new QmakeKitInformation);
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IWizardFactory::registerFactoryCreator([] {
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return QList<IWizardFactory *> {
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new SubdirsProjectWizard,
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new GuiAppWizard,
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new LibraryWizard,
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new TestWizard,
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new CustomWidgetWizard,
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new SimpleProjectWizard
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};
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});
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addAutoReleasedObject(new CustomWizardMetaFactory<CustomQmakeProjectWizard>
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(QLatin1String("qmakeproject"), IWizardFactory::ProjectWizard));
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addAutoReleasedObject(new QMakeStepFactory);
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addAutoReleasedObject(new MakeStepFactory);
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addAutoReleasedObject(new QmakeBuildConfigurationFactory);
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addAutoReleasedObject(new DesktopQmakeRunConfigurationFactory);
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addAutoReleasedObject(ExternalQtEditor::createDesignerEditor());
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addAutoReleasedObject(ExternalQtEditor::createLinguistEditor());
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addAutoReleasedObject(new ProFileEditorFactory);
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//menus
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ActionContainer *mbuild =
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ActionManager::actionContainer(ProjectExplorer::Constants::M_BUILDPROJECT);
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ActionContainer *mproject =
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ActionManager::actionContainer(ProjectExplorer::Constants::M_PROJECTCONTEXT);
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ActionContainer *msubproject =
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ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT);
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ActionContainer *mfile =
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ActionManager::actionContainer(ProjectExplorer::Constants::M_FILECONTEXT);
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//register actions
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Command *command = nullptr;
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m_buildSubProjectContextMenu = new Utils::ParameterAction(tr("Build"), tr("Build \"%1\""),
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Utils::ParameterAction::AlwaysEnabled/*handled manually*/,
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this);
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command = ActionManager::registerAction(m_buildSubProjectContextMenu, Constants::BUILDSUBDIRCONTEXTMENU, projectContext);
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command->setAttribute(Command::CA_Hide);
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command->setAttribute(Command::CA_UpdateText);
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command->setDescription(m_buildSubProjectContextMenu->text());
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msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
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connect(m_buildSubProjectContextMenu, &QAction::triggered, m_qmakeProjectManager, &QmakeManager::buildSubDirContextMenu);
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m_runQMakeActionContextMenu = new QAction(tr("Run qmake"), this);
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command = ActionManager::registerAction(m_runQMakeActionContextMenu, Constants::RUNQMAKECONTEXTMENU, projectContext);
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command->setAttribute(Command::CA_Hide);
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mproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
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msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
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connect(m_runQMakeActionContextMenu, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::runQMakeContextMenu);
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command = msubproject->addSeparator(projectContext, ProjectExplorer::Constants::G_PROJECT_BUILD,
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&m_subProjectRebuildSeparator);
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command->setAttribute(Command::CA_Hide);
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m_rebuildSubProjectContextMenu = new QAction(tr("Rebuild"), this);
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command = ActionManager::registerAction(
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m_rebuildSubProjectContextMenu, Constants::REBUILDSUBDIRCONTEXTMENU, projectContext);
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command->setAttribute(Command::CA_Hide);
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msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
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connect(m_rebuildSubProjectContextMenu, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::rebuildSubDirContextMenu);
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m_cleanSubProjectContextMenu = new QAction(tr("Clean"), this);
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command = ActionManager::registerAction(
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m_cleanSubProjectContextMenu, Constants::CLEANSUBDIRCONTEXTMENU, projectContext);
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command->setAttribute(Command::CA_Hide);
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msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
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connect(m_cleanSubProjectContextMenu, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::cleanSubDirContextMenu);
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m_buildFileContextMenu = new QAction(tr("Build"), this);
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command = ActionManager::registerAction(m_buildFileContextMenu, Constants::BUILDFILECONTEXTMENU, projectContext);
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command->setAttribute(Command::CA_Hide);
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mfile->addAction(command, ProjectExplorer::Constants::G_FILE_OTHER);
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connect(m_buildFileContextMenu, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::buildFileContextMenu);
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m_buildSubProjectAction = new Utils::ParameterAction(tr("Build Subproject"), tr("Build Subproject \"%1\""),
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Utils::ParameterAction::AlwaysEnabled, this);
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command = ActionManager::registerAction(m_buildSubProjectAction, Constants::BUILDSUBDIR, projectContext);
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command->setAttribute(Command::CA_Hide);
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command->setAttribute(Command::CA_UpdateText);
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command->setDescription(m_buildSubProjectAction->text());
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
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connect(m_buildSubProjectAction, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::buildSubDirContextMenu);
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m_runQMakeAction = new QAction(tr("Run qmake"), this);
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const Context globalcontext(Core::Constants::C_GLOBAL);
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command = ActionManager::registerAction(m_runQMakeAction, Constants::RUNQMAKE, globalcontext);
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
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connect(m_runQMakeAction, &QAction::triggered, m_qmakeProjectManager, &QmakeManager::runQMake);
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m_rebuildSubProjectAction = new Utils::ParameterAction(tr("Rebuild Subproject"), tr("Rebuild Subproject \"%1\""),
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Utils::ParameterAction::AlwaysEnabled, this);
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command = ActionManager::registerAction(m_rebuildSubProjectAction, Constants::REBUILDSUBDIR, projectContext);
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command->setAttribute(Command::CA_Hide);
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command->setAttribute(Command::CA_UpdateText);
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command->setDescription(m_rebuildSubProjectAction->text());
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_REBUILD);
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connect(m_rebuildSubProjectAction, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::rebuildSubDirContextMenu);
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m_cleanSubProjectAction = new Utils::ParameterAction(tr("Clean Subproject"), tr("Clean Subproject \"%1\""),
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Utils::ParameterAction::AlwaysEnabled, this);
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command = ActionManager::registerAction(m_cleanSubProjectAction, Constants::CLEANSUBDIR, projectContext);
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command->setAttribute(Command::CA_Hide);
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command->setAttribute(Command::CA_UpdateText);
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command->setDescription(m_cleanSubProjectAction->text());
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_CLEAN);
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connect(m_cleanSubProjectAction, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::cleanSubDirContextMenu);
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m_buildFileAction = new Utils::ParameterAction(tr("Build File"), tr("Build File \"%1\""),
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Utils::ParameterAction::AlwaysEnabled, this);
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command = ActionManager::registerAction(m_buildFileAction, Constants::BUILDFILE, projectContext);
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command->setAttribute(Command::CA_Hide);
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command->setAttribute(Command::CA_UpdateText);
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command->setDescription(m_buildFileAction->text());
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command->setDefaultKeySequence(QKeySequence(tr("Ctrl+Alt+B")));
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
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connect(m_buildFileAction, &QAction::triggered, m_qmakeProjectManager, &QmakeManager::buildFile);
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connect(BuildManager::instance(), &BuildManager::buildStateChanged,
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this, &QmakeProjectManagerPlugin::buildStateChanged);
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connect(SessionManager::instance(), &SessionManager::startupProjectChanged,
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this, &QmakeProjectManagerPlugin::projectChanged);
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connect(ProjectTree::instance(), &ProjectTree::currentProjectChanged,
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this, &QmakeProjectManagerPlugin::projectChanged);
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connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
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this, &QmakeProjectManagerPlugin::updateContextActions);
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ActionContainer *contextMenu = ActionManager::createMenu(QmakeProjectManager::Constants::M_CONTEXT);
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Context proFileEditorContext = Context(QmakeProjectManager::Constants::PROFILE_EDITOR_ID);
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command = ActionManager::command(TextEditor::Constants::JUMP_TO_FILE_UNDER_CURSOR);
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contextMenu->addAction(command);
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m_addLibraryAction = new QAction(tr("Add Library..."), this);
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command = ActionManager::registerAction(m_addLibraryAction,
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Constants::ADDLIBRARY, proFileEditorContext);
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connect(m_addLibraryAction, &QAction::triggered, m_qmakeProjectManager, &QmakeManager::addLibrary);
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contextMenu->addAction(command);
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m_addLibraryActionContextMenu = new QAction(tr("Add Library..."), this);
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command = ActionManager::registerAction(m_addLibraryActionContextMenu,
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Constants::ADDLIBRARY, projecTreeContext);
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connect(m_addLibraryActionContextMenu, &QAction::triggered,
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m_qmakeProjectManager, &QmakeManager::addLibraryContextMenu);
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mproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_FILES);
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msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_FILES);
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contextMenu->addSeparator(proFileEditorContext);
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command = ActionManager::command(TextEditor::Constants::UN_COMMENT_SELECTION);
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contextMenu->addAction(command);
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connect(EditorManager::instance(), &EditorManager::currentEditorChanged,
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this, &QmakeProjectManagerPlugin::updateBuildFileAction);
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updateActions();
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return true;
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}
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void QmakeProjectManagerPlugin::extensionsInitialized()
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{ }
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void QmakeProjectManagerPlugin::projectChanged()
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{
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if (m_previousStartupProject)
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disconnect(m_previousStartupProject, &Project::activeTargetChanged,
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this, &QmakeProjectManagerPlugin::activeTargetChanged);
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if (ProjectTree::currentProject())
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m_previousStartupProject = qobject_cast<QmakeProject *>(ProjectTree::currentProject());
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else
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m_previousStartupProject = qobject_cast<QmakeProject *>(SessionManager::startupProject());
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if (m_previousStartupProject) {
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connect(m_previousStartupProject, &Project::activeTargetChanged,
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this, &QmakeProjectManagerPlugin::activeTargetChanged);
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connect(m_previousStartupProject, &Project::parsingFinished,
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this, &QmakeProjectManagerPlugin::updateActions);
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}
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activeTargetChanged();
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}
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void QmakeProjectManagerPlugin::activeTargetChanged()
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{
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if (m_previousTarget)
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disconnect(m_previousTarget, &Target::activeBuildConfigurationChanged,
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this, &QmakeProjectManagerPlugin::updateRunQMakeAction);
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m_previousTarget = m_previousStartupProject ? m_previousStartupProject->activeTarget() : 0;
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if (m_previousTarget)
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connect(m_previousTarget, &Target::activeBuildConfigurationChanged,
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this, &QmakeProjectManagerPlugin::updateRunQMakeAction);
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updateRunQMakeAction();
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}
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void QmakeProjectManagerPlugin::updateActions()
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{
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updateRunQMakeAction();
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updateContextActions();
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}
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void QmakeProjectManagerPlugin::updateRunQMakeAction()
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{
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bool enable = true;
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if (BuildManager::isBuilding(m_previousStartupProject))
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enable = false;
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auto pro = qobject_cast<QmakeProject *>(m_previousStartupProject);
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m_runQMakeAction->setVisible(pro);
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if (!pro
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|| !pro->rootProjectNode()
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|| !pro->activeTarget()
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|| !pro->activeTarget()->activeBuildConfiguration())
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enable = false;
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m_runQMakeAction->setEnabled(enable);
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}
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void QmakeProjectManagerPlugin::updateContextActions()
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{
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const Node *node = ProjectTree::findCurrentNode();
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Project *project = ProjectTree::currentProject();
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const ContainerNode *containerNode = node ? node->asContainerNode() : nullptr;
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const QmakeProFileNode *proFileNode = dynamic_cast<const QmakeProFileNode *>(containerNode ? containerNode->rootProjectNode() : node);
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m_addLibraryActionContextMenu->setEnabled(proFileNode);
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QmakeProject *qmakeProject = qobject_cast<QmakeProject *>(QmakeManager::contextProject());
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QmakeProFileNode *subProjectNode = nullptr;
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if (node) {
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auto subPriFileNode = dynamic_cast<const QmakePriFileNode *>(node);
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if (!subPriFileNode)
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subPriFileNode = dynamic_cast<QmakePriFileNode *>(node->parentProjectNode());
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subProjectNode = subPriFileNode ? subPriFileNode->proFileNode() : nullptr;
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}
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const FileNode *fileNode = node ? node->asFileNode() : nullptr;
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bool buildFilePossible = subProjectNode && fileNode && (fileNode->fileType() == FileType::Source);
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bool subProjectActionsVisible = false;
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if (qmakeProject && subProjectNode) {
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if (QmakeProFileNode *rootNode = qmakeProject->rootProjectNode())
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subProjectActionsVisible = subProjectNode != rootNode;
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}
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QString subProjectName;
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if (subProjectActionsVisible)
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subProjectName = subProjectNode->displayName();
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m_buildSubProjectAction->setParameter(subProjectName);
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m_rebuildSubProjectAction->setParameter(subProjectName);
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m_cleanSubProjectAction->setParameter(subProjectName);
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m_buildSubProjectContextMenu->setParameter(proFileNode ? proFileNode->displayName() : QString());
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m_buildFileAction->setParameter(buildFilePossible ? fileNode->filePath().fileName() : QString());
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auto buildConfiguration = (qmakeProject && qmakeProject->activeTarget()) ?
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static_cast<QmakeBuildConfiguration *>(qmakeProject->activeTarget()->activeBuildConfiguration()) : nullptr;
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bool isProjectNode = qmakeProject && proFileNode && buildConfiguration;
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bool isBuilding = BuildManager::isBuilding(project);
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bool enabled = subProjectActionsVisible && !isBuilding;
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m_buildSubProjectAction->setVisible(subProjectActionsVisible);
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m_rebuildSubProjectAction->setVisible(subProjectActionsVisible);
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m_cleanSubProjectAction->setVisible(subProjectActionsVisible);
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m_buildSubProjectContextMenu->setVisible(subProjectActionsVisible && isProjectNode);
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m_subProjectRebuildSeparator->setVisible(subProjectActionsVisible && isProjectNode);
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m_rebuildSubProjectContextMenu->setVisible(subProjectActionsVisible && isProjectNode);
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m_cleanSubProjectContextMenu->setVisible(subProjectActionsVisible && isProjectNode);
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m_buildFileAction->setVisible(buildFilePossible);
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m_buildSubProjectAction->setEnabled(enabled);
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m_rebuildSubProjectAction->setEnabled(enabled);
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m_cleanSubProjectAction->setEnabled(enabled);
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m_buildSubProjectContextMenu->setEnabled(enabled && isProjectNode);
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m_rebuildSubProjectContextMenu->setEnabled(enabled && isProjectNode);
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m_cleanSubProjectContextMenu->setEnabled(enabled && isProjectNode);
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m_runQMakeActionContextMenu->setEnabled(isProjectNode && !isBuilding
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&& buildConfiguration->qmakeStep());
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m_buildFileAction->setEnabled(buildFilePossible && !isBuilding);
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m_buildFileContextMenu->setEnabled(buildFilePossible && !isBuilding);
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}
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void QmakeProjectManagerPlugin::buildStateChanged(ProjectExplorer::Project *pro)
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{
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if (pro == ProjectTree::currentProject()) {
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updateRunQMakeAction();
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updateContextActions();
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updateBuildFileAction();
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}
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}
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void QmakeProjectManagerPlugin::updateBuildFileAction()
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{
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bool visible = false;
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bool enabled = false;
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if (IDocument *currentDocument= EditorManager::currentDocument()) {
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Utils::FileName file = currentDocument->filePath();
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Node *node = SessionManager::nodeForFile(file);
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Project *project = SessionManager::projectForFile(file);
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m_buildFileAction->setParameter(file.fileName());
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visible = qobject_cast<QmakeProject *>(project)
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&& node
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&& dynamic_cast<QmakePriFileNode *>(node->parentProjectNode());
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enabled = !BuildManager::isBuilding(project);
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}
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m_buildFileAction->setVisible(visible);
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m_buildFileAction->setEnabled(enabled);
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}
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