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QDoc does not find docs in the .h files. Use \brief only for namespaces, classes, enums, and properties. Use standard wording for \brief and \fn. Use \a and \c according to guidelines. Fix grammar and style. Change-Id: Ib685a03c97ef38661ecc156f61d70085514357fc Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
272 lines
7.9 KiB
C++
272 lines
7.9 KiB
C++
/**************************************************************************
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**
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** Copyright (c) 2013 Denis Mingulov
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "classviewutils.h"
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#include "classviewconstants.h"
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#include "classviewsymbolinformation.h"
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// needed for the correct sorting order
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#include <cplusplus/Icons.h>
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#include <QStandardItem>
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#include <QDebug>
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namespace ClassView {
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namespace Constants {
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/*!
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\class Utils
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\brief The Utils class provides some common utilities.
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*/
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//! Default icon sort order
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const int IconSortOrder[] = {
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CPlusPlus::Icons::NamespaceIconType,
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CPlusPlus::Icons::EnumIconType,
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CPlusPlus::Icons::ClassIconType,
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CPlusPlus::Icons::FuncPublicIconType,
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CPlusPlus::Icons::FuncProtectedIconType,
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CPlusPlus::Icons::FuncPrivateIconType,
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CPlusPlus::Icons::SignalIconType,
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CPlusPlus::Icons::SlotPublicIconType,
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CPlusPlus::Icons::SlotProtectedIconType,
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CPlusPlus::Icons::SlotPrivateIconType,
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CPlusPlus::Icons::VarPublicIconType,
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CPlusPlus::Icons::VarProtectedIconType,
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CPlusPlus::Icons::VarPrivateIconType,
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CPlusPlus::Icons::EnumeratorIconType,
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CPlusPlus::Icons::KeywordIconType,
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CPlusPlus::Icons::MacroIconType,
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CPlusPlus::Icons::UnknownIconType
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};
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} // namespace Constants
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namespace Internal {
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Utils::Utils()
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{
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}
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/*!
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Converts internal location container to QVariant compatible.
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\a locations specifies a set of symbol locations.
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Returns a list of variant locations that can be added to the data of an
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item.
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*/
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QList<QVariant> Utils::locationsToRole(const QSet<SymbolLocation> &locations)
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{
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QList<QVariant> locationsVar;
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foreach (const SymbolLocation &loc, locations)
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locationsVar.append(QVariant::fromValue(loc));
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return locationsVar;
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}
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/*!
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Converts QVariant location container to internal.
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\a locationsVar contains a list of variant locations from the data of an
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item.
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Returns a set of symbol locations.
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*/
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QSet<SymbolLocation> Utils::roleToLocations(const QList<QVariant> &locationsVar)
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{
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QSet<SymbolLocation> locations;
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foreach (const QVariant &loc, locationsVar) {
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if (loc.canConvert<SymbolLocation>())
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locations.insert(loc.value<SymbolLocation>());
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}
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return locations;
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}
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/*!
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Returns sort order value for the \a icon.
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*/
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int Utils::iconTypeSortOrder(int icon)
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{
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static QHash<int, int> sortOrder;
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// initialization
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if (sortOrder.count() == 0) {
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for (unsigned i = 0 ;
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i < sizeof(Constants::IconSortOrder) / sizeof(Constants::IconSortOrder[0]) ; ++i)
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sortOrder.insert(Constants::IconSortOrder[i], sortOrder.count());
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}
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// if it is missing - return the same value
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if (!sortOrder.contains(icon))
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return icon;
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return sortOrder[icon];
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}
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/*!
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Sets symbol information specified by \a information to \a item.
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\a information provides the name, type, and icon for the item.
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Returns the filled item.
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*/
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QStandardItem *Utils::setSymbolInformationToItem(const SymbolInformation &information,
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QStandardItem *item)
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{
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Q_ASSERT(item);
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item->setData(information.name(), Constants::SymbolNameRole);
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item->setData(information.type(), Constants::SymbolTypeRole);
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item->setData(information.iconType(), Constants::IconTypeRole);
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return item;
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}
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/*!
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Returns symbol information for \a item.
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*/
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SymbolInformation Utils::symbolInformationFromItem(const QStandardItem *item)
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{
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Q_ASSERT(item);
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if (!item)
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return SymbolInformation();
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const QString &name = item->data(Constants::SymbolNameRole).toString();
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const QString &type = item->data(Constants::SymbolTypeRole).toString();
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int iconType = 0;
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QVariant var = item->data(Constants::IconTypeRole);
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bool ok = false;
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int value;
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if (var.isValid())
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value = var.toInt(&ok);
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if (ok)
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iconType = value;
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return SymbolInformation(name, type, iconType);
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}
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/*!
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Updates \a item to \a target, so that it is sorted and can be fetched.
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*/
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void Utils::fetchItemToTarget(QStandardItem *item, const QStandardItem *target)
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{
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if (!item || !target)
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return;
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int itemIndex = 0;
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int targetIndex = 0;
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int itemRows = item->rowCount();
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int targetRows = target->rowCount();
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while (itemIndex < itemRows && targetIndex < targetRows) {
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const QStandardItem *itemChild = item->child(itemIndex);
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const QStandardItem *targetChild = target->child(targetIndex);
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const SymbolInformation &itemInf = symbolInformationFromItem(itemChild);
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const SymbolInformation &targetInf = symbolInformationFromItem(targetChild);
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if (itemInf < targetInf) {
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++itemIndex;
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} else if (itemInf == targetInf) {
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++itemIndex;
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++targetIndex;
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} else {
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item->insertRow(itemIndex, targetChild->clone());
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++itemIndex;
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++itemRows;
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++targetIndex;
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}
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}
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// append
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while (targetIndex < targetRows) {
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item->appendRow(target->child(targetIndex)->clone());
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++targetIndex;
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}
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}
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/*!
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Moves \a item to \a target (sorted).
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*/
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void Utils::moveItemToTarget(QStandardItem *item, const QStandardItem *target)
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{
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if (!item || !target)
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return;
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int itemIndex = 0;
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int targetIndex = 0;
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int itemRows = item->rowCount();
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int targetRows = target->rowCount();
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while (itemIndex < itemRows && targetIndex < targetRows) {
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QStandardItem *itemChild = item->child(itemIndex);
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const QStandardItem *targetChild = target->child(targetIndex);
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const SymbolInformation &itemInf = Utils::symbolInformationFromItem(itemChild);
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const SymbolInformation &targetInf = Utils::symbolInformationFromItem(targetChild);
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if (itemInf < targetInf) {
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item->removeRow(itemIndex);
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--itemRows;
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} else if (itemInf == targetInf) {
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moveItemToTarget(itemChild, targetChild);
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++itemIndex;
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++targetIndex;
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} else {
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item->insertRow(itemIndex, targetChild->clone());
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moveItemToTarget(item->child(itemIndex), targetChild);
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++itemIndex;
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++itemRows;
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++targetIndex;
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}
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}
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// append
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while (targetIndex < targetRows) {
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item->appendRow(target->child(targetIndex)->clone());
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moveItemToTarget(item->child(itemIndex), target->child(targetIndex));
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++itemIndex;
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++itemRows;
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++targetIndex;
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}
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// remove end of item
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while (itemIndex < itemRows) {
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item->removeRow(itemIndex);
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--itemRows;
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}
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}
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} // namespace Internal
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} // namespace ClassView
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