forked from qt-creator/qt-creator
If there are still open channels in a connection being released, that is not necessarily a mistake: The channels could already be in the closing state, and it would be unreasonable for us to expect API clients to always wait for confirmation before releasing the connection, as this can complicate code quite a bit, turning a synchronous operation into an asynchronous one. Change-Id: If8c604c9ee1294728e7947c8d5c8130d6e704b49 Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
255 lines
8.3 KiB
C++
255 lines
8.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "sshconnectionmanager.h"
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#include "sshconnection.h"
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#include <QCoreApplication>
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#include <QList>
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#include <QMutex>
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#include <QMutexLocker>
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#include <QObject>
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#include <QThread>
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namespace QSsh {
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namespace Internal {
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class SshConnectionManagerPrivate : public QObject
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{
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Q_OBJECT
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public:
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static QMutex instanceMutex;
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static SshConnectionManager &instance()
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{
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static SshConnectionManager manager;
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return manager;
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}
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SshConnectionManagerPrivate()
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{
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moveToThread(QCoreApplication::instance()->thread());
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}
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~SshConnectionManagerPrivate()
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{
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foreach (SshConnection * const connection, m_unacquiredConnections) {
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disconnect(connection, 0, this, 0);
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delete connection;
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}
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QSSH_ASSERT(m_acquiredConnections.isEmpty());
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QSSH_ASSERT(m_deprecatedConnections.isEmpty());
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}
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SshConnection *acquireConnection(const SshConnectionParameters &sshParams)
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{
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QMutexLocker locker(&m_listMutex);
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// Check in-use connections:
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foreach (SshConnection * const connection, m_acquiredConnections) {
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if (connection->connectionParameters() != sshParams)
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continue;
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if (connection->thread() != QThread::currentThread())
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break;
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if (m_deprecatedConnections.contains(connection)) // we were asked to no longer use this one...
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break;
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m_acquiredConnections.append(connection);
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return connection;
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}
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// Checked cached open connections:
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foreach (SshConnection * const connection, m_unacquiredConnections) {
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if (connection->state() != SshConnection::Connected
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|| connection->connectionParameters() != sshParams)
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continue;
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if (connection->thread() != QThread::currentThread()) {
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if (connection->channelCount() != 0)
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continue;
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QMetaObject::invokeMethod(this, "switchToCallerThread",
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Qt::BlockingQueuedConnection,
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Q_ARG(SshConnection *, connection),
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Q_ARG(QObject *, QThread::currentThread()));
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}
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m_unacquiredConnections.removeOne(connection);
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m_acquiredConnections.append(connection);
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return connection;
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}
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// create a new connection:
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SshConnection * const connection = new SshConnection(sshParams);
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connect(connection, SIGNAL(disconnected()), this, SLOT(cleanup()));
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m_acquiredConnections.append(connection);
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return connection;
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}
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void releaseConnection(SshConnection *connection)
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{
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QMutexLocker locker(&m_listMutex);
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const bool wasAquired = m_acquiredConnections.removeOne(connection);
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QSSH_ASSERT_AND_RETURN(wasAquired);
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if (m_acquiredConnections.contains(connection))
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return;
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bool doDelete = false;
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connection->moveToThread(QCoreApplication::instance()->thread());
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if (m_deprecatedConnections.removeOne(connection)
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|| connection->state() != SshConnection::Connected) {
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doDelete = true;
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} else {
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QSSH_ASSERT_AND_RETURN(!m_unacquiredConnections.contains(connection));
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// It can happen that two or more connections with the same parameters were acquired
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// if the clients were running in different threads. Only keep one of them in
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// such a case.
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bool haveConnection = false;
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foreach (SshConnection * const conn, m_unacquiredConnections) {
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if (conn->connectionParameters() == connection->connectionParameters()) {
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haveConnection = true;
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break;
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}
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}
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if (!haveConnection) {
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connection->closeAllChannels(); // Clean up after neglectful clients.
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m_unacquiredConnections.append(connection);
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} else {
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doDelete = true;
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}
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}
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if (doDelete) {
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disconnect(connection, 0, this, 0);
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m_deprecatedConnections.removeAll(connection);
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connection->deleteLater();
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}
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}
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void forceNewConnection(const SshConnectionParameters &sshParams)
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{
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QMutexLocker locker(&m_listMutex);
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for (int i = 0; i < m_unacquiredConnections.count(); ++i) {
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SshConnection * const connection = m_unacquiredConnections.at(i);
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if (connection->connectionParameters() == sshParams) {
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disconnect(connection, 0, this, 0);
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delete connection;
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m_unacquiredConnections.removeAt(i);
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break;
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}
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}
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foreach (SshConnection * const connection, m_acquiredConnections) {
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if (connection->connectionParameters() == sshParams) {
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if (!m_deprecatedConnections.contains(connection))
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m_deprecatedConnections.append(connection);
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}
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}
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}
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private:
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Q_INVOKABLE void switchToCallerThread(SshConnection *connection, QObject *threadObj)
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{
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connection->moveToThread(qobject_cast<QThread *>(threadObj));
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}
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private slots:
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void cleanup()
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{
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QMutexLocker locker(&m_listMutex);
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SshConnection *currentConnection = qobject_cast<SshConnection *>(sender());
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if (!currentConnection)
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return;
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if (m_unacquiredConnections.removeOne(currentConnection)) {
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disconnect(currentConnection, 0, this, 0);
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currentConnection->deleteLater();
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}
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}
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private:
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// We expect the number of concurrently open connections to be small.
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// If that turns out to not be the case, we can still use a data
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// structure with faster access.
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QList<SshConnection *> m_unacquiredConnections;
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// Can contain the same connection more than once; this acts as a reference count.
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QList<SshConnection *> m_acquiredConnections;
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QList<SshConnection *> m_deprecatedConnections;
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QMutex m_listMutex;
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};
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QMutex SshConnectionManagerPrivate::instanceMutex;
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} // namespace Internal
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SshConnectionManager &SshConnectionManager::instance()
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{
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QMutexLocker locker(&Internal::SshConnectionManagerPrivate::instanceMutex);
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return Internal::SshConnectionManagerPrivate::instance();
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}
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SshConnectionManager::SshConnectionManager()
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: d(new Internal::SshConnectionManagerPrivate)
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{
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}
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SshConnectionManager::~SshConnectionManager()
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{
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}
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SshConnection *SshConnectionManager::acquireConnection(const SshConnectionParameters &sshParams)
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{
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return d->acquireConnection(sshParams);
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}
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void SshConnectionManager::releaseConnection(SshConnection *connection)
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{
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d->releaseConnection(connection);
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}
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void SshConnectionManager::forceNewConnection(const SshConnectionParameters &sshParams)
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{
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d->forceNewConnection(sshParams);
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}
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} // namespace QSsh
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#include "sshconnectionmanager.moc"
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