Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/ScaleRod.qml
Miikka Heikkinen 5a4b0b565a QmlDesigner: Fix scale gizmo for child objects
As global space scaling is not supported, the scaling algorithm could
be simplified a lot. Now scaling gizmos work off the relative distance
along the scaling rod/plane instead of going through global space,
removing the need for complicated and error prone transformations.

Change-Id: Iaf0d5b2f31f10ae0b26b6a59b36e9ee4498838c9
Fixes: QDS-1269
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 13:57:18 +00:00

68 lines
2.2 KiB
QML

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import QtQuick 2.0
import QtQuick3D 1.0
import MouseArea3D 1.0
DirectionalDraggable {
id: scaleRod
source: "meshes/scalerod.mesh"
property vector3d axis
signal scaleCommit()
signal scaleChange()
property vector3d _startScale
Model {
source: "#Cube"
y: 10
scale: Qt.vector3d(0.020, 0.020, 0.020)
materials: DefaultMaterial {
id: material
emissiveColor: scaleRod.color
lighting: DefaultMaterial.NoLighting
}
}
onPressed: {
_startScale = targetNode.scale;
}
onDragged: {
targetNode.scale = mouseArea.getNewScale(_startScale, Qt.vector2d(relativeDistance, 0),
axis, Qt.vector3d(0, 0, 0));
scaleChange();
}
onReleased: {
targetNode.scale = mouseArea.getNewScale(_startScale, Qt.vector2d(relativeDistance, 0),
axis, Qt.vector3d(0, 0, 0));
scaleCommit();
}
}