forked from qt-creator/qt-creator
Just use the target name as buildkey. This is unique in cmake projects, so there is no need to mangle the source directory into the whole thing. This is a problem since different readers might report different source directories. That will then result in RunConfigurations getting duplicated after switching the reader types. Task-number: QTCREATORBUG-22129 Change-Id: I849ab68f221d732341e98faa9a4e757d3a495b2a Reviewed-by: hjk <hjk@qt.io>
90 lines
3.0 KiB
C++
90 lines
3.0 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: https://www.qt.io/licensing/
|
|
**
|
|
** This file is part of Qt Creator.
|
|
**
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
|
|
** included in the packaging of this file. Please review the following
|
|
** information to ensure the GNU General Public License requirements will
|
|
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
|
|
**
|
|
****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include "cmakeconfigitem.h"
|
|
|
|
#include <projectexplorer/projectnodes.h>
|
|
|
|
namespace CMakeProjectManager {
|
|
namespace Internal {
|
|
|
|
class CMakeInputsNode : public ProjectExplorer::ProjectNode
|
|
{
|
|
public:
|
|
CMakeInputsNode(const Utils::FilePath &cmakeLists);
|
|
};
|
|
|
|
class CMakeListsNode : public ProjectExplorer::ProjectNode
|
|
{
|
|
public:
|
|
CMakeListsNode(const Utils::FilePath &cmakeListPath);
|
|
|
|
bool showInSimpleTree() const final;
|
|
bool supportsAction(ProjectExplorer::ProjectAction action, const Node *node) const override;
|
|
Utils::optional<Utils::FilePath> visibleAfterAddFileAction() const override;
|
|
};
|
|
|
|
class CMakeProjectNode : public ProjectExplorer::ProjectNode
|
|
{
|
|
public:
|
|
CMakeProjectNode(const Utils::FilePath &directory);
|
|
|
|
QString tooltip() const final;
|
|
|
|
bool addFiles(const QStringList &filePaths, QStringList *notAdded) override;
|
|
};
|
|
|
|
class CMakeTargetNode : public ProjectExplorer::ProjectNode
|
|
{
|
|
public:
|
|
CMakeTargetNode(const Utils::FilePath &directory, const QString &target);
|
|
|
|
void setTargetInformation(const QList<Utils::FilePath> &artifacts, const QString &type);
|
|
|
|
QString tooltip() const final;
|
|
QString buildKey() const final;
|
|
Utils::FilePath buildDirectory() const;
|
|
void setBuildDirectory(const Utils::FilePath &directory);
|
|
|
|
bool supportsAction(ProjectExplorer::ProjectAction action, const Node *node) const override;
|
|
bool addFiles(const QStringList &filePaths, QStringList *notAdded) override;
|
|
Utils::optional<Utils::FilePath> visibleAfterAddFileAction() const override;
|
|
|
|
void build() override;
|
|
|
|
QVariant data(Core::Id role) const override;
|
|
void setConfig(const CMakeConfig &config);
|
|
|
|
private:
|
|
QString m_tooltip;
|
|
Utils::FilePath m_buildDirectory;
|
|
CMakeConfig m_config;
|
|
};
|
|
|
|
} // namespace Internal
|
|
} // namespace CMakeProjectManager
|