Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeopenprojectwizard.h
Daniel Teske c2d20b7ddb CMakeOpenProjectWizard: Simplfy constructor
We can simply call addPage and create a linear wizard instead of
manually setting up a linear structure via setPage + wizard progress

Change-Id: If4524ac235f4d1b0e6ed6d1b322b5ecac5966e2c
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
2012-10-16 16:45:47 +02:00

186 lines
5.4 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
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** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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****************************************************************************/
#ifndef CMAKEOPENPROJECTWIZARD_H
#define CMAKEOPENPROJECTWIZARD_H
#include "cmakebuildconfiguration.h"
#include <utils/environment.h>
#include <utils/wizard.h>
#include <utils/qtcprocess.h>
#include <projectexplorer/target.h>
#include <projectexplorer/project.h>
#include <QPushButton>
#include <QComboBox>
#include <QLineEdit>
#include <QLabel>
#include <QPlainTextEdit>
namespace Utils {
class FancyLineEdit;
class PathChooser;
}
namespace ProjectExplorer {
class Kit;
}
namespace CMakeProjectManager {
namespace Internal {
class CMakeManager;
class CMakeOpenProjectWizard : public Utils::Wizard
{
Q_OBJECT
public:
enum Mode {
Nothing,
NeedToCreate,
NeedToUpdate,
WantToUpdate,
ChangeDirectory
};
class BuildInfo
{
public:
BuildInfo()
{}
BuildInfo(CMakeBuildConfiguration *bc)
: sourceDirectory(bc->target()->project()->projectDirectory())
, buildDirectory(bc->buildDirectory())
, environment(bc->environment())
, useNinja(bc->useNinja())
, kit(bc->target()->kit())
{}
QString sourceDirectory;
QString buildDirectory;
Utils::Environment environment;
bool useNinja;
ProjectExplorer::Kit *kit;
};
/// used at importing a project without a .user file
CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, Utils::Environment env);
/// used to update if we have already a .user file
/// recreates or updates the cbp file
/// Also used to change the build directory of one buildconfiguration or create a new buildconfiguration
CMakeOpenProjectWizard(CMakeManager *cmakeManager, Mode mode, const BuildInfo &info);
QString buildDirectory() const;
QString sourceDirectory() const;
void setBuildDirectory(const QString &directory);
bool useNinja() const;
void setUseNinja(bool b);
CMakeManager *cmakeManager() const;
QString arguments() const;
void setArguments(const QString &args);
Utils::Environment environment() const;
ProjectExplorer::Kit *kit() const;
void setKit(ProjectExplorer::Kit *kit);
bool existsUpToDateXmlFile() const;
private:
void init();
bool hasInSourceBuild() const;
CMakeManager *m_cmakeManager;
QString m_buildDirectory;
QString m_sourceDirectory;
QString m_arguments;
Utils::Environment m_environment;
bool m_useNinja;
ProjectExplorer::Kit *m_kit;
};
class InSourceBuildPage : public QWizardPage
{
Q_OBJECT
public:
InSourceBuildPage(CMakeOpenProjectWizard *cmakeWizard);
private:
CMakeOpenProjectWizard *m_cmakeWizard;
};
class ShadowBuildPage : public QWizardPage
{
Q_OBJECT
public:
explicit ShadowBuildPage(CMakeOpenProjectWizard *cmakeWizard, bool change = false);
private slots:
void buildDirectoryChanged();
private:
CMakeOpenProjectWizard *m_cmakeWizard;
Utils::PathChooser *m_pc;
};
class CMakeRunPage : public QWizardPage
{
Q_OBJECT
public:
enum Mode { Initial, NeedToUpdate, Recreate, ChangeDirectory, WantToUpdate };
explicit CMakeRunPage(CMakeOpenProjectWizard *cmakeWizard, Mode mode = Initial, const QString &buildDirectory = QString());
virtual void initializePage();
virtual bool validatePage();
virtual void cleanupPage();
virtual bool isComplete() const;
private slots:
void runCMake();
void cmakeFinished();
void cmakeReadyReadStandardOutput();
void cmakeReadyReadStandardError();
private:
void initWidgets();
QString cachedGeneratorFromFile(const QString &cache);
CMakeOpenProjectWizard *m_cmakeWizard;
QPlainTextEdit *m_output;
QPushButton *m_runCMake;
Utils::QtcProcess *m_cmakeProcess;
Utils::FancyLineEdit *m_argumentsLineEdit;
Utils::PathChooser *m_cmakeExecutable;
QComboBox *m_generatorComboBox;
QLabel *m_descriptionLabel;
QLabel *m_exitCodeLabel;
bool m_complete;
bool m_optionalCMake;
Mode m_mode;
QString m_buildDirectory;
};
}
}
#endif // CMAKEOPENPROJECTWIZARD_H