Files
qt-creator/share/qtcreator/glsl/glsl_120.frag
Kai Köhne 4e9c1d126c Replace GPL-3.0 with GPL-3.0-only
GPL-3.0 is deprecated by SPDX.

Change done by

 find . -type f -exec perl -pi -e 's/LicenseRef-Qt-Commercial OR GPL-3.0(?!-)/LicenseRef-Qt-Commercial OR GPL-3.0-only/g' {} \;

Change-Id: If316a498e3f27d2030b86d4e7743b3237ce09939
Reviewed-by: Lucie Gerard <lucie.gerard@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2023-01-10 08:05:04 +00:00

31 lines
742 B
GLSL

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
// Fragment shader special variables.
vec4 gl_FragCoord;
bool gl_FrontFacing;
vec4 gl_FragColor;
vec4 gl_FragData[gl_MaxDrawBuffers];
float gl_FragDepth;
// Varying variables.
varying vec4 gl_Color;
varying vec4 gl_SecondaryColor;
varying vec4 gl_TexCoord[];
varying float gl_FogFragCoord;
varying vec2 gl_PointCoord;
// Fragment processing functions.
float dFdx(float p);
vec2 dFdx(vec2 p);
vec3 dFdx(vec3 p);
vec4 dFdx(vec4 p);
float dFdy(float p);
vec2 dFdy(vec2 p);
vec3 dFdy(vec3 p);
vec4 dFdy(vec4 p);
float fwidth(float p);
vec2 fwidth(vec2 p);
vec3 fwidth(vec3 p);
vec4 fwidth(vec4 p);