build: Add DLL configurations to wolfssl64.sln and all vcxproj files

- Remove extern from declspec in WOLFSSL_API macro.

- Add a property file to *.vcxproj so that $(DefaultPlatformToolset) is
available.

- Remove the specified platform toolset (VS 2012) in *.vcxproj.

This change allows the projects to use $(DefaultPlatformToolset) so that
they will be built using the default platform toolset for whatever
version of Visual Studio 2010+ that loads them.

- Add DLL Release and DLL Debug configurations to *.vcxproj except for
sslSniffer.vcxproj.

The sniffer uses internal library components that aren't exposed in the
wolfSSL DLL so it can only be built by linking to CyaSSL's static lib.

- Change intermediate output directory of obj files to
<current-dir-setting>\obj\.

The purpose of this change is to separate the output files from the
intermediate files because sometimes they can end up in the same dir.
This commit is contained in:
Jay Satiro
2015-03-23 02:12:01 -04:00
parent 9f2454fc78
commit 6e14362940
16 changed files with 1300 additions and 52 deletions

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="client.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,34 +83,70 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -101,6 +168,26 @@
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -119,6 +206,24 @@
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -141,6 +246,28 @@
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -162,6 +289,27 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="client.c" />
</ItemGroup>

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="echoclient.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,34 +83,70 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -102,6 +169,26 @@
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -120,6 +207,24 @@
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -143,6 +248,28 @@
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -164,6 +291,27 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="echoclient.c" />
</ItemGroup>

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="echoserver.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,34 +83,70 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -102,6 +169,26 @@
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_ANY_ADDR;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -120,6 +207,24 @@
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_ANY_ADDR;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -142,6 +247,28 @@
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_ANY_ADDR;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -163,6 +290,27 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_ANY_ADDR;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="echoserver.c" />
</ItemGroup>

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="server.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,34 +83,70 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -102,6 +169,26 @@
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -120,6 +207,24 @@
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -143,6 +248,28 @@
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -164,6 +291,27 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="server.c" />
</ItemGroup>

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -24,26 +24,23 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="sslSniffer.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -67,19 +64,23 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -166,7 +167,7 @@
<ClCompile Include="..\src\sniffer.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\sniffer.h" />
<ClInclude Include="..\wolfssl\sniffer.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\wolfssl\sniffer_error.rc" />

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="testsuite.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,34 +83,70 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -101,6 +168,26 @@
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NO_MAIN_DRIVER;WOLFSSL_RIPEMD;WOLFSSL_SHA512;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -119,6 +206,24 @@
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NO_MAIN_DRIVER;WOLFSSL_RIPEMD;WOLFSSL_SHA512;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -141,6 +246,28 @@
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NO_MAIN_DRIVER;WOLFSSL_RIPEMD;WOLFSSL_SHA512;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -162,6 +289,27 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NO_MAIN_DRIVER;WOLFSSL_RIPEMD;WOLFSSL_SHA512;OPENSSL_EXTRA;NO_PSK;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\examples\client\client.c" />
<ClCompile Include="..\examples\echoclient\echoclient.c" />

View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -9,6 +9,22 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|Win32">
<Configuration>DLL Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Debug|x64">
<Configuration>DLL Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|Win32">
<Configuration>DLL Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DLL Release|x64">
<Configuration>DLL Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -24,26 +40,41 @@
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="wolfssl.vcxproj.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -52,29 +83,60 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IntDir>$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\obj\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -89,6 +151,26 @@
<DisableSpecificWarnings>4206;4214;4706;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>OPENSSL_EXTRA;WOLFSSL_RIPEMD;WOLFSSL_SHA512;NO_PSK;BUILDING_WOLFSSL;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<DisableSpecificWarnings>4206;4214;4706;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OptimizeReferences>false</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -103,6 +185,25 @@
<DisableSpecificWarnings>4206;4214;4706;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>OPENSSL_EXTRA;WOLFSSL_RIPEMD;WOLFSSL_SHA512;NO_PSK;BUILDING_WOLFSSL;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4206;4214;4706;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OptimizeReferences>false</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -116,6 +217,24 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>OPENSSL_EXTRA;WOLFSSL_RIPEMD;WOLFSSL_SHA512;NO_PSK;BUILDING_WOLFSSL;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -130,6 +249,24 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>OPENSSL_EXTRA;WOLFSSL_RIPEMD;WOLFSSL_SHA512;NO_PSK;BUILDING_WOLFSSL;WOLFSSL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="wolfcrypt\src\aes.c" />
<ClCompile Include="wolfcrypt\src\arc4.c" />
@@ -169,14 +306,20 @@
<ItemGroup>
<CustomBuild Include="wolfcrypt\src\aes_asm.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">false</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ml64.exe /c /Zi /Fo"$(OutDir)%(Filename).obj" %(Identity)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">ml64.exe /c /Zi /Fo"$(IntDir)%(Filename).obj" %(Identity)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)%(Filename).obj</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">$(IntDir)%(Filename).obj</Outputs>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">false</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ml64.exe /c /Zi /Fo"$(OutDir)%(Filename).obj" %(Identity)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">ml64.exe /c /Zi /Fo"$(IntDir)%(Filename).obj" %(Identity)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)%(Filename).obj</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">$(IntDir)%(Filename).obj</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

44
wolfssl.vcxproj.props Normal file
View File

@@ -0,0 +1,44 @@
<!--
****************************************************************************************************
Property file for specifying PlatformToolset.
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file should be included immediately after Microsoft.Cpp.Default.props in every vcxproj.
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="project-name.vcxproj.props" />
Copyright (C) 2014 Jay Satiro <raysatiro@yahoo.com>. All rights reserved. https://github.com/jay
****************************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
VS2010 specific: 'DefaultPlatformToolset' isn't an inherited MS property so it must be defined here.
-->
<DefaultPlatformToolset Condition="'$(DefaultPlatformToolset)' == '' and '$(VisualStudioVersion)' == '10.0'">v100</DefaultPlatformToolset>
<!--
In Visual Studio what is referred to in the documentation as the default platform toolset is
whatever is in the inherited MS property 'PlatformToolset' and _not_ 'DefaultPlatformToolset'. That
means in Visual Studio 2010, 2012 and 2013 the default platform toolset is v100 (VS2010 compiler).
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.110).aspx
http://msdn.microsoft.com/en-us/library/8x480de8(v=vs.120).aspx
The default platform toolset for my projects should be the toolset included with whatever version of
Visual Studio is being used. That can be found in 'DefaultPlatformToolset', eg:
Visual Studio 2010 $(DefaultPlatformToolset): v100
Visual Studio 2012 $(DefaultPlatformToolset): v110
Visual Studio 2013 $(DefaultPlatformToolset): v120
This way the projects will be built properly using the appropriate toolset no matter which version
of Visual Studio (>= 2010) the project files are opened in (eg Visual Studio 2012 should compile
project using its 2012 compiler) and without any project upgrade notices.
-->
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
</Project>

View File

@@ -47,7 +47,7 @@
#define WOLFSSL_LOCAL __hidden
#elif defined(_MSC_VER)
#ifdef WOLFSSL_DLL
#define WOLFSSL_API extern __declspec(dllexport)
#define WOLFSSL_API __declspec(dllexport)
#else
#define WOLFSSL_API
#endif
@@ -59,7 +59,7 @@
#else /* BUILDING_WOLFSSL */
#if defined(_MSC_VER)
#ifdef WOLFSSL_DLL
#define WOLFSSL_API extern __declspec(dllimport)
#define WOLFSSL_API __declspec(dllimport)
#else
#define WOLFSSL_API
#endif

View File

@@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2012 for Windows Desktop
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wolfssl", "wolfssl.vcxproj", "{73973223-5EE8-41CA-8E88-1D60E89A237B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsuite", "testsuite\testsuite.vcxproj", "{611E8971-46E0-4D0A-B5A1-632C3B00CB80}"
@@ -19,6 +19,10 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
DLL Debug|Win32 = DLL Debug|Win32
DLL Debug|x64 = DLL Debug|x64
DLL Release|Win32 = DLL Release|Win32
DLL Release|x64 = DLL Release|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
@@ -27,6 +31,14 @@ Global
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Debug|Win32.Build.0 = Debug|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Debug|x64.ActiveCfg = Debug|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Debug|x64.Build.0 = Debug|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Debug|x64.Build.0 = DLL Debug|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Release|Win32.Build.0 = DLL Release|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Release|x64.ActiveCfg = DLL Release|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.DLL Release|x64.Build.0 = DLL Release|x64
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Release|Win32.ActiveCfg = Release|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Release|Win32.Build.0 = Release|Win32
{73973223-5EE8-41CA-8E88-1D60E89A237B}.Release|x64.ActiveCfg = Release|x64
@@ -35,6 +47,14 @@ Global
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Debug|Win32.Build.0 = Debug|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Debug|x64.ActiveCfg = Debug|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Debug|x64.Build.0 = Debug|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Debug|x64.Build.0 = DLL Debug|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Release|Win32.Build.0 = DLL Release|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Release|x64.ActiveCfg = DLL Release|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.DLL Release|x64.Build.0 = DLL Release|x64
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Release|Win32.ActiveCfg = Release|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Release|Win32.Build.0 = Release|Win32
{611E8971-46E0-4D0A-B5A1-632C3B00CB80}.Release|x64.ActiveCfg = Release|x64
@@ -43,6 +63,10 @@ Global
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Debug|Win32.Build.0 = Debug|Win32
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Debug|x64.ActiveCfg = Debug|x64
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Debug|x64.Build.0 = Debug|x64
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.DLL Debug|Win32.ActiveCfg = Debug|Win32
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.DLL Debug|x64.ActiveCfg = Debug|x64
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.DLL Release|Win32.ActiveCfg = Release|Win32
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.DLL Release|x64.ActiveCfg = Release|x64
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Release|Win32.ActiveCfg = Release|Win32
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Release|Win32.Build.0 = Release|Win32
{34FAE5A6-2B0F-4B55-86FE-0C43E4810F4D}.Release|x64.ActiveCfg = Release|x64
@@ -51,6 +75,14 @@ Global
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Debug|Win32.Build.0 = Debug|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Debug|x64.ActiveCfg = Debug|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Debug|x64.Build.0 = Debug|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Debug|x64.Build.0 = DLL Debug|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Release|Win32.Build.0 = DLL Release|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Release|x64.ActiveCfg = DLL Release|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.DLL Release|x64.Build.0 = DLL Release|x64
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Release|Win32.ActiveCfg = Release|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Release|Win32.Build.0 = Release|Win32
{07D97C48-E08F-4E34-9F67-3064039FF2CB}.Release|x64.ActiveCfg = Release|x64
@@ -59,6 +91,14 @@ Global
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Debug|Win32.Build.0 = Debug|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Debug|x64.ActiveCfg = Debug|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Debug|x64.Build.0 = Debug|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Debug|x64.Build.0 = DLL Debug|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Release|Win32.Build.0 = DLL Release|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Release|x64.ActiveCfg = DLL Release|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.DLL Release|x64.Build.0 = DLL Release|x64
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Release|Win32.ActiveCfg = Release|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Release|Win32.Build.0 = Release|Win32
{8362A816-C5DC-4E22-B5C5-9E6806387073}.Release|x64.ActiveCfg = Release|x64
@@ -67,6 +107,14 @@ Global
{3ADE9549-582D-4D8E-9826-B172197A7959}.Debug|Win32.Build.0 = Debug|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.Debug|x64.ActiveCfg = Debug|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.Debug|x64.Build.0 = Debug|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Debug|x64.Build.0 = DLL Debug|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Release|Win32.Build.0 = DLL Release|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Release|x64.ActiveCfg = DLL Release|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.DLL Release|x64.Build.0 = DLL Release|x64
{3ADE9549-582D-4D8E-9826-B172197A7959}.Release|Win32.ActiveCfg = Release|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.Release|Win32.Build.0 = Release|Win32
{3ADE9549-582D-4D8E-9826-B172197A7959}.Release|x64.ActiveCfg = Release|x64
@@ -75,6 +123,14 @@ Global
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Debug|Win32.Build.0 = Debug|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Debug|x64.ActiveCfg = Debug|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Debug|x64.Build.0 = Debug|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Debug|x64.ActiveCfg = DLL Debug|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Debug|x64.Build.0 = DLL Debug|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Release|Win32.Build.0 = DLL Release|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Release|x64.ActiveCfg = DLL Release|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.DLL Release|x64.Build.0 = DLL Release|x64
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Release|Win32.ActiveCfg = Release|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Release|Win32.Build.0 = Release|Win32
{E9FB0BA5-BA46-4A59-A953-39C18CD1DCB1}.Release|x64.ActiveCfg = Release|x64