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https://github.com/home-assistant/core.git
synced 2025-08-30 18:01:31 +02:00
Fix target key; add other platform entities on tests
This commit is contained in:
@@ -1,10 +1,16 @@
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"""Provides conditions for lights."""
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from typing import Final
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from typing import Final, override
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import voluptuous as vol
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from homeassistant.const import CONF_CONDITION, CONF_STATE, STATE_OFF, STATE_ON
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from homeassistant.const import (
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CONF_CONDITION,
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CONF_STATE,
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CONF_TARGET,
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STATE_OFF,
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STATE_ON,
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)
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from homeassistant.core import HomeAssistant, split_entity_id
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from homeassistant.helpers import config_validation as cv, target
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from homeassistant.helpers.condition import (
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@@ -21,18 +27,17 @@ BEHAVIOR_ONE: Final = "one"
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BEHAVIOR_ANY: Final = "any"
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BEHAVIOR_ALL: Final = "all"
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STATE_CONDITION_TYPE = f"{DOMAIN}.state"
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STATE_CONDITION_TYPE = "state"
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STATE_CONDITION_SCHEMA = vol.All(
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{
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**cv.CONDITION_BASE_SCHEMA,
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vol.Required(CONF_CONDITION): STATE_CONDITION_TYPE,
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vol.Required(CONF_CONDITION): f"{DOMAIN}.{STATE_CONDITION_TYPE}",
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vol.Required(CONF_STATE): vol.In([STATE_ON, STATE_OFF]),
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vol.Required(ATTR_BEHAVIOR, default=BEHAVIOR_ANY): vol.In(
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[BEHAVIOR_ONE, BEHAVIOR_ANY, BEHAVIOR_ALL]
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),
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**cv.ENTITY_SERVICE_FIELDS,
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vol.Required(CONF_TARGET): cv.ENTITY_SERVICE_FIELDS,
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},
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cv.has_at_least_one_key(*cv.ENTITY_SERVICE_FIELDS),
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)
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@@ -44,14 +49,16 @@ class StateCondition(Condition):
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self._hass = hass
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self._config = config
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@override
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@classmethod
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async def async_validate_condition_config(
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async def async_validate_config(
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cls, hass: HomeAssistant, config: ConfigType
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) -> ConfigType:
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"""Validate config."""
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return STATE_CONDITION_SCHEMA(config) # type: ignore[no-any-return]
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async def async_condition_from_config(self) -> ConditionCheckerType:
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@override
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async def async_get_checker(self) -> ConditionCheckerType:
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"""Wrap action method with zone based condition."""
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state = self._config[CONF_STATE]
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behavior = self._config.get(ATTR_BEHAVIOR)
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@@ -95,10 +102,12 @@ class StateCondition(Condition):
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elif behavior == BEHAVIOR_ONE:
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matcher = check_one_match_state
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target_config = self._config.get(CONF_TARGET, {})
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@trace_condition_function
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def test_state(hass: HomeAssistant, variables: TemplateVarsType = None) -> bool:
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"""Test state condition."""
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selector_data = target.TargetSelectorData(self._config)
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selector_data = target.TargetSelectorData(target_config)
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targeted_entities = target.async_extract_referenced_entity_ids(
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hass, selector_data, expand_group=False
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)
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@@ -7,6 +7,7 @@ from homeassistant.const import (
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ATTR_LABEL_ID,
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CONF_CONDITION,
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CONF_STATE,
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CONF_TARGET,
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STATE_OFF,
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STATE_ON,
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STATE_UNAVAILABLE,
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@@ -24,8 +25,8 @@ def stub_blueprint_populate_autouse(stub_blueprint_populate: None) -> None:
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@pytest.fixture
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async def label_lights(hass: HomeAssistant) -> None:
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"""Create multiple light entities associated with labels."""
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async def label_entities(hass: HomeAssistant) -> None:
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"""Create multiple entities associated with labels."""
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await async_setup_component(hass, "light", {})
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config_entry = MockConfigEntry(domain="test_labels")
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@@ -45,6 +46,16 @@ async def label_lights(hass: HomeAssistant) -> None:
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)
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entity_reg.async_update_entity(light_entity.entity_id, labels={label.label_id})
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# Also create switches to test that they don't impact the conditions
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for i in range(2):
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switch_entity = entity_reg.async_get_or_create(
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domain="switch",
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platform="test",
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unique_id=f"label_switch_{i}",
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suggested_object_id=f"label_switch_{i}",
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)
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entity_reg.async_update_entity(switch_entity.entity_id, labels={label.label_id})
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return [
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"light.label_light_0",
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"light.label_light_1",
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@@ -67,14 +78,18 @@ async def has_calls_after_trigger(
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async def test_light_state_condition_behavior_one(
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hass: HomeAssistant,
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service_calls: list[ServiceCall],
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label_lights: list[str],
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label_entities: list[str],
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condition_state: str,
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) -> None:
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"""Test the light state condition with the 'one' behavior."""
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await async_setup_component(hass, "light", {})
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# Set state for two switches to ensure that they don't impact the condition
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hass.states.async_set("switch.label_switch_1", STATE_OFF)
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hass.states.async_set("switch.label_switch_2", STATE_ON)
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reverse_state = STATE_OFF if condition_state == STATE_ON else STATE_ON
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, reverse_state)
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await async_setup_component(
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@@ -85,7 +100,9 @@ async def test_light_state_condition_behavior_one(
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"trigger": {"platform": "event", "event_type": "test_event"},
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"condition": {
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CONF_CONDITION: "light.state",
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ATTR_LABEL_ID: "test_label",
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CONF_TARGET: {
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ATTR_LABEL_ID: "test_label",
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},
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"behavior": "one",
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CONF_STATE: condition_state,
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},
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@@ -100,20 +117,20 @@ async def test_light_state_condition_behavior_one(
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assert not await has_calls_after_trigger(hass, service_calls)
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# Set one light to the condition state -> condition pass
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hass.states.async_set(label_lights[0], condition_state)
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hass.states.async_set(label_entities[0], condition_state)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set second light to the condition state -> condition fail
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hass.states.async_set(label_lights[1], condition_state)
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hass.states.async_set(label_entities[1], condition_state)
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assert not await has_calls_after_trigger(hass, service_calls)
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# Set first light to unavailable -> condition pass again since only the
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# second light is on the condition state
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hass.states.async_set(label_lights[0], STATE_UNAVAILABLE)
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hass.states.async_set(label_entities[0], STATE_UNAVAILABLE)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set all lights to unavailable -> condition fail
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, STATE_UNAVAILABLE)
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assert not await has_calls_after_trigger(hass, service_calls)
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@@ -122,14 +139,14 @@ async def test_light_state_condition_behavior_one(
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async def test_light_state_condition_behavior_any(
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hass: HomeAssistant,
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service_calls: list[ServiceCall],
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label_lights: list[str],
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label_entities: list[str],
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condition_state: str,
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) -> None:
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"""Test the light state condition with the 'any' behavior."""
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await async_setup_component(hass, "light", {})
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reverse_state = STATE_OFF if condition_state == STATE_ON else STATE_ON
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, reverse_state)
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await async_setup_component(
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@@ -140,7 +157,9 @@ async def test_light_state_condition_behavior_any(
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"trigger": {"platform": "event", "event_type": "test_event"},
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"condition": {
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CONF_CONDITION: "light.state",
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ATTR_LABEL_ID: "test_label",
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CONF_TARGET: {
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ATTR_LABEL_ID: "test_label",
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},
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"behavior": "any",
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CONF_STATE: condition_state,
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},
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@@ -151,24 +170,28 @@ async def test_light_state_condition_behavior_any(
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},
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)
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# Set state for two switches to ensure that they don't impact the condition
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hass.states.async_set("switch.label_switch_1", STATE_OFF)
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hass.states.async_set("switch.label_switch_2", STATE_ON)
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# No lights on the condition state
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assert not await has_calls_after_trigger(hass, service_calls)
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# Set one light to the condition state -> condition pass
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hass.states.async_set(label_lights[0], condition_state)
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hass.states.async_set(label_entities[0], condition_state)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set all lights to the condition state -> condition pass
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, condition_state)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set one light to unavailable -> condition pass
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hass.states.async_set(label_lights[0], STATE_UNAVAILABLE)
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hass.states.async_set(label_entities[0], STATE_UNAVAILABLE)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set all lights to unavailable -> condition fail
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, STATE_UNAVAILABLE)
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assert not await has_calls_after_trigger(hass, service_calls)
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@@ -177,14 +200,18 @@ async def test_light_state_condition_behavior_any(
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async def test_light_state_condition_behavior_all(
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hass: HomeAssistant,
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service_calls: list[ServiceCall],
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label_lights: list[str],
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label_entities: list[str],
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condition_state: str,
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) -> None:
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"""Test the light state condition with the 'all' behavior."""
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await async_setup_component(hass, "light", {})
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# Set state for two switches to ensure that they don't impact the condition
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hass.states.async_set("switch.label_switch_1", STATE_OFF)
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hass.states.async_set("switch.label_switch_2", STATE_ON)
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reverse_state = STATE_OFF if condition_state == STATE_ON else STATE_ON
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, reverse_state)
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await async_setup_component(
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@@ -195,7 +222,9 @@ async def test_light_state_condition_behavior_all(
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"trigger": {"platform": "event", "event_type": "test_event"},
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"condition": {
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CONF_CONDITION: "light.state",
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ATTR_LABEL_ID: "test_label",
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CONF_TARGET: {
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ATTR_LABEL_ID: "test_label",
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},
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"behavior": "all",
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CONF_STATE: condition_state,
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},
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@@ -210,18 +239,18 @@ async def test_light_state_condition_behavior_all(
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assert not await has_calls_after_trigger(hass, service_calls)
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# Set one light to the condition state -> condition fail
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hass.states.async_set(label_lights[0], condition_state)
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hass.states.async_set(label_entities[0], condition_state)
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assert not await has_calls_after_trigger(hass, service_calls)
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# Set all lights to the condition state -> condition pass
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, condition_state)
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assert await has_calls_after_trigger(hass, service_calls)
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# Set one light to unavailable -> condition should still pass
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hass.states.async_set(label_lights[0], STATE_UNAVAILABLE)
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hass.states.async_set(label_entities[0], STATE_UNAVAILABLE)
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# Set all lights to unavailable -> condition fail
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for entity_id in label_lights:
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for entity_id in label_entities:
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hass.states.async_set(entity_id, STATE_UNAVAILABLE)
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assert not await has_calls_after_trigger(hass, service_calls)
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