Fix build when using WebSockets

This commit is contained in:
Blackhack
2021-06-05 22:30:35 -05:00
parent c7b7fafa81
commit 8a43124ee8

View File

@@ -24,18 +24,7 @@
#include <libb64/cencode.h>
#ifndef ESP8266
extern "C" {
typedef struct {
uint32_t state[5];
uint32_t count[2];
unsigned char buffer[64];
} SHA1_CTX;
void SHA1Transform(uint32_t state[5], const unsigned char buffer[64]);
void SHA1Init(SHA1_CTX* context);
void SHA1Update(SHA1_CTX* context, const unsigned char* data, uint32_t len);
void SHA1Final(unsigned char digest[20], SHA1_CTX* context);
}
#include "mbedtls/sha1.h"
#else
#include <Hash.h>
#endif
@@ -1268,10 +1257,12 @@ AsyncWebSocketResponse::AsyncWebSocketResponse(const String& key, AsyncWebSocket
sha1(key + WS_STR_UUID, hash);
#else
(String&)key += WS_STR_UUID;
SHA1_CTX ctx;
SHA1Init(&ctx);
SHA1Update(&ctx, (const unsigned char*)key.c_str(), key.length());
SHA1Final(hash, &ctx);
mbedtls_sha1_context ctx;
mbedtls_sha1_init(&ctx);
mbedtls_sha1_starts_ret(&ctx);
mbedtls_sha1_update_ret(&ctx, (const unsigned char*)key.c_str(), key.length());
mbedtls_sha1_finish_ret(&ctx, hash);
mbedtls_sha1_free(&ctx);
#endif
base64_encodestate _state;
base64_init_encodestate(&_state);