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refactor: quantity_io.h
renamed to iostream.h
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@ -20,7 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/cgs/cgs.h>
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#include <mp_units/systems/international/international.h>
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#include <mp_units/systems/isq/space_and_time.h>
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@ -21,7 +21,7 @@
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*/
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#include <mp_units/math.h> // IWYU pragma: keep
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/isq/electromagnetism.h>
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#include <mp_units/systems/si/si.h>
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#include <iostream>
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@ -16,7 +16,7 @@
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*/
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#include <mp_units/format.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/iau/iau.h>
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#include <mp_units/systems/imperial/imperial.h>
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#include <mp_units/systems/international/international.h>
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@ -21,7 +21,7 @@
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// SOFTWARE.
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#include <mp_units/format.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/international/international.h>
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#include <mp_units/systems/isq/space_and_time.h>
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#include <mp_units/systems/si/unit_symbols.h>
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@ -24,7 +24,7 @@
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// linear_algebra.hpp has to be included first otherwise the header will fail to compile!
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#include <mp_units/customization_points.h>
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#include <mp_units/format.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/isq/mechanics.h>
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#include <mp_units/systems/isq/space_and_time.h>
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#include <mp_units/systems/si/unit_symbols.h>
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@ -20,7 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/isq/space_and_time.h>
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#include <mp_units/systems/si/unit_symbols.h>
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#include <mp_units/systems/si/units.h>
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@ -21,7 +21,7 @@
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// SOFTWARE.
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#include <mp_units/math.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/isq_angle/isq_angle.h>
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#include <mp_units/systems/si/unit_symbols.h>
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#include <iostream>
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@ -20,8 +20,8 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <mp_units/iostream.h>
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#include <mp_units/math.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/systems/isq/mechanics.h>
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#include <mp_units/systems/natural/natural.h>
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#include <mp_units/systems/si/constants.h>
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@ -22,4 +22,4 @@
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cmake_minimum_required(VERSION 3.19)
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add_units_module(core-io DEPENDENCIES mp-units::core HEADERS include/mp_units/quantity_io.h)
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add_units_module(core-io DEPENDENCIES mp-units::core HEADERS include/mp_units/iostream.h)
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@ -21,7 +21,7 @@
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// SOFTWARE.
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#include <catch2/catch_test_macros.hpp>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/random.h>
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#include <mp_units/systems/si/unit_symbols.h>
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#include <mp_units/systems/si/units.h>
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@ -24,7 +24,7 @@
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#include <catch2/matchers/catch_matchers_exception.hpp>
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#include <mp_units/customization_points.h>
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#include <mp_units/format.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/cgs/cgs.h>
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#include <mp_units/systems/isq/mechanics.h>
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#include <mp_units/systems/isq/space_and_time.h>
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@ -25,7 +25,7 @@
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#include <catch2/catch_test_macros.hpp>
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#include <mp_units/customization_points.h>
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#include <mp_units/format.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/isq/mechanics.h>
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#include <mp_units/systems/isq/space_and_time.h>
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#include <mp_units/systems/si/si.h>
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@ -23,7 +23,7 @@
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#include "almost_equals.h"
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#include <catch2/catch_all.hpp>
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#include <mp_units/math.h>
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#include <mp_units/quantity_io.h>
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#include <mp_units/iostream.h>
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#include <mp_units/systems/angular/angular.h>
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#include <mp_units/systems/isq/space_and_time.h>
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#include <mp_units/systems/si/unit_symbols.h>
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