fix: MP_UNITS_USE_LIBFMT was lost during refactoring

This commit is contained in:
Mateusz Pusz
2024-01-06 08:51:01 +01:00
parent 4960011ca5
commit e23be9aab5

View File

@ -25,11 +25,14 @@ project(mp-units VERSION 2.2.0 LANGUAGES CXX)
set(projectPrefix MP_UNITS_)
option(${projectPrefix}BUILD_CXX_MODULES "Add C++ modules to the list of default targets" OFF)
message(STATUS "${projectPrefix}BUILD_CXX_MODULES: ${${projectPrefix}BUILD_CXX_MODULES}")
option(${projectPrefix}AS_SYSTEM_HEADERS "Exports library as system headers" OFF)
message(STATUS "${projectPrefix}AS_SYSTEM_HEADERS: ${${projectPrefix}AS_SYSTEM_HEADERS}")
option(${projectPrefix}BUILD_CXX_MODULES "Add C++ modules to the list of default targets" OFF)
message(STATUS "${projectPrefix}BUILD_CXX_MODULES: ${${projectPrefix}BUILD_CXX_MODULES}")
option(${projectPrefix}USE_LIBFMT "Enables usage of libfmt instead of the one from 'std'" ON)
message(STATUS "${projectPrefix}USE_LIBFMT: ${${projectPrefix}USE_LIBFMT}")
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")