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https://github.com/Bodmer/TFT_eSPI.git
synced 2025-08-06 22:24:44 +02:00
Free the memory in example!
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@@ -1,76 +0,0 @@
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// USER DEFINED SETTINGS
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// Set driver type, fonts to be loaded, pins used and SPI control method etc
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//
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// See the User_Setup_Select.h file if you wish to be able to define multiple
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// setups and then easily select which setup file is used by the compiler.
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//
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// If this file is edited correctly then all the library example sketches should
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// run without the need to make any more changes for a particular hardware setup!
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// ##################################################################################
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//
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// Section 0. Call up the right driver file and any options for it
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//
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// ##################################################################################
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// Only define one driver, the other ones must be commented out
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#define EPD_DRIVER
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// ##################################################################################
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//
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// Section 1. Define the pins that are used to interface with the display here
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//
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// ##################################################################################
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// ePaper pins are not defined here - dummy set
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//#define TFT_CS
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//#define TFT_DC
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//#define TFT_RST
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// ##################################################################################
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//
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// Section 2. Not used
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//
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// ##################################################################################
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// ##################################################################################
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//
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// Section 3. Define the fonts that are to be used here
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//
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// ##################################################################################
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// Comment out the #defines below with // to stop that font being loaded
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// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
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// normally necessary. If all fonts are loaded the extra FLASH space required is
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// about 17Kbytes. To save FLASH space only enable the fonts you need!
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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//#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
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//#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
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// this will save ~20kbytes of FLASH
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#define SMOOTH_FONT
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// ##################################################################################
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//
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// Section 4. Not used
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//
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// ##################################################################################
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// ##################################################################################
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//
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// Section 5. Not used
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//
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// ##################################################################################
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@@ -165,6 +165,8 @@ void drawFSBmp(const char *filename, int16_t x, int16_t y) {
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// Read any line padding (saves a slow seek)
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if (padding) bmpFS.read(lineBuffer, padding);
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}
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free(lineBuffer);
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free(qerrBuffer);
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}
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else Serial.println("BMP format not recognized.");
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}
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