2016-08-02 21:09:29 +02:00
2016-08-02 20:34:17 +02:00
2016-08-02 20:24:12 +02:00
2016-08-02 21:09:29 +02:00

PokeMobBotMap

A browser map for PokeMobBot using the new websocket API.

Installation

I recomment using an apache webserver for serving the map because there is an websocket module that can help you to avoid using a second tcp port just for the websocket. The apache acts then as a "proxy" for the websocket api on /websocket.

First step is to obtain the live map from GitHub. You could download a simple zip-archive here. Experienced users can git clone it.

Installation on Windows

Download the latest apache binaries on Apache Lounge (httpd-2.4.*-win64-VC14.zip). Unpack it to somewhere. Open the configuration file (located in conf/httpd.conf in your favourite editor. Change the following configs to match you paths:

  • ServerRoot "**c:/Path/To/Apache24**"
  • DocumentRoot "**C:/Path/To/PokeMobBotMap/src**"
  • \<Directory "**C:/Path/To/PokeMobBotMap/src**"\>

You also need to uncomment (remove the hashtag) the following lines:

  • LoadModule proxy_module modules/mod_proxy.so
  • LoadModule proxy_wstunnel_module modules/mod_proxy_wstunnel.so

Now you need to configure the websocket proxy thing. Add the following lines on the end of the configuration file:

<IfModule proxy_wstunnel_module>
    ProxyPass "/websocket"  "ws://localhost:14251/"
</IfModule>

Be sure the port 14251 matches your websocket port in the bot configuration.

Description
A browser map for PokeMobBot
Readme GPL-3.0 1.9 MiB
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JavaScript 84.7%
HTML 13.1%
CSS 2.2%