merge led defines

This commit is contained in:
Peter Poetzi
2021-09-30 14:29:51 +02:00
10 changed files with 123 additions and 28 deletions

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@ -35,10 +35,10 @@ set(BOBBYCAR_BUILDFLAGS
-DPINS_MOSFET0=4
-DPINS_MOSFET1=5
-DPINS_MOSFET2=25
-DDEFAULT_IMOTMAX=35
-DDEFAULT_IDCMAX=37
-DDEFAULT_IMOTMAX=40
-DDEFAULT_IDCMAX=42
-DDEFAULT_NMOTMAX=2000
-DDEFAULT_FIELDWEAKMAX=7
-DDEFAULT_FIELDWEAKMAX=17
-DDEFAULT_FIELDADVMAX=40
-DDEVICE_PREFIX=bobbyquad
-DAP_PASSWORD=Passwort_123
@ -60,7 +60,7 @@ set(BOBBYCAR_BUILDFLAGS
-DDPAD_5WIRESW_PROFILE3=4
# -DDPAD_5WIRESW_DEBUG
-DDEFAULT_GASMIN=40
-DDEFAULT_GASMAX=850
-DDEFAULT_GASMAX=770
-DDEFAULT_BREMSMIN=80
-DDEFAULT_BREMSMAX=1100
-DFEATURE_BLE

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@ -13,6 +13,7 @@ set(headers
actions/bmsturnonchargeaction.h
actions/bmsturnondischargeaction.h
actions/erasenvsaction.h
actions/ledstripanimationactions.h
actions/loadsettingsaction.h
actions/modesettingsaction.h
actions/multiaction.h
@ -55,6 +56,7 @@ set(headers
displays/menus/invertmenu.h
displays/menus/larsmmodesettingsmenu.h
displays/menus/ledstripmenu.h
displays/menus/ledstripselectanimationmenu.h
displays/menus/modessettingsmenu.h
displays/menus/mosfetsmenu.h
displays/menus/motorstatedebugmenu.h
@ -111,6 +113,7 @@ set(headers
icons/update.h
icons/wifi.h
ledstrip.h
ledstripdefines.h
modes/defaultmode.h
modes/gametrakmode.h
modes/ignoreinputmode.h

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@ -0,0 +1,35 @@
#pragma once
#include "actioninterface.h"
#include "utils.h"
#include "globals.h"
#include "ledstrip.h"
#include "ledstripdefines.h"
using namespace espgui;
namespace {
class LedstripAnimationDefaultRainbowAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_ANIMATION_DEFAULT; }
};
class LedstripAnimationBlinkLeftAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_ANIMATION_BLINKLEFT; }
};
class LedstripAnimationBlinkRightAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_ANIMATION_BLINKRIGHT; }
};
class LedstripAnimationBlinkBothAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_ANIMATION_BLINKBOTH; }
};
}

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@ -8,6 +8,7 @@
// local includes
#include "settingsutils.h"
#include "ledstripdefines.h"
#ifdef FEATURE_LEDSTRIP
#include "ledstrip.h"
@ -142,11 +143,11 @@ public:
if(!pressed)return;
#ifdef FEATURE_LEDSTRIP
if(blinkAnimation == 0){ //transition from off to left
blinkAnimation = 2;
if(blinkAnimation == LEDSTRIP_ANIMATION_DEFAULT){ //transition from off to left
blinkAnimation = LEDSTRIP_ANIMATION_BLINKLEFT;
}
else if(blinkAnimation == 1){ // transition to warning
blinkAnimation = 3;
else if(blinkAnimation == LEDSTRIP_ANIMATION_BLINKRIGHT){ // transition to warning
blinkAnimation = LEDSTRIP_ANIMATION_BLINKBOTH;
}
else{ // transition to off
blinkAnimation = 0;
@ -157,11 +158,11 @@ public:
static void blinkRightButton(bool pressed){
if(!pressed)return;
#ifdef FEATURE_LEDSTRIP
if(blinkAnimation == 0){ //transition from off to right
blinkAnimation = 1;
if(blinkAnimation == LEDSTRIP_ANIMATION_DEFAULT){ //transition from off to right
blinkAnimation = LEDSTRIP_ANIMATION_BLINKRIGHT;
}
else if(blinkAnimation == 2){ // transition to warning
blinkAnimation = 3;
else if(blinkAnimation == LEDSTRIP_ANIMATION_BLINKLEFT){ // transition to warning
blinkAnimation = LEDSTRIP_ANIMATION_BLINKBOTH;
}
else{ // transition to off
blinkAnimation = 0;

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@ -1,7 +1,7 @@
#pragma once
// Arduino includes
#include <Arduino.h>
// 3rdparty lib includes
#include <fmt/core.h>
// local includes
#include "display.h"
@ -95,11 +95,11 @@ void BmsDisplay::redraw()
if (bluetoothSerial.hasClient())
{
m_voltageLabel.redraw(std::to_string(bms::voltage) + 'V');
m_capacityLabel.redraw(std::to_string(int(bms::capacity)) + "mAh");
m_socLabel.redraw(std::to_string(bms::soc) + '%');
m_powerLabel.redraw(std::to_string(bms::power) + 'W');
m_currentLabel.redraw(std::to_string(bms::current) + 'A');
m_voltageLabel.redraw(fmt::format("{:.02f}V", bms::voltage));
m_capacityLabel.redraw(fmt::format("{:.02f} mAh", bms::capacity));
m_socLabel.redraw(fmt::format("{:.02f}%", bms::soc));
m_powerLabel.redraw(fmt::format("{:.02f}W", bms::power));
m_currentLabel.redraw(fmt::format("{:.02f}A", bms::current));
}
else
{
@ -110,18 +110,18 @@ void BmsDisplay::redraw()
m_currentLabel.clear();
}
m_speedLabel.redraw(std::to_string(avgSpeedKmh) + "kmh");
m_speedLabel.redraw(fmt::format("{:.02f}kmh", avgSpeedKmh));
if (bluetoothSerial.hasClient())
m_powerPerSpeedLabel.redraw(std::to_string(avgSpeedKmh < 1 ? 0 : bms::power / avgSpeedKmh) + "W/kmh");
m_powerPerSpeedLabel.redraw(fmt::format("{:.02f}W/kmh", avgSpeedKmh < 1 ? 0 : bms::power / avgSpeedKmh));
else
m_powerPerSpeedLabel.clear();
for (int i = 0; i < 12; i++)
m_battLabels[i].redraw(std::to_string(bms::batt[i]));
m_battLabels[i].redraw(fmt::format("{:.02f}", bms::batt[i]));
if (bluetoothSerial.hasClient())
m_cycleLabel.redraw(std::to_string(bms::cycle) + "AH");
m_cycleLabel.redraw(fmt::format("{:.02f}AH", bms::cycle));
else
m_cycleLabel.clear();
}

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@ -5,6 +5,7 @@
#include "menuitem.h"
#include "actions/toggleboolaction.h"
#include "actions/switchscreenaction.h"
#include "ledstripselectanimationmenu.h"
#include "texts.h"
#include "icons/back.h"
#include "checkboxicon.h"
@ -25,6 +26,7 @@ using namespace espgui;
namespace {
#ifdef FEATURE_LEDSTRIP
class LedstripMenu;
class LedstripSelectAnimationMenu;
struct BlinkAnimationAccessor : public RefAccessor<int16_t> { int16_t &getRef() const override { return blinkAnimation; } };
@ -86,7 +88,8 @@ public:
{
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_LEDANIMATION>, ToggleBoolAction, CheckboxIcon, EnableLedAnimationAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BRAKELIGHTS>, ToggleBoolAction, CheckboxIcon, EnableBrakeLightsAccessor>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_BLINKANIMATION, BlinkAnimationAccessor>, SwitchScreenAction<BlinkAnimationChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SELECTANIMATION>, SwitchScreenAction<LedstripSelectAnimationMenu>>>();
// constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_BLINKANIMATION, BlinkAnimationAccessor>, SwitchScreenAction<BlinkAnimationChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_LEDSCOUNT, LedsCountAccessor>, SwitchScreenAction<LedsCountChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_CENTEROFFSET, CenterOffsetAccessor>, SwitchScreenAction<CenterOffsetChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SMALLOFFSET, SmallOffsetAccessor>, SwitchScreenAction<SmallOffsetChangeScreen>>>();

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@ -0,0 +1,37 @@
#pragma once
// Local includes
#include "menudisplay.h"
#include "utils.h"
#include "menuitem.h"
#include "ledstrip.h"
#include "ledstripselectanimationmenu.h"
#include "icons/back.h"
#include "texts.h"
#include "actions/dummyaction.h"
#include "actions/ledstripanimationactions.h"
#include "actions/switchscreenaction.h"
using namespace espgui;
namespace {
class LedstripMenu;
}
namespace {
class LedstripSelectAnimationMenu :
public MenuDisplay,
public StaticText<TEXT_SELECTANIMATION>,
public BackActionInterface<SwitchScreenAction<LedstripMenu>>
{
public:
LedstripSelectAnimationMenu()
{
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ANIMATION_DEFAULTRAINBOW>, LedstripAnimationDefaultRainbowAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ANIMATION_BLINKLEFT>, LedstripAnimationBlinkLeftAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ANIMATION_BLINKRIGHT>, LedstripAnimationBlinkRightAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ANIMATION_BLINKBOTH>, LedstripAnimationBlinkBothAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<LedstripMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
}
};
} // Namespace

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@ -8,12 +8,13 @@
#include "globals.h"
#include "cpputils.h"
#include "espchrono.h"
#include "ledstripdefines.h"
namespace {
std::vector<CRGB> leds;
uint8_t gHue = 0;
int16_t blinkAnimation = 0;
int16_t blinkAnimation = LEDSTRIP_ANIMATION_DEFAULT;
void showDefaultLedstrip();
@ -28,7 +29,7 @@ void updateLedStrip()
{
EVERY_N_MILLISECONDS( 20 ) { gHue++; }
if (cpputils::is_in(blinkAnimation, 1, 2, 3))
if (cpputils::is_in(blinkAnimation, LEDSTRIP_ANIMATION_BLINKLEFT, LEDSTRIP_ANIMATION_BLINKRIGHT, LEDSTRIP_ANIMATION_BLINKBOTH))
{
std::fill(std::begin(leds), std::end(leds), CRGB{0, 0, 0});
@ -43,9 +44,9 @@ void updateLedStrip()
}
#endif
if (blinkAnimation != 2)
if (blinkAnimation != LEDSTRIP_ANIMATION_BLINKLEFT)
std::fill(center - settings.ledstrip.bigOffset, center - settings.ledstrip.smallOffset, color);
if (blinkAnimation != 1)
if (blinkAnimation != LEDSTRIP_ANIMATION_BLINKRIGHT)
std::fill(center + settings.ledstrip.smallOffset, center + settings.ledstrip.bigOffset, color);
}
}

8
main/ledstripdefines.h Normal file
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@ -0,0 +1,8 @@
#pragma once
/*
* This file contains a few defines, so you don't have to remember which ledstrip animation is which number
*/
#define LEDSTRIP_ANIMATION_DEFAULT 0
#define LEDSTRIP_ANIMATION_BLINKLEFT 1
#define LEDSTRIP_ANIMATION_BLINKRIGHT 2
#define LEDSTRIP_ANIMATION_BLINKBOTH 3

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@ -250,6 +250,13 @@ constexpr char TEXT_BIGOFFSET[] = "Big Offset";
constexpr char TEXT_LEDSTRIP_MILLIAMP[] = "Ledstrip 0.1A";
//constexpr char TEXT_BACK[] = "Back";
//LedstripSelectAnimationMenu
constexpr char TEXT_SELECTANIMATION[] = "Select Animation";
constexpr char TEXT_ANIMATION_DEFAULTRAINBOW[] = "Default Rainbow";
constexpr char TEXT_ANIMATION_BLINKLEFT[] = "Blink Left";
constexpr char TEXT_ANIMATION_BLINKRIGHT[] = "Blink Right";
constexpr char TEXT_ANIMATION_BLINKBOTH[] = "Blink Both";
//LockscreenSettingsMenu
constexpr char TEXT_LOCKSCREENSETTINGS[] = "Lockscreen Settings";
constexpr char TEXT_ALLOWPRESETSWITCH[] = "Allow preset switch";