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qt-creator/src/plugins/debugger/debuggerengine.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
#include "debuggerengine.h"
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#include "debuggerinternalconstants.h"
#include "debuggeractions.h"
#include "debuggercore.h"
#include "debuggericons.h"
#include "debuggerruncontrol.h"
#include "debuggertooltipmanager.h"
#include "breakhandler.h"
#include "disassembleragent.h"
#include "logwindow.h"
#include "memoryagent.h"
#include "moduleshandler.h"
#include "registerhandler.h"
#include "sourcefileshandler.h"
#include "sourceutils.h"
#include "stackhandler.h"
#include "terminal.h"
#include "threadshandler.h"
#include "watchhandler.h"
#include "debugger/shared/peutils.h"
#include "console/console.h"
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#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
#include <coreplugin/icore.h>
#include <coreplugin/idocument.h>
#include <coreplugin/messagebox.h>
#include <coreplugin/progressmanager/progressmanager.h>
#include <coreplugin/progressmanager/futureprogress.h>
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#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/taskhub.h>
#include <texteditor/texteditor.h>
#include <utils/fileinprojectfinder.h>
#include <utils/macroexpander.h>
#include <utils/processhandle.h>
#include <utils/qtcassert.h>
#include <utils/qtcprocess.h>
#include <utils/savedaction.h>
#include <QDebug>
#include <QTimer>
#include <QFileInfo>
#include <QDir>
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonValue>
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using namespace Core;
using namespace Debugger::Internal;
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using namespace ProjectExplorer;
using namespace TextEditor;
using namespace Utils;
//#define WITH_BENCHMARK
#ifdef WITH_BENCHMARK
#include <valgrind/callgrind.h>
#endif
namespace Debugger {
QDebug operator<<(QDebug d, DebuggerState state)
{
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//return d << DebuggerEngine::stateName(state) << '(' << int(state) << ')';
return d << DebuggerEngine::stateName(state);
}
QDebug operator<<(QDebug str, const DebuggerRunParameters &sp)
{
QDebug nospace = str.nospace();
nospace << "executable=" << sp.inferior.executable
<< " coreFile=" << sp.coreFile
<< " processArgs=" << sp.inferior.commandLineArguments
<< " inferior environment=<" << sp.inferior.environment.size() << " variables>"
<< " debugger environment=<" << sp.debugger.environment.size() << " variables>"
<< " workingDir=" << sp.inferior.workingDirectory
<< " attachPID=" << sp.attachPID.pid()
<< " useTerminal=" << sp.useTerminal
<< " remoteChannel=" << sp.remoteChannel
<< " abi=" << sp.toolChainAbi.toString() << '\n';
return str;
}
namespace Internal {
Location::Location(const StackFrame &frame, bool marker)
{
m_fileName = frame.file;
m_lineNumber = frame.line;
m_needsMarker = marker;
m_functionName = frame.function;
m_hasDebugInfo = frame.isUsable();
m_address = frame.address;
m_from = frame.module;
}
LocationMark::LocationMark(DebuggerEngine *engine, const QString &file, int line)
: TextMark(file, line, Constants::TEXT_MARK_CATEGORY_LOCATION), m_engine(engine)
{
setIcon(Icons::LOCATION.icon());
setPriority(TextMark::HighPriority);
}
bool LocationMark::isDraggable() const
{
return m_engine->hasCapability(JumpToLineCapability);
}
void LocationMark::dragToLine(int line)
{
if (m_engine) {
if (BaseTextEditor *textEditor = BaseTextEditor::currentTextEditor()) {
ContextData location = getLocationContext(textEditor->textDocument(), line);
if (location.isValid())
m_engine->executeJumpToLine(location);
}
}
}
//////////////////////////////////////////////////////////////////////
//
// MemoryAgentSet
//
//////////////////////////////////////////////////////////////////////
class MemoryAgentSet
{
public:
~MemoryAgentSet()
{
qDeleteAll(m_agents);
m_agents.clear();
}
// Called by engine to create a new view.
void createBinEditor(const MemoryViewSetupData &data, DebuggerEngine *engine)
{
auto agent = new MemoryAgent(data, engine);
if (agent->isUsable()) {
m_agents.append(agent);
} else {
delete agent;
AsynchronousMessageBox::warning(
DebuggerEngine::tr("No Memory Viewer Available"),
DebuggerEngine::tr("The memory contents cannot be shown as no viewer plugin "
"for binary data has been loaded."));
}
}
// On stack frame completed and on request.
void updateContents()
{
foreach (MemoryAgent *agent, m_agents) {
if (agent)
agent->updateContents();
}
}
void handleDebuggerFinished()
{
foreach (MemoryAgent *agent, m_agents) {
if (agent)
agent->setFinished(); // Prevent triggering updates, etc.
}
}
private:
QList<MemoryAgent *> m_agents;
};
//////////////////////////////////////////////////////////////////////
//
// DebuggerEnginePrivate
//
//////////////////////////////////////////////////////////////////////
class DebuggerEnginePrivate : public QObject
{
Q_OBJECT
public:
DebuggerEnginePrivate(DebuggerEngine *engine)
: m_engine(engine),
m_modulesHandler(engine),
m_registerHandler(engine),
m_sourceFilesHandler(engine),
m_stackHandler(engine),
m_threadsHandler(engine),
m_watchHandler(engine),
m_disassemblerAgent(engine),
m_isStateDebugging(false)
{
connect(&m_locationTimer, &QTimer::timeout,
this, &DebuggerEnginePrivate::resetLocation);
connect(action(IntelFlavor), &Utils::SavedAction::valueChanged,
this, &DebuggerEnginePrivate::reloadDisassembly);
}
void doSetupEngine();
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void doSetupInferior();
void doRunEngine();
void doShutdownEngine();
void doShutdownInferior();
void doInterruptInferior();
void doFinishDebugger();
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void reloadDisassembly()
{
m_disassemblerAgent.reload();
}
void queueSetupEngine()
{
m_engine->setState(EngineSetupRequested);
m_engine->showMessage("QUEUE: SETUP ENGINE");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doSetupEngine);
}
void queueSetupInferior()
{
m_engine->setState(InferiorSetupRequested);
m_engine->showMessage("QUEUE: SETUP INFERIOR");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doSetupInferior);
}
void queueRunEngine()
{
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m_engine->setState(EngineRunRequested);
m_engine->showMessage("QUEUE: RUN ENGINE");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doRunEngine);
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}
void queueShutdownEngine()
{
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m_engine->setState(EngineShutdownRequested);
m_engine->showMessage("QUEUE: SHUTDOWN ENGINE");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doShutdownEngine);
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}
void queueShutdownInferior()
{
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m_engine->setState(InferiorShutdownRequested);
m_engine->showMessage("QUEUE: SHUTDOWN INFERIOR");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doShutdownInferior);
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}
void queueFinishDebugger()
{
QTC_ASSERT(state() == EngineShutdownOk
|| state() == EngineShutdownFailed, qDebug() << state());
m_engine->setState(DebuggerFinished);
resetLocation();
if (isMasterEngine()) {
m_engine->showMessage("QUEUE: FINISH DEBUGGER");
QTimer::singleShot(0, this, &DebuggerEnginePrivate::doFinishDebugger);
}
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}
void scheduleResetLocation()
{
m_stackHandler.scheduleResetLocation();
m_watchHandler.scheduleResetLocation();
m_threadsHandler.scheduleResetLocation();
m_disassemblerAgent.scheduleResetLocation();
m_locationTimer.setSingleShot(true);
m_locationTimer.start(80);
}
void resetLocation()
{
m_lookupRequests.clear();
m_locationTimer.stop();
m_locationMark.reset();
m_stackHandler.resetLocation();
m_watchHandler.resetLocation();
m_threadsHandler.resetLocation();
m_disassemblerAgent.resetLocation();
DebuggerToolTipManager::resetLocation();
}
public:
DebuggerState state() const { return m_state; }
bool isMasterEngine() const { return m_engine->isMasterEngine(); }
DebuggerRunTool *runTool() const
{ return m_masterEngine ? m_masterEngine->runTool() : m_runTool.data(); }
RunControl *runControl() const;
DebuggerEngine *m_engine = nullptr; // Not owned.
DebuggerEngine *m_masterEngine = nullptr; // Not owned
QPointer<DebuggerRunTool> m_runTool; // Not owned.
// The current state.
DebuggerState m_state = DebuggerNotReady;
// The state we had before something unexpected happend.
DebuggerState m_lastGoodState = DebuggerNotReady;
Terminal m_terminal;
ProcessHandle m_inferiorPid;
ModulesHandler m_modulesHandler;
RegisterHandler m_registerHandler;
SourceFilesHandler m_sourceFilesHandler;
StackHandler m_stackHandler;
ThreadsHandler m_threadsHandler;
WatchHandler m_watchHandler;
QFutureInterface<void> m_progress;
DisassemblerAgent m_disassemblerAgent;
MemoryAgentSet m_memoryAgents;
QScopedPointer<LocationMark> m_locationMark;
QTimer m_locationTimer;
bool m_isStateDebugging = false;
Utils::FileInProjectFinder m_fileFinder;
QString m_qtNamespace;
// Safety net to avoid infinite lookups.
QSet<QString> m_lookupRequests; // FIXME: Integrate properly.
QPointer<QWidget> m_alertBox;
};
//////////////////////////////////////////////////////////////////////
//
// DebuggerEngine
//
//////////////////////////////////////////////////////////////////////
DebuggerEngine::DebuggerEngine()
: d(new DebuggerEnginePrivate(this))
{
}
DebuggerEngine::~DebuggerEngine()
{
disconnect();
delete d;
}
QString DebuggerEngine::stateName(int s)
{
# define SN(x) case x: return QLatin1String(#x);
switch (s) {
SN(DebuggerNotReady)
SN(EngineSetupRequested)
SN(EngineSetupOk)
SN(EngineSetupFailed)
SN(EngineRunFailed)
SN(InferiorSetupRequested)
SN(InferiorSetupFailed)
SN(InferiorSetupOk)
SN(EngineRunRequested)
SN(InferiorRunRequested)
SN(InferiorRunOk)
SN(InferiorRunFailed)
SN(InferiorUnrunnable)
SN(InferiorStopRequested)
SN(InferiorStopOk)
SN(InferiorStopFailed)
SN(InferiorShutdownRequested)
SN(InferiorShutdownOk)
SN(InferiorShutdownFailed)
SN(EngineShutdownRequested)
SN(EngineShutdownOk)
SN(EngineShutdownFailed)
SN(DebuggerFinished)
}
return QLatin1String("<unknown>");
# undef SN
}
void DebuggerEngine::showStatusMessage(const QString &msg, int timeout) const
{
showMessage(msg, StatusBar, timeout);
}
void DebuggerEngine::frameUp()
{
int currentIndex = stackHandler()->currentIndex();
activateFrame(qMin(currentIndex + 1, stackHandler()->stackSize() - 1));
}
void DebuggerEngine::frameDown()
{
int currentIndex = stackHandler()->currentIndex();
activateFrame(qMax(currentIndex - 1, 0));
}
void DebuggerEngine::doUpdateLocals(const UpdateParameters &)
{
}
ModulesHandler *DebuggerEngine::modulesHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->modulesHandler()
: &d->m_modulesHandler;
}
RegisterHandler *DebuggerEngine::registerHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->registerHandler()
: &d->m_registerHandler;
}
StackHandler *DebuggerEngine::stackHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->stackHandler()
: &d->m_stackHandler;
}
ThreadsHandler *DebuggerEngine::threadsHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->threadsHandler()
: &d->m_threadsHandler;
}
WatchHandler *DebuggerEngine::watchHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->watchHandler()
: &d->m_watchHandler;
}
SourceFilesHandler *DebuggerEngine::sourceFilesHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->sourceFilesHandler()
: &d->m_sourceFilesHandler;
}
QAbstractItemModel *DebuggerEngine::modulesModel() const
{
return modulesHandler()->model();
}
QAbstractItemModel *DebuggerEngine::registerModel() const
{
return registerHandler()->model();
}
QAbstractItemModel *DebuggerEngine::stackModel() const
{
return stackHandler()->model();
}
QAbstractItemModel *DebuggerEngine::threadsModel() const
{
return threadsHandler()->model();
}
QAbstractItemModel *DebuggerEngine::watchModel() const
{
return watchHandler()->model();
}
QAbstractItemModel *DebuggerEngine::sourceFilesModel() const
{
return sourceFilesHandler()->model();
}
void DebuggerEngine::fetchMemory(MemoryAgent *, quint64 addr, quint64 length)
{
Q_UNUSED(addr);
Q_UNUSED(length);
}
void DebuggerEngine::changeMemory(MemoryAgent *, quint64 addr, const QByteArray &data)
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{
Q_UNUSED(addr);
Q_UNUSED(data);
}
void DebuggerEngine::setRegisterValue(const QString &name, const QString &value)
{
Q_UNUSED(name);
Q_UNUSED(value);
}
void DebuggerEngine::setRunTool(DebuggerRunTool *runTool)
{
QTC_ASSERT(!d->m_runTool, notifyEngineSetupFailed(); return);
d->m_runTool = runTool;
}
void DebuggerEngine::start()
{
QTC_ASSERT(d->m_runTool, notifyEngineSetupFailed(); return);
d->m_progress.setProgressRange(0, 1000);
FutureProgress *fp = ProgressManager::addTask(d->m_progress.future(),
tr("Launching Debugger"), "Debugger.Launcher");
connect(fp, &FutureProgress::canceled, this, &DebuggerEngine::quitDebugger);
fp->setKeepOnFinish(FutureProgress::HideOnFinish);
d->m_progress.reportStarted();
DebuggerRunParameters &rp = runParameters();
d->m_inferiorPid = rp.attachPID.isValid() ? rp.attachPID : ProcessHandle();
if (d->m_inferiorPid.isValid())
runControl()->setApplicationProcessHandle(d->m_inferiorPid);
if (isNativeMixedActive())
rp.inferior.environment.set("QV4_FORCE_INTERPRETER", "1");
action(OperateByInstruction)->setEnabled(hasCapability(DisassemblerCapability));
QTC_ASSERT(state() == DebuggerNotReady || state() == DebuggerFinished,
qDebug() << state());
d->m_lastGoodState = DebuggerNotReady;
d->m_progress.setProgressValue(200);
d->m_terminal.setup();
if (d->m_terminal.isUsable()) {
connect(&d->m_terminal, &Terminal::stdOutReady, [this](const QString &msg) {
d->m_runTool->appendMessage(msg, Utils::StdOutFormatSameLine);
});
connect(&d->m_terminal, &Terminal::stdErrReady, [this](const QString &msg) {
d->m_runTool->appendMessage(msg, Utils::StdErrFormatSameLine);
});
connect(&d->m_terminal, &Terminal::error, [this](const QString &msg) {
d->m_runTool->appendMessage(msg, Utils::ErrorMessageFormat);
});
}
d->queueSetupEngine();
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
}
void DebuggerEngine::resetLocation()
{
// Do it after some delay to avoid flicker.
d->scheduleResetLocation();
}
void DebuggerEngine::gotoLocation(const Location &loc)
{
d->resetLocation();
if (loc.canBeDisassembled()
&& ((hasCapability(OperateByInstructionCapability) && boolSetting(OperateByInstruction))
|| !loc.hasDebugInfo()) )
{
d->m_disassemblerAgent.setLocation(loc);
return;
}
if (loc.fileName().isEmpty()) {
showMessage("CANNOT GO TO THIS LOCATION");
return;
}
const QString file = QDir::cleanPath(loc.fileName());
const int line = loc.lineNumber();
bool newEditor = false;
IEditor *editor = EditorManager::openEditor(file, Id(),
EditorManager::IgnoreNavigationHistory, &newEditor);
QTC_ASSERT(editor, return); // Unreadable file?
editor->gotoLine(line, 0, !boolSetting(StationaryEditorWhileStepping));
if (newEditor)
editor->document()->setProperty(Constants::OPENED_BY_DEBUGGER, true);
if (loc.needsMarker())
d->m_locationMark.reset(new LocationMark(this, file, line));
}
// Called from RunControl.
void DebuggerEngine::handleStartFailed()
{
showMessage("HANDLE RUNCONTROL START FAILED");
d->m_runTool.clear();
d->m_progress.setProgressValue(900);
d->m_progress.reportCanceled();
d->m_progress.reportFinished();
}
// Called from RunControl.
void DebuggerEngine::handleFinished()
{
showMessage("HANDLE RUNCONTROL FINISHED");
d->m_runTool.clear();
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
modulesHandler()->removeAll();
stackHandler()->removeAll();
threadsHandler()->removeAll();
watchHandler()->cleanup();
}
const DebuggerRunParameters &DebuggerEngine::runParameters() const
{
return runTool()->runParameters();
}
DebuggerRunParameters &DebuggerEngine::runParameters()
{
return runTool()->runParameters();
}
DebuggerState DebuggerEngine::state() const
{
return d->m_state;
}
DebuggerState DebuggerEngine::lastGoodState() const
{
return d->m_lastGoodState;
}
static bool isAllowedTransition(DebuggerState from, DebuggerState to)
{
switch (from) {
case DebuggerNotReady:
return to == EngineSetupRequested;
case EngineSetupRequested:
return to == EngineSetupOk || to == EngineSetupFailed;
case EngineSetupFailed:
// In is the engine's task to go into a proper "Shutdown"
// state before calling notifyEngineSetupFailed
return to == DebuggerFinished;
case EngineSetupOk:
return to == InferiorSetupRequested || to == EngineShutdownRequested;
case InferiorSetupRequested:
return to == InferiorSetupOk || to == InferiorSetupFailed;
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case InferiorSetupFailed:
return to == EngineShutdownRequested;
case InferiorSetupOk:
return to == EngineRunRequested;
case EngineRunRequested:
return to == EngineRunFailed
|| to == InferiorRunRequested
|| to == InferiorRunOk
|| to == InferiorStopOk
|| to == InferiorUnrunnable;
case EngineRunFailed:
return to == EngineShutdownRequested;
case InferiorRunRequested:
return to == InferiorRunOk || to == InferiorRunFailed;
case InferiorRunFailed:
return to == InferiorStopOk;
case InferiorRunOk:
return to == InferiorStopRequested
|| to == InferiorStopOk // A spontaneous stop.
|| to == InferiorShutdownOk; // A spontaneous exit.
case InferiorStopRequested:
return to == InferiorStopOk || to == InferiorStopFailed;
case InferiorStopOk:
return to == InferiorRunRequested || to == InferiorShutdownRequested
|| to == InferiorStopOk || to == InferiorShutdownOk;
case InferiorStopFailed:
return to == EngineShutdownRequested;
case InferiorUnrunnable:
return to == InferiorShutdownRequested;
case InferiorShutdownRequested:
return to == InferiorShutdownOk || to == InferiorShutdownFailed;
case InferiorShutdownOk:
return to == EngineShutdownRequested;
case InferiorShutdownFailed:
return to == EngineShutdownRequested;
case EngineShutdownRequested:
return to == EngineShutdownOk || to == EngineShutdownFailed;
case EngineShutdownOk:
return to == DebuggerFinished;
case EngineShutdownFailed:
return to == DebuggerFinished;
case DebuggerFinished:
return to == EngineSetupRequested; // Happens on restart.
}
qDebug() << "UNKNOWN DEBUGGER STATE:" << from;
return false;
}
void DebuggerEngine::setupSlaveEngine()
{
QTC_CHECK(state() == DebuggerNotReady);
d->queueSetupEngine();
}
void DebuggerEnginePrivate::doSetupEngine()
{
m_engine->showMessage("CALL: SETUP ENGINE");
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << m_engine << state());
m_engine->validateExecutable();
m_engine->setupEngine();
}
void DebuggerEngine::notifyEngineSetupFailed()
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{
showMessage("NOTE: ENGINE SETUP FAILED");
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
setState(EngineSetupFailed);
if (isMasterEngine() && runTool())
runTool()->startFailed();
setState(DebuggerFinished);
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}
void DebuggerEngine::notifyEngineSetupOk()
{
showMessage("NOTE: ENGINE SETUP OK");
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
setState(EngineSetupOk);
if (isMasterEngine() && runTool()) {
runTool()->reportStarted();
d->queueSetupInferior();
}
}
void DebuggerEngine::setupSlaveInferior()
{
QTC_CHECK(state() == EngineSetupOk);
d->queueSetupInferior();
}
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void DebuggerEnginePrivate::doSetupInferior()
{
m_engine->showMessage("CALL: SETUP INFERIOR");
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << m_engine << state());
m_progress.setProgressValue(250);
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m_engine->setupInferior();
}
void DebuggerEngine::notifyInferiorSetupFailed()
{
showMessage("NOTE: INFERIOR SETUP FAILED");
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state());
showStatusMessage(tr("Setup failed."));
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setState(InferiorSetupFailed);
if (isMasterEngine())
d->queueShutdownEngine();
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}
void DebuggerEngine::notifyInferiorSetupOk()
{
#ifdef WITH_BENCHMARK
CALLGRIND_START_INSTRUMENTATION;
#endif
if (isMasterEngine())
runTool()->aboutToNotifyInferiorSetupOk(); // FIXME: Remove, only used for Android.
showMessage("NOTE: INFERIOR SETUP OK");
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state());
setState(InferiorSetupOk);
if (isMasterEngine())
d->queueRunEngine();
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}
void DebuggerEngine::runSlaveEngine()
{
QTC_ASSERT(isSlaveEngine(), return);
QTC_CHECK(state() == InferiorSetupOk);
d->queueRunEngine();
}
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void DebuggerEnginePrivate::doRunEngine()
{
m_engine->showMessage("CALL: RUN ENGINE");
QTC_ASSERT(state() == EngineRunRequested, qDebug() << m_engine << state());
m_progress.setProgressValue(300);
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m_engine->runEngine();
}
void DebuggerEngine::notifyEngineRunOkAndInferiorUnrunnable()
{
showMessage("NOTE: INFERIOR UNRUNNABLE");
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Loading finished."));
setState(InferiorUnrunnable);
}
void DebuggerEngine::notifyEngineRunFailed()
{
showMessage("NOTE: ENGINE RUN FAILED");
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
d->m_progress.setProgressValue(900);
d->m_progress.reportCanceled();
d->m_progress.reportFinished();
showStatusMessage(tr("Run failed."));
setState(EngineRunFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyEngineRunAndInferiorRunOk()
{
showMessage("NOTE: ENGINE RUN AND INFERIOR RUN OK");
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Running."));
setState(InferiorRunOk);
}
void DebuggerEngine::notifyEngineRunAndInferiorStopOk()
{
showMessage("NOTE: ENGINE RUN AND INFERIOR STOP OK");
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
setState(InferiorStopOk);
}
void DebuggerEngine::notifyInferiorRunRequested()
{
showMessage("NOTE: INFERIOR RUN REQUESTED");
QTC_ASSERT(state() == InferiorStopOk, qDebug() << this << state());
showStatusMessage(tr("Run requested..."));
setState(InferiorRunRequested);
}
void DebuggerEngine::notifyInferiorRunOk()
{
if (state() == InferiorRunOk) {
showMessage("NOTE: INFERIOR RUN OK - REPEATED.");
return;
}
showMessage("NOTE: INFERIOR RUN OK");
showStatusMessage(tr("Running."));
// Transition from StopRequested can happen in remotegdbadapter.
QTC_ASSERT(state() == InferiorRunRequested
|| state() == InferiorStopOk
|| state() == InferiorStopRequested, qDebug() << this << state());
setState(InferiorRunOk);
}
void DebuggerEngine::notifyInferiorRunFailed()
{
showMessage("NOTE: INFERIOR RUN FAILED");
QTC_ASSERT(state() == InferiorRunRequested, qDebug() << this << state());
setState(InferiorRunFailed);
setState(InferiorStopOk);
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if (isDying())
d->queueShutdownInferior();
}
void DebuggerEngine::notifyInferiorStopOk()
{
showMessage("NOTE: INFERIOR STOP OK");
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// Ignore spurious notifications after we are set to die.
if (isDying()) {
showMessage("NOTE: ... WHILE DYING. ");
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// Forward state to "StopOk" if needed.
if (state() == InferiorStopRequested
|| state() == InferiorRunRequested
|| state() == InferiorRunOk) {
showMessage("NOTE: ... FORWARDING TO 'STOP OK'. ");
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setState(InferiorStopOk);
}
if (state() == InferiorStopOk || state() == InferiorStopFailed)
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d->queueShutdownInferior();
showMessage("NOTE: ... IGNORING STOP MESSAGE");
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return;
}
QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
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setState(InferiorStopOk);
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}
void DebuggerEngine::notifyInferiorSpontaneousStop()
{
showMessage("NOTE: INFERIOR SPONTANEOUS STOP");
QTC_ASSERT(state() == InferiorRunOk, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
setState(InferiorStopOk);
if (boolSetting(RaiseOnInterrupt))
ICore::raiseWindow(Internal::mainWindow());
}
void DebuggerEngine::notifyInferiorStopFailed()
{
showMessage("NOTE: INFERIOR STOP FAILED");
QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state());
setState(InferiorStopFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEnginePrivate::doInterruptInferior()
{
//QTC_ASSERT(isMasterEngine(), return);
QTC_ASSERT(state() == InferiorRunOk, qDebug() << m_engine << state());
m_engine->setState(InferiorStopRequested);
m_engine->showMessage("CALL: INTERRUPT INFERIOR");
m_engine->showStatusMessage(tr("Attempting to interrupt."));
m_engine->interruptInferior();
}
void DebuggerEnginePrivate::doShutdownInferior()
{
//QTC_ASSERT(isMasterEngine(), return);
QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << m_engine << state());
resetLocation();
m_engine->showMessage("CALL: SHUTDOWN INFERIOR");
m_engine->shutdownInferior();
}
void DebuggerEngine::notifyInferiorShutdownOk()
{
showMessage("INFERIOR SUCCESSFULLY SHUT DOWN");
QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state());
d->m_lastGoodState = DebuggerNotReady; // A "neutral" value.
setState(InferiorShutdownOk);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyInferiorShutdownFailed()
{
showMessage("INFERIOR SHUTDOWN FAILED");
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QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state());
setState(InferiorShutdownFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyInferiorIll()
{
showMessage("NOTE: INFERIOR ILL");
// This can be issued in almost any state. The inferior could still be
// alive as some previous notifications might have been bogus.
runTool()->startDying();
d->m_lastGoodState = d->m_state;
if (state() == InferiorRunRequested) {
// We asked for running, but did not see a response.
// Assume the inferior is dead.
// FIXME: Use timeout?
setState(InferiorRunFailed);
setState(InferiorStopOk);
}
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d->queueShutdownInferior();
}
void DebuggerEngine::shutdownSlaveEngine()
{
QTC_CHECK(isAllowedTransition(state(),EngineShutdownRequested));
setState(EngineShutdownRequested);
shutdownEngine();
}
void DebuggerEnginePrivate::doShutdownEngine()
{
QTC_ASSERT(isMasterEngine(), qDebug() << m_engine; return);
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << m_engine << state());
QTC_ASSERT(runTool(), return);
runTool()->startDying();
m_engine->showMessage("CALL: SHUTDOWN ENGINE");
m_engine->shutdownEngine();
}
void DebuggerEngine::notifyEngineShutdownOk()
{
showMessage("NOTE: ENGINE SHUTDOWN OK");
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state());
setState(EngineShutdownOk);
d->queueFinishDebugger();
}
void DebuggerEngine::notifyEngineShutdownFailed()
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{
showMessage("NOTE: ENGINE SHUTDOWN FAILED");
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state());
setState(EngineShutdownFailed);
d->queueFinishDebugger();
}
void DebuggerEnginePrivate::doFinishDebugger()
{
m_engine->showMessage("NOTE: FINISH DEBUGGER");
QTC_ASSERT(state() == DebuggerFinished, qDebug() << m_engine << state());
if (isMasterEngine() && m_runTool)
m_runTool->debuggingFinished();
}
RunControl *DebuggerEnginePrivate::runControl() const
{
DebuggerRunTool *tool = runTool();
return tool ? tool->runControl() : nullptr;
}
void DebuggerEngine::notifyEngineIll()
{
//#ifdef WITH_BENCHMARK
// CALLGRIND_STOP_INSTRUMENTATION;
// CALLGRIND_DUMP_STATS;
//#endif
showMessage("NOTE: ENGINE ILL ******");
runTool()->startDying();
d->m_lastGoodState = d->m_state;
switch (state()) {
case InferiorRunRequested:
case InferiorRunOk:
// The engine does not look overly ill right now, so attempt to
// properly interrupt at least once. If that fails, we are on the
// shutdown path due to d->m_targetState anyways.
setState(InferiorStopRequested, true);
showMessage("ATTEMPT TO INTERRUPT INFERIOR");
interruptInferior();
break;
case InferiorStopRequested:
notifyInferiorStopFailed();
break;
case InferiorStopOk:
showMessage("FORWARDING STATE TO InferiorShutdownFailed");
setState(InferiorShutdownFailed, true);
if (isMasterEngine())
d->queueShutdownEngine();
break;
default:
if (isMasterEngine())
d->queueShutdownEngine();
break;
}
}
void DebuggerEngine::notifyEngineSpontaneousShutdown()
{
#ifdef WITH_BENCHMARK
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
#endif
showMessage("NOTE: ENGINE SPONTANEOUS SHUTDOWN");
setState(EngineShutdownOk, true);
if (isMasterEngine())
d->queueFinishDebugger();
}
void DebuggerEngine::notifyInferiorExited()
{
#ifdef WITH_BENCHMARK
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
#endif
showMessage("NOTE: INFERIOR EXITED");
d->resetLocation();
setState(InferiorShutdownOk);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyDebuggerProcessFinished(int exitCode,
QProcess::ExitStatus exitStatus, const QString &backendName)
{
showMessage(QString("%1 PROCESS FINISHED, status %2, exit code %3")
.arg(backendName).arg(exitStatus).arg(exitCode));
switch (state()) {
case DebuggerFinished:
// Nothing to do.
break;
case EngineShutdownRequested:
case InferiorShutdownRequested:
notifyEngineShutdownOk();
break;
case InferiorRunOk:
// This could either be a real gdb/lldb crash or a quickly exited inferior
// in the terminal adapter. In this case the stub proc will die soon,
// too, so there's no need to act here.
showMessage(QString("The %1 process exited somewhat unexpectedly.").arg(backendName));
notifyEngineSpontaneousShutdown();
break;
default: {
// Initiate shutdown sequence
if (isMasterEngine())
notifyEngineIll();
else
masterEngine()->notifyInferiorIll();
const QString msg = exitStatus == QProcess::CrashExit ?
tr("The %1 process terminated.") :
tr("The %2 process terminated unexpectedly (exit code %1).").arg(exitCode);
AsynchronousMessageBox::critical(tr("Unexpected %1 Exit").arg(backendName),
msg.arg(backendName));
break;
}
}
}
void DebuggerEngine::slaveEngineStateChanged(DebuggerEngine *slaveEngine,
DebuggerState state)
{
Q_UNUSED(slaveEngine);
Q_UNUSED(state);
}
static inline QString msgStateChanged(DebuggerState oldState, DebuggerState newState,
bool forced, bool master)
{
QString result;
QTextStream str(&result);
str << "State changed";
if (forced)
str << " BY FORCE";
str << " from " << DebuggerEngine::stateName(oldState) << '(' << oldState
<< ") to " << DebuggerEngine::stateName(newState) << '(' << newState << ')';
if (master)
str << " [master]";
return result;
}
void DebuggerEngine::setState(DebuggerState state, bool forced)
{
const QString msg = msgStateChanged(d->m_state, state, forced, isMasterEngine());
if (isStateDebugging())
qDebug("%s", qPrintable(msg));
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DebuggerState oldState = d->m_state;
d->m_state = state;
if (!forced && !isAllowedTransition(oldState, state))
qDebug() << "*** UNEXPECTED STATE TRANSITION: " << this << msg;
if (state == EngineRunRequested) {
DebuggerToolTipManager::registerEngine(this);
}
if (state == DebuggerFinished) {
// Give up ownership on claimed breakpoints.
foreach (Breakpoint bp, breakHandler()->engineBreakpoints(this))
bp.notifyBreakpointReleased();
DebuggerToolTipManager::deregisterEngine(this);
d->m_memoryAgents.handleDebuggerFinished();
prepareForRestart();
}
showMessage(msg, LogDebug);
updateViews();
if (isSlaveEngine())
masterEngine()->slaveEngineStateChanged(this, state);
}
void DebuggerEngine::updateViews()
{
// The slave engines are not entitled to change the view. Their wishes
// should be coordinated by their master engine.
Internal::updateState(runTool());
}
bool DebuggerEngine::isSlaveEngine() const
{
return d->m_masterEngine != 0;
}
bool DebuggerEngine::isMasterEngine() const
{
return d->m_masterEngine == 0;
}
void DebuggerEngine::setMasterEngine(DebuggerEngine *masterEngine)
{
d->m_masterEngine = masterEngine;
}
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DebuggerEngine *DebuggerEngine::masterEngine() const
{
return d->m_masterEngine;
}
bool DebuggerEngine::canDisplayTooltip() const
{
return state() == InferiorStopOk;
}
QString DebuggerEngine::toFileInProject(const QUrl &fileUrl)
{
// make sure file finder is properly initialized
const DebuggerRunParameters &rp = runParameters();
d->m_fileFinder.setProjectDirectory(rp.projectSourceDirectory);
d->m_fileFinder.setProjectFiles(rp.projectSourceFiles);
d->m_fileFinder.setAdditionalSearchDirectories(rp.additionalSearchDirectories);
d->m_fileFinder.setSysroot(rp.sysRoot);
return d->m_fileFinder.findFile(fileUrl);
}
void DebuggerEngine::removeBreakpointMarker(const Breakpoint &bp)
{
d->m_disassemblerAgent.removeBreakpointMarker(bp);
}
QString DebuggerEngine::expand(const QString &string) const
{
return runParameters().macroExpander->expand(string);
}
QString DebuggerEngine::nativeStartupCommands() const
{
return expand(QStringList({stringSetting(GdbStartupCommands),
runParameters().additionalStartupCommands}).join('\n'));
}
void DebuggerEngine::updateBreakpointMarker(const Breakpoint &bp)
{
d->m_disassemblerAgent.updateBreakpointMarker(bp);
}
bool DebuggerEngine::debuggerActionsEnabled() const
{
return debuggerActionsEnabled(d->m_state);
}
bool DebuggerEngine::debuggerActionsEnabled(DebuggerState state)
{
switch (state) {
case InferiorSetupRequested:
case InferiorRunOk:
case InferiorUnrunnable:
case InferiorStopOk:
return true;
case InferiorStopRequested:
case InferiorRunRequested:
case InferiorRunFailed:
case InferiorSetupOk:
case DebuggerNotReady:
case EngineSetupRequested:
case EngineSetupOk:
case EngineSetupFailed:
case EngineRunRequested:
case EngineRunFailed:
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case InferiorSetupFailed:
case InferiorStopFailed:
case InferiorShutdownRequested:
case InferiorShutdownOk:
case InferiorShutdownFailed:
case EngineShutdownRequested:
case EngineShutdownOk:
case EngineShutdownFailed:
case DebuggerFinished:
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return false;
}
return false;
}
void DebuggerEngine::notifyInferiorPid(const ProcessHandle &pid)
{
if (d->m_inferiorPid == pid)
return;
d->m_inferiorPid = pid;
if (pid.isValid()) {
runControl()->setApplicationProcessHandle(pid);
showMessage(tr("Taking notice of pid %1").arg(pid.pid()));
DebuggerStartMode sm = runParameters().startMode;
if (sm == StartInternal || sm == StartExternal || sm == AttachExternal)
d->m_inferiorPid.activate();
}
}
qint64 DebuggerEngine::inferiorPid() const
{
return d->m_inferiorPid.pid();
}
bool DebuggerEngine::isReverseDebugging() const
{
return Internal::isReverseDebugging();
}
void DebuggerEngine::showMessage(const QString &msg, int channel, int timeout) const
{
if (DebuggerRunTool *tool = runTool())
tool->showMessage(msg, channel, timeout);
}
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// Called by DebuggerRunControl.
void DebuggerEngine::quitDebugger()
{
showMessage(QString("QUIT DEBUGGER REQUESTED IN STATE %1").arg(state()));
QTC_ASSERT(runTool(), return);
runTool()->startDying();
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switch (state()) {
case InferiorStopOk:
case InferiorStopFailed:
case InferiorUnrunnable:
d->queueShutdownInferior();
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break;
case InferiorRunOk:
d->doInterruptInferior();
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break;
case EngineSetupRequested:
notifyEngineSetupFailed();
break;
case EngineSetupOk:
setState(InferiorSetupRequested);
notifyInferiorSetupFailed();
break;
case EngineRunRequested:
notifyEngineRunFailed();
break;
case EngineShutdownRequested:
case InferiorShutdownRequested:
break;
case EngineRunFailed:
case DebuggerFinished:
case InferiorShutdownOk:
break;
case InferiorSetupRequested:
notifyInferiorSetupFailed();
break;
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default:
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// FIXME: We should disable the actions connected to that.
notifyInferiorIll();
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break;
}
}
void DebuggerEngine::abortDebugger()
{
if (!isDying()) {
// Be friendly the first time. This will change targetState().
showMessage("ABORTING DEBUGGER. FIRST TIME.");
quitDebugger();
} else {
// We already tried. Try harder.
showMessage("ABORTING DEBUGGER. SECOND TIME.");
abortDebuggerProcess();
if (runControl())
runControl()->initiateFinish();
}
}
void DebuggerEngine::requestInterruptInferior()
{
d->doInterruptInferior();
}
void DebuggerEngine::progressPing()
{
int progress = qMin(d->m_progress.progressValue() + 2, 800);
d->m_progress.setProgressValue(progress);
}
RunControl *DebuggerEngine::runControl() const
{
return d->runControl();
}
DebuggerRunTool *DebuggerEngine::runTool() const
{
return d->m_runTool.data();
}
Terminal *DebuggerEngine::terminal() const
{
return &d->m_terminal;
}
void DebuggerEngine::selectWatchData(const QString &)
{
}
void DebuggerEngine::watchPoint(const QPoint &pnt)
{
DebuggerCommand cmd("watchPoint", NeedsFullStop);
cmd.arg("x", pnt.x());
cmd.arg("y", pnt.y());
cmd.callback = [this](const DebuggerResponse &response) {
qulonglong addr = response.data["selected"].toAddress();
if (addr == 0)
showStatusMessage(tr("Could not find a widget."));
// Add the watcher entry nevertheless, as that's the place where
// the user expects visual feedback.
watchHandler()->watchExpression(response.data["expr"].data(), QString(), true);
};
runCommand(cmd);
}
void DebuggerEngine::runCommand(const DebuggerCommand &)
{
// Overridden in the engines that use the interface.
QTC_CHECK(false);
}
void DebuggerEngine::fetchDisassembler(DisassemblerAgent *)
{
}
void DebuggerEngine::activateFrame(int)
{
}
void DebuggerEngine::reloadModules()
{
}
void DebuggerEngine::examineModules()
{
}
void DebuggerEngine::loadSymbols(const QString &)
{
}
void DebuggerEngine::loadAllSymbols()
{
}
void DebuggerEngine::loadSymbolsForStack()
{
}
void DebuggerEngine::requestModuleSymbols(const QString &)
{
}
void DebuggerEngine::requestModuleSections(const QString &)
{
}
void DebuggerEngine::reloadRegisters()
{
}
void DebuggerEngine::reloadSourceFiles()
{
}
void DebuggerEngine::reloadFullStack()
{
}
void DebuggerEngine::loadAdditionalQmlStack()
{
}
void DebuggerEngine::reloadDebuggingHelpers()
{
}
void DebuggerEngine::addOptionPages(QList<IOptionsPage*> *) const
{
}
bool DebuggerEngine::isSynchronous() const
{
return false;
}
QString DebuggerEngine::qtNamespace() const
{
return d->m_qtNamespace;
}
void DebuggerEngine::setQtNamespace(const QString &ns)
{
d->m_qtNamespace = ns;
}
void DebuggerEngine::createSnapshot()
{
}
void DebuggerEngine::updateLocals()
{
watchHandler()->resetValueCache();
doUpdateLocals(UpdateParameters());
}
void DebuggerEngine::updateAll()
{
}
#if 0
// FIXME: Remove explicit use of BreakpointData
if (!bp->engine && acceptsBreakpoint(id)) {
QTC_CHECK(state == BreakpointNew);
// Take ownership of the breakpoint.
bp->engine = this;
}
#endif
void DebuggerEngine::attemptBreakpointSynchronization()
{
showMessage("ATTEMPT BREAKPOINT SYNCHRONIZATION");
if (!stateAcceptsBreakpointChanges()) {
showMessage("BREAKPOINT SYNCHRONIZATION NOT POSSIBLE IN CURRENT STATE");
return;
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}
BreakHandler *handler = breakHandler();
foreach (Breakpoint bp, handler->unclaimedBreakpoints()) {
// Take ownership of the breakpoint. Requests insertion.
if (acceptsBreakpoint(bp)) {
showMessage(QString("TAKING OWNERSHIP OF BREAKPOINT %1 IN STATE %2")
.arg(bp.id().toString()).arg(bp.state()));
bp.setEngine(this);
} else {
showMessage(QString("BREAKPOINT %1 IN STATE %2 IS NOT ACCEPTABLE")
.arg(bp.id().toString()).arg(bp.state()));
}
}
bool done = true;
foreach (Breakpoint bp, handler->engineBreakpoints(this)) {
switch (bp.state()) {
case BreakpointNew:
// Should not happen once claimed.
QTC_CHECK(false);
continue;
case BreakpointInsertRequested:
done = false;
insertBreakpoint(bp);
continue;
case BreakpointChangeRequested:
done = false;
changeBreakpoint(bp);
continue;
case BreakpointRemoveRequested:
done = false;
removeBreakpoint(bp);
continue;
case BreakpointChangeProceeding:
case BreakpointInsertProceeding:
case BreakpointRemoveProceeding:
done = false;
//qDebug() << "BREAKPOINT " << id << " STILL IN PROGRESS, STATE"
// << handler->state(id);
continue;
case BreakpointInserted:
//qDebug() << "BREAKPOINT " << id << " IS GOOD";
continue;
case BreakpointDead:
// Can happen temporarily during Breakpoint destruction.
// BreakpointItem::deleteThis() intentionally lets the event loop run,
// during which an attemptBreakpointSynchronization() might kick in.
continue;
}
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}
if (done)
showMessage("BREAKPOINTS ARE SYNCHRONIZED");
else
showMessage("BREAKPOINTS ARE NOT FULLY SYNCHRONIZED");
}
bool DebuggerEngine::acceptsBreakpoint(Breakpoint bp) const
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{
Q_UNUSED(bp);
return false;
}
void DebuggerEngine::insertBreakpoint(Breakpoint bp)
{
BreakpointState state = bp.state();
QTC_ASSERT(state == BreakpointInsertRequested,
qDebug() << bp.id() << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::removeBreakpoint(Breakpoint bp)
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{
BreakpointState state = bp.state();
QTC_ASSERT(state == BreakpointRemoveRequested,
qDebug() << bp.id() << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::changeBreakpoint(Breakpoint bp)
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{
BreakpointState state = bp.state();
QTC_ASSERT(state == BreakpointChangeRequested,
qDebug() << bp.id() << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::assignValueInDebugger(WatchItem *,
const QString &, const QVariant &)
{
}
void DebuggerEngine::detachDebugger()
{
}
void DebuggerEngine::executeStep()
{
}
void DebuggerEngine::executeStepOut()
{
}
void DebuggerEngine::executeNext()
{
}
void DebuggerEngine::executeStepI()
{
}
void DebuggerEngine::executeNextI()
{
}
void DebuggerEngine::executeReturn()
{
}
void DebuggerEngine::continueInferior()
{
}
void DebuggerEngine::interruptInferior()
{
}
void DebuggerEngine::executeRunToLine(const ContextData &)
{
}
void DebuggerEngine::executeRunToFunction(const QString &)
{
}
void DebuggerEngine::executeJumpToLine(const ContextData &)
{
}
void DebuggerEngine::executeDebuggerCommand(const QString &, DebuggerLanguages)
{
showStatusMessage(tr("This debugger cannot handle user input."));
}
BreakHandler *DebuggerEngine::breakHandler() const
{
return Internal::breakHandler();
}
bool DebuggerEngine::isDying() const
{
return !runTool() || runTool()->isDying();
}
QString DebuggerEngine::msgStopped(const QString &reason)
{
return reason.isEmpty() ? tr("Stopped.") : tr("Stopped: \"%1\".").arg(reason);
}
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QString DebuggerEngine::msgStoppedBySignal(const QString &meaning,
const QString &name)
{
return tr("Stopped: %1 (Signal %2).").arg(meaning, name);
}
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QString DebuggerEngine::msgStoppedByException(const QString &description,
const QString &threadId)
{
return tr("Stopped in thread %1 by: %2.").arg(threadId, description);
}
QString DebuggerEngine::msgInterrupted()
{
return tr("Interrupted.");
}
bool DebuggerEngine::showStoppedBySignalMessageBox(QString meaning, QString name)
{
if (d->m_alertBox)
return false;
if (name.isEmpty())
name = ' ' + tr("<Unknown>", "name") + ' ';
if (meaning.isEmpty())
meaning = ' ' + tr("<Unknown>", "meaning") + ' ';
const QString msg = tr("<p>The inferior stopped because it received a "
"signal from the operating system.<p>"
"<table><tr><td>Signal name : </td><td>%1</td></tr>"
"<tr><td>Signal meaning : </td><td>%2</td></tr></table>")
.arg(name, meaning);
d->m_alertBox = AsynchronousMessageBox::information(tr("Signal Received"), msg);
return true;
}
void DebuggerEngine::showStoppedByExceptionMessageBox(const QString &description)
{
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const QString msg =
tr("<p>The inferior stopped because it triggered an exception.<p>%1").
arg(description);
AsynchronousMessageBox::information(tr("Exception Triggered"), msg);
}
void DebuggerEngine::openMemoryView(const MemoryViewSetupData &data)
{
d->m_memoryAgents.createBinEditor(data, this);
}
void DebuggerEngine::updateMemoryViews()
{
d->m_memoryAgents.updateContents();
}
void DebuggerEngine::openDisassemblerView(const Location &location)
{
DisassemblerAgent *agent = new DisassemblerAgent(this);
agent->setLocation(location);
}
bool DebuggerEngine::isStateDebugging() const
{
return d->m_isStateDebugging;
}
void DebuggerEngine::setStateDebugging(bool on)
{
d->m_isStateDebugging = on;
}
void DebuggerEngine::validateExecutable()
{
DebuggerRunParameters *sp = &runParameters();
if (sp->skipExecutableValidation)
return;
if (!sp->isCppDebugging)
return;
QString symbolFile = sp->symbolFile;
if (symbolFile.isEmpty())
symbolFile = sp->inferior.executable;
if (symbolFile.isEmpty())
return;
const bool warnOnRelease = boolSetting(WarnOnReleaseBuilds);
bool warnOnInappropriateDebugger = false;
QString detailedWarning;
switch (sp->toolChainAbi.binaryFormat()) {
case Abi::PEFormat: {
QString preferredDebugger;
if (sp->toolChainAbi.osFlavor() == Abi::WindowsMSysFlavor) {
if (sp->cppEngineType == CdbEngineType)
preferredDebugger = "GDB";
} else if (sp->cppEngineType != CdbEngineType) {
// osFlavor() is MSVC, so the recommended debugger is CDB
preferredDebugger = "CDB";
}
if (!preferredDebugger.isEmpty()) {
warnOnInappropriateDebugger = true;
detailedWarning = tr(
"The inferior is in the Portable Executable format.\n"
"Selecting %1 as debugger would improve the debugging "
"experience for this binary format.").arg(preferredDebugger);
break;
}
if (warnOnRelease && sp->cppEngineType == CdbEngineType) {
if (!symbolFile.endsWith(".exe", Qt::CaseInsensitive))
symbolFile.append(".exe");
QString errorMessage;
QStringList rc;
if (getPDBFiles(symbolFile, &rc, &errorMessage) && !rc.isEmpty())
return;
if (!errorMessage.isEmpty()) {
detailedWarning.append('\n');
detailedWarning.append(errorMessage);
}
} else {
return;
}
break;
}
case Abi::ElfFormat: {
if (sp->cppEngineType == CdbEngineType) {
warnOnInappropriateDebugger = true;
detailedWarning = tr(
"The inferior is in the ELF format.\n"
"Selecting GDB or LLDB as debugger would improve the debugging "
"experience for this binary format.");
break;
}
Utils::ElfReader reader(symbolFile);
Utils::ElfData elfData = reader.readHeaders();
QString error = reader.errorString();
Internal::showMessage("EXAMINING " + symbolFile, LogDebug);
QByteArray msg = "ELF SECTIONS: ";
static const QList<QByteArray> interesting = {
".debug_info",
".debug_abbrev",
".debug_line",
".debug_str",
".debug_loc",
".debug_range",
".gdb_index",
".note.gnu.build-id",
".gnu.hash",
".gnu_debuglink"
};
QSet<QByteArray> seen;
foreach (const Utils::ElfSectionHeader &header, elfData.sectionHeaders) {
msg.append(header.name);
msg.append(' ');
if (interesting.contains(header.name))
seen.insert(header.name);
}
Internal::showMessage(QString::fromUtf8(msg), LogDebug);
if (!error.isEmpty()) {
Internal::showMessage("ERROR WHILE READING ELF SECTIONS: " + error, LogDebug);
return;
}
if (elfData.sectionHeaders.isEmpty()) {
Internal::showMessage("NO SECTION HEADERS FOUND. IS THIS AN EXECUTABLE?", LogDebug);
return;
}
// Note: .note.gnu.build-id also appears in regular release builds.
// bool hasBuildId = elfData.indexOf(".note.gnu.build-id") >= 0;
bool hasEmbeddedInfo = elfData.indexOf(".debug_info") >= 0;
bool hasLink = elfData.indexOf(".gnu_debuglink") >= 0;
if (hasEmbeddedInfo) {
QSharedPointer<GlobalDebuggerOptions> options = Internal::globalDebuggerOptions();
SourcePathRegExpMap globalRegExpSourceMap;
globalRegExpSourceMap.reserve(options->sourcePathRegExpMap.size());
foreach (auto entry, options->sourcePathRegExpMap) {
const QString expanded = Utils::globalMacroExpander()->expand(entry.second);
if (!expanded.isEmpty())
globalRegExpSourceMap.push_back(qMakePair(entry.first, expanded));
}
if (globalRegExpSourceMap.isEmpty())
return;
if (QSharedPointer<Utils::ElfMapper> mapper = reader.readSection(".debug_str")) {
const char *str = mapper->start;
const char *limit = str + mapper->fdlen;
bool found = false;
while (str < limit) {
const QString string = QString::fromUtf8(str);
for (auto itExp = globalRegExpSourceMap.begin(), itEnd = globalRegExpSourceMap.end();
itExp != itEnd;
++itExp) {
QRegExp exp = itExp->first;
int index = exp.indexIn(string);
if (index != -1) {
sp->sourcePathMap.insert(string.left(index) + exp.cap(1), itExp->second);
found = true;
break;
}
}
if (found)
break;
const int len = int(strlen(str));
if (len == 0)
break;
str += len + 1;
}
}
}
if (hasEmbeddedInfo || hasLink)
return;
foreach (const QByteArray &name, interesting) {
const QString found = seen.contains(name) ? tr("Found.") : tr("Not found.");
detailedWarning.append('\n' + tr("Section %1: %2").arg(QString::fromUtf8(name)).arg(found));
}
break;
}
default:
return;
}
if (warnOnInappropriateDebugger) {
AsynchronousMessageBox::information(tr("Warning"),
tr("The selected debugger may be inappropriate for the inferior.\n"
"Examining symbols and setting breakpoints by file name and line number "
"may fail.\n")
+ '\n' + detailedWarning);
} else if (warnOnRelease) {
AsynchronousMessageBox::information(tr("Warning"),
tr("This does not seem to be a \"Debug\" build.\n"
"Setting breakpoints by file name and line number may fail.")
+ '\n' + detailedWarning);
}
}
void DebuggerEngine::updateLocalsView(const GdbMi &all)
{
WatchHandler *handler = watchHandler();
const GdbMi typeInfo = all["typeinfo"];
handler->recordTypeInfo(typeInfo);
const GdbMi data = all["data"];
handler->insertItems(data);
const GdbMi ns = all["qtnamespace"];
if (ns.isValid()) {
setQtNamespace(ns.data());
showMessage("FOUND NAMESPACED QT: " + ns.data());
}
static int count = 0;
showMessage(QString("<Rebuild Watchmodel %1 @ %2 >")
.arg(++count).arg(LogWindow::logTimeStamp()), LogMiscInput);
showStatusMessage(tr("Finished retrieving data"), 400);
DebuggerToolTipManager::updateEngine(this);
const bool partial = all["partial"].toInt();
if (!partial)
updateMemoryViews();
}
bool DebuggerEngine::canHandleToolTip(const DebuggerToolTipContext &context) const
{
return state() == InferiorStopOk && context.isCppEditor;
}
void DebuggerEngine::updateItem(const QString &iname)
{
if (d->m_lookupRequests.contains(iname)) {
showMessage(QString("IGNORING REPEATED REQUEST TO EXPAND " + iname));
WatchHandler *handler = watchHandler();
WatchItem *item = handler->findItem(iname);
QTC_CHECK(item);
WatchModelBase *model = handler->model();
QTC_CHECK(model);
if (item && !model->hasChildren(model->indexForItem(item))) {
handler->notifyUpdateStarted(UpdateParameters(iname));
item->setValue(decodeData({}, "notaccessible"));
item->setHasChildren(false);
item->outdated = false;
item->update();
handler->notifyUpdateFinished();
return;
}
// We could legitimately end up here after expanding + closing + re-expaning an item.
}
d->m_lookupRequests.insert(iname);
UpdateParameters params;
params.partialVariable = iname;
doUpdateLocals(params);
}
void DebuggerEngine::updateWatchData(const QString &iname)
{
// This is used in cases where re-evaluation is ok for the same iname
// e.g. when changing the expression in a watcher.
UpdateParameters params;
params.partialVariable = iname;
doUpdateLocals(params);
}
void DebuggerEngine::expandItem(const QString &iname)
{
updateItem(iname);
}
void DebuggerEngine::checkState(DebuggerState state, const char *file, int line)
{
const DebuggerState current = d->m_state;
if (current == state)
return;
QString msg = QString("UNEXPECTED STATE: %1 WANTED: %2 IN %3:%4")
.arg(stateName(current)).arg(stateName(state)).arg(QLatin1String(file)).arg(line);
showMessage(msg, LogError);
qDebug("%s", qPrintable(msg));
}
bool DebuggerEngine::isNativeMixedEnabled() const
{
if (DebuggerRunTool *rt = runTool()) {
const DebuggerRunParameters &runParams = rt->runParameters();
return runParams.nativeMixedEnabled && runParams.isQmlDebugging;
}
return false;
}
bool DebuggerEngine::isNativeMixedActive() const
{
return isNativeMixedEnabled(); //&& boolSetting(OperateNativeMixed);
}
bool DebuggerEngine::isNativeMixedActiveFrame() const
{
if (!isNativeMixedActive())
return false;
if (stackHandler()->frames().isEmpty())
return false;
StackFrame frame = stackHandler()->frameAt(0);
return frame.language == QmlLanguage;
}
} // namespace Internal
} // namespace Debugger
#include "debuggerengine.moc"