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qt-creator/src/plugins/cmakeprojectmanager/cmakebuildsystem.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "builddirparameters.h"
#include "cmakebuildtarget.h"
#include "cmakeprojectnodes.h"
#include "fileapireader.h"
#include <projectexplorer/buildconfiguration.h>
#include <projectexplorer/buildsystem.h>
#include <utils/fileutils.h>
#include <utils/futuresynchronizer.h>
#include <utils/temporarydirectory.h>
namespace CppEditor { class CppProjectUpdater; }
namespace ProjectExplorer {
class ExtraCompiler;
class FolderNode;
}
namespace CMakeProjectManager {
class CMakeBuildConfiguration;
class CMakeProject;
namespace Internal {
// --------------------------------------------------------------------
// CMakeBuildSystem:
// --------------------------------------------------------------------
class CMakeBuildSystem final : public ProjectExplorer::BuildSystem
{
Q_OBJECT
public:
explicit CMakeBuildSystem(CMakeBuildConfiguration *bc);
~CMakeBuildSystem() final;
void triggerParsing() final;
bool supportsAction(ProjectExplorer::Node *context,
ProjectExplorer::ProjectAction action,
const ProjectExplorer::Node *node) const final;
bool addFiles(ProjectExplorer::Node *context,
const Utils::FilePaths &filePaths, Utils::FilePaths *) final;
Utils::FilePaths filesGeneratedFrom(const Utils::FilePath &sourceFile) const final;
QString name() const final { return QLatin1String("cmake"); }
// Actions:
void runCMake();
void runCMakeAndScanProjectTree();
void runCMakeWithExtraArguments();
void stopCMakeRun();
bool persistCMakeState();
void clearCMakeCache();
// Context menu actions:
void buildCMakeTarget(const QString &buildTarget);
// Queries:
const QList<ProjectExplorer::BuildTargetInfo> appTargets() const;
QStringList buildTargetTitles() const;
const QList<CMakeBuildTarget> &buildTargets() const;
ProjectExplorer::DeploymentData deploymentData() const;
CMakeBuildConfiguration *cmakeBuildConfiguration() const;
QList<ProjectExplorer::TestCaseInfo> const testcasesInfo() const final;
Utils::CommandLine commandLineForTests(const QList<QString> &tests,
const QStringList &options) const final;
// Generic CMake helper functions:
static CMakeConfig parseCMakeCacheDotTxt(const Utils::FilePath &cacheFile,
QString *errorMessage);
static bool filteredOutTarget(const CMakeBuildTarget &target);
bool isMultiConfig() const;
void setIsMultiConfig(bool isMultiConfig);
bool isMultiConfigReader() const;
bool usesAllCapsTargets() const;
CMakeProject *project() const;
QString cmakeBuildType() const;
void setCMakeBuildType(const QString &cmakeBuildType, bool quiet = false);
ProjectExplorer::BuildConfiguration::BuildType buildType() const;
CMakeConfig configurationFromCMake() const;
CMakeConfig configurationChanges() const;
QStringList configurationChangesArguments(bool initialParameters = false) const;
QStringList initialCMakeArguments() const;
CMakeConfig initialCMakeConfiguration() const;
QStringList additionalCMakeArguments() const;
void setAdditionalCMakeArguments(const QStringList &args);
void filterConfigArgumentsFromAdditionalCMakeArguments();
void setConfigurationFromCMake(const CMakeConfig &config);
void setConfigurationChanges(const CMakeConfig &config);
void setInitialCMakeArguments(const QStringList &args);
QString error() const;
QString warning() const;
signals:
void configurationCleared();
void configurationChanged(const CMakeConfig &config);
void errorOccurred(const QString &message);
void warningOccurred(const QString &message);
private:
enum ForceEnabledChanged { False, True };
void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
void setError(const QString &message);
void setWarning(const QString &message);
// Actually ask for parsing:
enum ReparseParameters {
REPARSE_DEFAULT = 0, // Nothing special:-)
REPARSE_FORCE_CMAKE_RUN
= (1 << 0), // Force cmake to run, apply extraCMakeArguments if non-empty
REPARSE_FORCE_INITIAL_CONFIGURATION
= (1 << 1), // Force initial configuration arguments to cmake
REPARSE_FORCE_EXTRA_CONFIGURATION = (1 << 2), // Force extra configuration arguments to cmake
REPARSE_URGENT = (1 << 3), // Do not delay the parser run by 1s
};
QString reparseParametersString(int reparseFlags);
void setParametersAndRequestParse(const BuildDirParameters &parameters,
const int reparseParameters);
bool mustApplyConfigurationChangesArguments(const BuildDirParameters &parameters) const;
// State handling:
// Parser states:
void handleParsingSuccess();
void handleParsingError();
// Treescanner states:
void handleTreeScanningFinished();
// Combining Treescanner and Parser states:
void combineScanAndParse(bool restoredFromBackup);
void checkAndReportError(QString &errorMessage);
void updateCMakeConfiguration(QString &errorMessage);
void updateProjectData();
void updateFallbackProjectData();
QList<ProjectExplorer::ExtraCompiler *> findExtraCompilers();
void updateQmlJSCodeModel(const QStringList &extraHeaderPaths,
const QList<QByteArray> &moduleMappings);
void updateInitialCMakeExpandableVars();
void updateFileSystemNodes();
void handleParsingSucceeded(bool restoredFromBackup);
void handleParsingFailed(const QString &msg);
void wireUpConnections();
Utils::FilePath buildDirectory(const BuildDirParameters &parameters);
void stopParsingAndClearState();
void becameDirty();
void updateReparseParameters(const int parameters);
int takeReparseParameters();
void runCTest();
ProjectExplorer::TreeScanner m_treeScanner;
std::shared_ptr<ProjectExplorer::FolderNode> m_allFiles;
QHash<QString, bool> m_mimeBinaryCache;
bool m_waitingForParse = false;
bool m_combinedScanAndParseResult = false;
bool m_isMultiConfig = false;
ParseGuard m_currentGuard;
CppEditor::CppProjectUpdater *m_cppCodeModelUpdater = nullptr;
QList<ProjectExplorer::ExtraCompiler *> m_extraCompilers;
QList<CMakeBuildTarget> m_buildTargets;
// Parsing state:
BuildDirParameters m_parameters;
int m_reparseParameters = REPARSE_DEFAULT;
FileApiReader m_reader;
mutable bool m_isHandlingError = false;
// CTest integration
Utils::FilePath m_ctestPath;
QList<ProjectExplorer::TestCaseInfo> m_testNames;
Utils::FutureSynchronizer m_futureSynchronizer;
CMakeConfig m_configurationFromCMake;
CMakeConfig m_configurationChanges;
QString m_error;
QString m_warning;
};
} // namespace Internal
} // namespace CMakeProjectManager