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qt-creator/src/plugins/glsleditor/glsleditorconstants.h

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/**************************************************************************
**
** This file is part of Qt Creator
**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
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** Contact: Nokia Corporation (info@qt.nokia.com)
**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
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** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef GLSLEDITOR_CONSTANTS_H
#define GLSLEDITOR_CONSTANTS_H
#include <QtCore/QtGlobal>
namespace GLSLEditor {
namespace Constants {
// menus
const char * const M_CONTEXT = "GLSL Editor.ContextMenu";
const char * const M_TOOLS_GLSL = "GLSLEditor.Tools.Menu";
const char * const SEPARATOR1 = "GLSLEditor.Separator1";
const char * const SEPARATOR2 = "GLSLEditor.Separator2";
const char * const M_REFACTORING_MENU_INSERTION_POINT = "GLSLEditor.RefactorGroup";
const char * const C_GLSLEDITOR_ID = "GLSLEditor.GLSLEditor";
const char * const C_GLSLEDITOR_DISPLAY_NAME = QT_TRANSLATE_NOOP("OpenWith::Editors", "GLSL Editor");
const char * const GLSL_MIMETYPE = "application/x-glsl";
const char * const GLSL_MIMETYPE_VERT = "text/x-glsl-vert";
const char * const GLSL_MIMETYPE_FRAG = "text/x-glsl-frag";
const char * const GLSL_MIMETYPE_VERT_ES = "text/x-glsl-es-vert";
const char * const GLSL_MIMETYPE_FRAG_ES = "text/x-glsl-es-frag";
const char * const WIZARD_CATEGORY_GLSL = "U.GLSL";
const char * const WIZARD_TR_CATEGORY_GLSL = QT_TRANSLATE_NOOP("GLSLEditor", "GLSL");
} // namespace Constants
} // namespace GLSLEditor
#endif // GLSLEDITOR_CONSTANTS_H