Debugger: Decouple combined engine rampdown further

There are apparently uses where one still want to have a fully
functional C++ engine even when QML is already done.

Task-number: QTCREATORBUG-21857
Change-Id: I5dfd80e5ff02dcc3e5e2d6b5913a75af071f53d3
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This commit is contained in:
hjk
2019-01-25 10:50:54 +01:00
parent fd5916ae23
commit 3fdb5f53e3

View File

@@ -2526,8 +2526,6 @@ bool DebuggerEngine::isNativeMixedActiveFrame() const
void DebuggerEngine::startDying() const
{
d->m_isDying = true;
if (DebuggerEngine *other = d->m_companionEngine)
other->d->m_isDying = true;
}
QString DebuggerEngine::runId() const