forked from qt-creator/qt-creator
Doc: Update Creating UIs for MCUs page
Removed the references to 3D design tools (Blender, Maya) and 3D UI design assets as the 3D view is not supported for developing MCU projects. Task-number: QDS-11231 Change-Id: Idfd2f2d5c513836aba802a7cfed8f8b66b3369f5 Reviewed-by: Yasser Grimes <yasser.grimes@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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\title Creating UIs for MCUs
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\title Creating UIs for MCUs
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As a technical artist or a designer, you can use specialized UI design tools,
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As a technical artist or a designer, you can use specialized UI design tools,
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such as Adobe Photoshop, Sketch, Figma, Blender, or Maya, to create the
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such as Adobe Photoshop, Sketch, or Figma, to create the original UI design
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original UI design files for your MCU application. After the initial design
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files for your MCU application. After the initial design work, export your
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work, export your design from the design tools, and import your 2D and 3D UI
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design from the design tools, and import your 2D UI design assets into \QDS,
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design assets into \QDS, which can convert them into code for developers.
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which can convert them into code for developers. For more information on
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For more information on managing the original assets created with
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managing the original assets created with specialized UI design tools, see
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specialized UI design tools, see \l {Asset Creation with Other Tools}.
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\l {Asset Creation with Other Tools}.
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Once your UI design assets are in \QDS, use it to \l {Wireframing} {wireframe}
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Once your UI design assets are in \QDS, use it to \l {Wireframing} {wireframe}
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your MCU application, to visualize its structure. To modify the look and feel
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your MCU application, to visualize its structure. To modify the look and feel
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