forked from qt-creator/qt-creator
QmlDesigner: Fix texture source path for newly created textures
Fixes: QDS-8448 Change-Id: Ibaf51444f2dff8d3de95edd4c8afbc7bc2cd2241 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
This commit is contained in:
committed by
Tim Jenssen
parent
0e0a196b7f
commit
fb24f791b8
@@ -43,10 +43,8 @@ Rectangle {
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}
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ToolTip {
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property bool hasSource: textureSource.slice(-1) !== "/"
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visible: mouseArea.containsMouse
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text: hasSource ? textureSource : qsTr("Texture has no source image.")
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text: textureSource ? textureSource : qsTr("Texture has no source image.")
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delay: 1000
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}
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@@ -1731,6 +1731,13 @@ bool validateEffect(const QString &effectPath)
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return true;
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}
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Utils::FilePath getImagesDefaultDirectory()
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{
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return Utils::FilePath::fromString(
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getAssetDefaultDirectory(
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"images", QmlDesignerPlugin::instance()->documentManager().currentProjectDirPath().toString()));
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}
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} // namespace ModelNodeOperations
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} //QmlDesigner
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@@ -125,6 +125,8 @@ QString getEffectIcon(const QString &effectPath);
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bool useLayerEffect();
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bool validateEffect(const QString &effectPath);
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Utils::FilePath getImagesDefaultDirectory();
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// ModelNodePreviewImageOperations
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QVariant previewImageDataForGenericNode(const ModelNode &modelNode);
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QVariant previewImageDataForImageNode(const ModelNode &modelNode);
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@@ -4,6 +4,7 @@
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#include "createtexture.h"
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#include "abstractview.h"
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#include "documentmanager.h"
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#include "modelnodeoperations.h"
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#include "nodelistproperty.h"
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#include "nodemetainfo.h"
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@@ -41,7 +42,8 @@ void CreateTexture::execute(const QString &filePath, AddTextureMode mode, int sc
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bool CreateTexture::addFileToProject(const QString &filePath)
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{
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AddFilesResult result = ModelNodeOperations::addImageToProject({filePath}, "images", false);
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AddFilesResult result = ModelNodeOperations::addImageToProject(
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{filePath}, ModelNodeOperations::getImagesDefaultDirectory().toString(), false);
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if (result.status() == AddFilesResult::Failed) {
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Core::AsynchronousMessageBox::warning(QObject::tr("Failed to Add Texture"),
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@@ -63,12 +65,16 @@ ModelNode CreateTexture::createTextureFromImage(const QString &assetPath, AddTex
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NodeMetaInfo metaInfo = m_view->model()->qtQuick3DTextureMetaInfo();
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QString sourceVal = QLatin1String("images/%1").arg(assetPath.split('/').last());
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Utils::FilePath imagePath = ModelNodeOperations::getImagesDefaultDirectory()
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.pathAppended(Utils::FilePath::fromString(assetPath).fileName());
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QString sourceVal = imagePath.relativePathFrom(
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QmlDesigner::DocumentManager::currentFilePath()).toString();
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ModelNode newTexNode = m_view->getTextureDefaultInstance(sourceVal);
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if (!newTexNode.isValid()) {
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newTexNode = m_view->createModelNode("QtQuick3D.Texture",
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metaInfo.majorVersion(),
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metaInfo.minorVersion());
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metaInfo.majorVersion(),
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metaInfo.minorVersion());
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newTexNode.validId();
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VariantProperty sourceProp = newTexNode.variantProperty("source");
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sourceProp.setValue(sourceVal);
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@@ -34,7 +34,12 @@ QVariant MaterialBrowserTexturesModel::data(const QModelIndex &index, int role)
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QByteArray roleName = roleNames().value(role);
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if (roleName == "textureSource") {
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QString source = m_textureList.at(index.row()).variantProperty("source").value().toString();
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return QVariant(DocumentManager::currentResourcePath().path() + '/' + source);
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if (source.isEmpty())
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return {};
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if (Utils::FilePath::fromString(source).isAbsolutePath())
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return QVariant(source);
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return QVariant(QmlDesignerPlugin::instance()->documentManager().currentDesignDocument()
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->fileName().absolutePath().pathAppended(source).cleanPath().toString());
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}
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if (roleName == "textureVisible")
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@@ -450,87 +450,9 @@ void MaterialBrowserView::customNotification(const AbstractView *view,
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applyTextureToModel3D(nodeList.at(0), nodeList.at(1));
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} else if (identifier == "apply_texture_to_material") {
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applyTextureToMaterial({nodeList.at(0)}, nodeList.at(1));
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} else if (identifier == "add_textures") {
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if (data.size() != 4) {
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qWarning() << "Wrong number of arguments passed to add_textures: " << data.size();
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return;
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}
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QByteArray identifier = data.at(0).toByteArray();
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QStringList filePaths = data.at(1).toStringList();
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AddTextureMode mode = data.at(2).value<AddTextureMode>();
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bool addToProject = data.at(3).toBool();
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executeInTransaction(identifier, [&] {
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addTextures(filePaths, mode, addToProject);
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});
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} else if (identifier == "add_texture") {
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if (data.size() != 4) {
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qWarning() << "Wrong number of arguments passed to add_texture: " << data.size();
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return;
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}
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QByteArray identifier = data.at(0).toByteArray();
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QString filePath = data.at(1).toString();
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AddTextureMode mode = data.at(2).value<AddTextureMode>();
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bool addToProject = data.at(3).toBool();
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executeInTransaction(identifier, [&] {
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addOneTexture(filePath, mode, addToProject);
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});
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}
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}
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void MaterialBrowserView::addOneTexture(const QString &texPath, AddTextureMode mode, bool addToProject)
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{
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if (addToProject) {
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// copy image to project
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AddFilesResult result = ModelNodeOperations::addImageToProject({texPath}, "images", false);
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if (result.status() == AddFilesResult::Failed) {
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Core::AsynchronousMessageBox::warning(tr("Failed to Add Texture"),
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tr("Could not add %1 to project.").arg(texPath));
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return;
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}
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}
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if (mode == AddTextureMode::Image)
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return;
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// create a texture from the image
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ModelNode matLib = materialLibraryNode();
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if (!matLib.isValid())
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return;
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NodeMetaInfo metaInfo = model()->metaInfo("QtQuick3D.Texture");
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QString sourceVal = QLatin1String("images/%1").arg(texPath.split('/').last());
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ModelNode texNode = getTextureDefaultInstance(sourceVal);
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if (!texNode.isValid()) {
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texNode = createModelNode("QtQuick3D.Texture", metaInfo.majorVersion(),
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metaInfo.minorVersion());
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texNode.validId();
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VariantProperty sourceProp = texNode.variantProperty("source");
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sourceProp.setValue(sourceVal);
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matLib.defaultNodeListProperty().reparentHere(texNode);
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}
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// assign the texture as scene environment's light probe
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if (mode == AddTextureMode::LightProbe && m_sceneId != -1) {
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QmlObjectNode sceneEnv = resolveSceneEnv();
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if (sceneEnv.isValid()) {
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sceneEnv.setBindingProperty("lightProbe", texNode.id());
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sceneEnv.setVariantProperty("backgroundMode",
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QVariant::fromValue(Enumeration("SceneEnvironment",
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"SkyBox")));
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}
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}
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QTimer::singleShot(0, this, [this, texNode]() {
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if (model() && texNode.isValid())
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emitCustomNotification("selected_texture_changed", {texNode});
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});
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}
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void MaterialBrowserView::active3DSceneChanged(qint32 sceneId)
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{
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m_sceneId = sceneId;
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@@ -559,12 +481,6 @@ ModelNode MaterialBrowserView::resolveSceneEnv()
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return activeSceneEnv;
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}
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void MaterialBrowserView::addTextures(const QStringList &filePaths, AddTextureMode mode, bool addToProject)
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{
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for (const QString &texPath : filePaths)
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addOneTexture(texPath, mode, addToProject);
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}
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void MaterialBrowserView::instancesCompleted(const QVector<ModelNode> &completedNodeList)
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{
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for (const ModelNode &node : completedNodeList) {
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@@ -69,9 +69,6 @@ private:
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void requestPreviews();
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ModelNode resolveSceneEnv();
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void addOneTexture(const QString &filePath, AddTextureMode mode, bool addToProject);
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void addTextures(const QStringList &texturePaths, AddTextureMode mode, bool addToProject);
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AsynchronousImageCache &m_imageCache;
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QPointer<MaterialBrowserWidget> m_widget;
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QList<ModelNode> m_selectedModels; // selected 3D model nodes
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