forked from qt-creator/qt-creator
		
	We should enable the 3d edit mode only, if there is QtQuick3D import. Additionally there should also be an option in the UI. Change-Id: I2010f2cdd6546c63a2263b8ee02480d4f13177c2 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
		
			
				
	
	
		
			174 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /****************************************************************************
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| **
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| ** Copyright (C) 2016 The Qt Company Ltd.
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| ** Contact: https://www.qt.io/licensing/
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| **
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| ** This file is part of Qt Creator.
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| **
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| ** Commercial License Usage
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| ** Licensees holding valid commercial Qt licenses may use this file in
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| ** accordance with the commercial license agreement provided with the
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| ** Software or, alternatively, in accordance with the terms contained in
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| ** a written agreement between you and The Qt Company. For licensing terms
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| ** and conditions see https://www.qt.io/terms-conditions. For further
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| ** information use the contact form at https://www.qt.io/contact-us.
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| **
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| ** GNU General Public License Usage
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| ** Alternatively, this file may be used under the terms of the GNU
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| ** General Public License version 3 as published by the Free Software
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| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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| ** included in the packaging of this file. Please review the following
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| ** information to ensure the GNU General Public License requirements will
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| ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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| **
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| ****************************************************************************/
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| 
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| #include "qt5nodeinstanceserver.h"
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| 
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| #include <QSurfaceFormat>
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| 
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| #include <QQmlFileSelector>
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| 
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| #include <QQuickItem>
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| #include <QQuickView>
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| 
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| #include <designersupportdelegate.h>
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| #include <addimportcontainer.h>
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| #include <createscenecommand.h>
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| #include <reparentinstancescommand.h>
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| 
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| #include <QDebug>
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| #include <QOpenGLContext>
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| 
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| namespace QmlDesigner {
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| 
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| Qt5NodeInstanceServer::Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient)
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|     : NodeInstanceServer(nodeInstanceClient)
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| {
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|     DesignerSupport::activateDesignerMode();
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| }
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| 
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| Qt5NodeInstanceServer::~Qt5NodeInstanceServer()
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| {
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|     delete quickView();
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| }
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| 
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| QQuickView *Qt5NodeInstanceServer::quickView() const
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| {
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|     return m_quickView.data();
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| }
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| 
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| void Qt5NodeInstanceServer::initializeView()
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| {
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|     Q_ASSERT(!quickView());
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| 
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|     m_quickView = new QQuickView;
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| 
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|     QSurfaceFormat surfaceFormat = m_quickView->requestedFormat();
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|     surfaceFormat.setVersion(4, 1);
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|     surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
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|     m_quickView->setFormat(surfaceFormat);
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| 
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|     DesignerSupport::createOpenGLContext(m_quickView.data());
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| 
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|     if (qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_MODE")
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|         && QCoreApplication::arguments().at(2) == "editormode") {
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|         /* In '3d editormode' we do not use the DesignerWindowManager
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|          * and since we do not show the QQuickView we have to manually create the OpenGL context */
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|         auto context = new QOpenGLContext(m_quickView);
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|         context->setFormat(surfaceFormat);
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|         context->create();
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|         if (!context->makeCurrent(m_quickView))
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|             qWarning("QOpenGLContext: makeCurrent() failed...");
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|     }
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| 
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|     if (qEnvironmentVariableIsSet("QML_FILE_SELECTORS")) {
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|         QQmlFileSelector *fileSelector = new QQmlFileSelector(engine(), engine());
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|         QStringList customSelectors = QString::fromUtf8(qgetenv("QML_FILE_SELECTORS")).split(",");
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|         fileSelector->setExtraSelectors(customSelectors);
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|     }
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| }
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| 
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| QQmlView *Qt5NodeInstanceServer::declarativeView() const
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| {
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|     return nullptr;
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| }
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| 
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| QQmlEngine *Qt5NodeInstanceServer::engine() const
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| {
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|     if (quickView())
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|         return quickView()->engine();
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| 
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|     return nullptr;
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| }
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| 
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| void Qt5NodeInstanceServer::resizeCanvasSizeToRootItemSize()
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| {
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| }
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| 
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| void Qt5NodeInstanceServer::resetAllItems()
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| {
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|     foreach (QQuickItem *item, allItems())
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|         DesignerSupport::resetDirty(item);
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| }
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| 
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| void Qt5NodeInstanceServer::setupScene(const CreateSceneCommand &command)
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| {
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| 
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|     setupMockupTypes(command.mockupTypes());
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|     setupFileUrl(command.fileUrl());
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|     setupImports(command.imports());
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|     setupDummyData(command.fileUrl());
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| 
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|     setupInstances(command);
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|     quickView()->resize(rootNodeInstance().boundingRect().size().toSize());
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| }
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| 
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| QList<QQuickItem*> subItems(QQuickItem *parentItem)
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| {
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|     QList<QQuickItem*> itemList;
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|     itemList.append(parentItem->childItems());
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| 
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|     foreach (QQuickItem *childItem, parentItem->childItems())
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|         itemList.append(subItems(childItem));
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| 
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|     return itemList;
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| }
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| 
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| QList<QQuickItem*> Qt5NodeInstanceServer::allItems() const
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| {
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|     if (rootNodeInstance().isValid())
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|         return rootNodeInstance().allItemsRecursive();
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| 
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|     return QList<QQuickItem*>();
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| }
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| 
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| void Qt5NodeInstanceServer::refreshBindings()
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| {
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|     DesignerSupport::refreshExpressions(context());
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| }
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| 
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| DesignerSupport *Qt5NodeInstanceServer::designerSupport()
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| {
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|     return &m_designerSupport;
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| }
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| 
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| void Qt5NodeInstanceServer::createScene(const CreateSceneCommand &command)
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| {
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|     NodeInstanceServer::createScene(command);
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| }
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| 
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| void Qt5NodeInstanceServer::clearScene(const ClearSceneCommand &command)
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| {
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|     NodeInstanceServer::clearScene(command);
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| }
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| 
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| void Qt5NodeInstanceServer::reparentInstances(const ReparentInstancesCommand &command)
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| {
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|     NodeInstanceServer::reparentInstances(command.reparentInstances());
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|     startRenderTimer();
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| }
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| 
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| 
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| } // QmlDesigner
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