Merge pull request #14675 from JosJuice/game-ini-gbihf-texcache

GameSettings: Remove SafeTextureCacheColorSamples from gbihf
This commit is contained in:
Scott Mansell
2026-07-15 17:01:46 +12:00
committed by GitHub
-3
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@@ -6,6 +6,3 @@ DSPHLE = False
[DSP]
# Make sure we get DSP LLE recompiler and not DSP LLE interpreter, for performance.
EnableJIT = True
[Video_Settings]
# Fixes old frames being shown when a game only updates a small part of the screen. Examples include gradually revealed text and the HP bars in Pokémon.
SafeTextureCacheColorSamples = 0