2020-02-11 11:33:25 +02:00
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "designersettings.h"
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2021-10-06 11:10:36 +03:00
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#include "edit3dactions.h"
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#include "edit3dcanvas.h"
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#include "edit3dview.h"
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#include "edit3dwidget.h"
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2022-01-21 17:15:01 +02:00
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#include "edit3dvisibilitytogglesmenu.h"
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2021-10-06 11:10:36 +03:00
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#include "metainfo.h"
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2020-02-11 11:33:25 +02:00
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#include "qmldesignerconstants.h"
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2021-10-06 11:10:36 +03:00
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#include "qmldesignerplugin.h"
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#include "qmlvisualnode.h"
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2020-02-11 11:33:25 +02:00
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#include "viewmanager.h"
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2021-10-19 10:04:15 +03:00
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#include <seekerslider.h>
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#include <nodeinstanceview.h>
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2020-02-11 11:33:25 +02:00
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2020-03-20 16:27:55 +02:00
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/actionmanager/command.h>
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2020-03-12 15:55:30 +02:00
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#include <coreplugin/icore.h>
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2020-02-11 11:33:25 +02:00
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#include <toolbox.h>
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#include <utils/utilsicons.h>
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2020-09-18 10:54:22 +02:00
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#include <QActionGroup>
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2021-09-30 13:42:48 +03:00
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#include <QMimeData>
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2020-02-11 11:33:25 +02:00
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#include <QVBoxLayout>
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namespace QmlDesigner {
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Edit3DWidget::Edit3DWidget(Edit3DView *view) :
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m_view(view)
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{
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setAcceptDrops(true);
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2020-03-12 15:55:30 +02:00
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Core::Context context(Constants::C_QMLEDITOR3D);
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m_context = new Core::IContext(this);
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m_context->setContext(context);
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m_context->setWidget(this);
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2020-02-11 11:33:25 +02:00
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setMouseTracking(true);
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setFocusPolicy(Qt::WheelFocus);
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auto fillLayout = new QVBoxLayout(this);
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fillLayout->setContentsMargins(0, 0, 0, 0);
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fillLayout->setSpacing(0);
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setLayout(fillLayout);
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2021-10-19 10:04:15 +03:00
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SeekerSlider *seeker = new SeekerSlider(this);
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seeker->setEnabled(false);
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2020-02-11 11:33:25 +02:00
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// Initialize toolbar
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m_toolBox = new ToolBox(seeker, this);
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fillLayout->addWidget(m_toolBox.data());
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// Iterate through view actions. A null action indicates a separator and a second null action
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// after separator indicates an exclusive group.
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auto handleActions = [this, &context](const QVector<Edit3DAction *> &actions, QMenu *menu, bool left) {
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bool previousWasSeparator = true;
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QActionGroup *group = nullptr;
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for (auto action : actions) {
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if (action) {
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QAction *a = action->action();
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if (group)
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group->addAction(a);
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if (menu) {
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menu->addAction(a);
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} else {
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addAction(a);
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if (left)
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m_toolBox->addLeftSideAction(a);
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else
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m_toolBox->addRightSideAction(a);
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}
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2020-02-11 11:33:25 +02:00
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previousWasSeparator = false;
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2020-03-20 16:27:55 +02:00
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// Register action as creator command to make it configurable
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Core::Command *command = Core::ActionManager::registerAction(
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a, action->menuId().constData(), context);
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command->setDefaultKeySequence(a->shortcut());
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// Menu actions will have custom tooltips
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if (menu)
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a->setToolTip(command->stringWithAppendedShortcut(a->toolTip()));
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else
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command->augmentActionWithShortcutToolTip(a);
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2020-03-20 16:27:55 +02:00
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// Clear action shortcut so it doesn't conflict with command's override action
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a->setShortcut({});
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} else {
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if (previousWasSeparator) {
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group = new QActionGroup(this);
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previousWasSeparator = false;
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} else {
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group = nullptr;
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auto separator = new QAction(this);
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separator->setSeparator(true);
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if (menu) {
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menu->addAction(separator);
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} else {
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addAction(separator);
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if (left)
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m_toolBox->addLeftSideAction(separator);
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else
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m_toolBox->addRightSideAction(separator);
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}
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2020-02-11 11:33:25 +02:00
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previousWasSeparator = true;
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}
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}
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}
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};
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2022-01-21 17:15:01 +02:00
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handleActions(view->leftActions(), nullptr, true);
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handleActions(view->rightActions(), nullptr, false);
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m_visibilityTogglesMenu = new Edit3DVisibilityTogglesMenu(this);
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handleActions(view->visibilityToggleActions(), m_visibilityTogglesMenu, false);
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2020-02-11 11:33:25 +02:00
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2021-10-19 10:04:15 +03:00
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view->setSeeker(seeker);
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seeker->setToolTip(QLatin1String("Seek particle system time when paused."));
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2021-12-01 19:19:09 +01:00
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QObject::connect(seeker, &SeekerSlider::positionChanged, [seeker](){
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2021-10-19 10:04:15 +03:00
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QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()
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->view3DAction(View3DSeekActionCommand(seeker->position()));
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});
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2020-03-19 13:05:36 +02:00
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// Onboarding label contains instructions for new users how to get 3D content into the project
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m_onboardingLabel = new QLabel(this);
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QString labelText =
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2020-04-24 12:21:35 +03:00
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tr("Your file does not import Qt Quick 3D.<br><br>"
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2021-07-02 14:44:38 +02:00
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"To create a 3D view, add the QtQuick3D module in the Library view. Or click"
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2020-04-24 12:21:35 +03:00
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" <a href=\"#add_import\"><span style=\"text-decoration:none;color:%1\">here</span></a> "
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"to add it immediately.<br><br>"
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"To import 3D assets from another tool, click the \"Add New Assets...\" button in the Assets tab of the Library view.");
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m_onboardingLabel->setText(labelText.arg(Utils::creatorTheme()->color(Utils::Theme::TextColorLink).name()));
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m_onboardingLabel->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
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connect(m_onboardingLabel, &QLabel::linkActivated, this, &Edit3DWidget::linkActivated);
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fillLayout->addWidget(m_onboardingLabel.data());
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2020-02-11 11:33:25 +02:00
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// Canvas is used to render the actual edit 3d view
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m_canvas = new Edit3DCanvas(this);
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fillLayout->addWidget(m_canvas.data());
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2020-03-19 13:05:36 +02:00
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showCanvas(false);
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2020-02-11 11:33:25 +02:00
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}
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2020-03-12 15:55:30 +02:00
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void Edit3DWidget::contextHelp(const Core::IContext::HelpCallback &callback) const
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{
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if (m_view)
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m_view->contextHelp(callback);
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callback({});
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}
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2020-03-19 13:05:36 +02:00
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void Edit3DWidget::showCanvas(bool show)
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{
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if (!show) {
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QImage emptyImage;
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m_canvas->updateRenderImage(emptyImage);
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}
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m_canvas->setVisible(show);
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m_onboardingLabel->setVisible(!show);
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}
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QMenu *Edit3DWidget::visibilityTogglesMenu() const
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{
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return m_visibilityTogglesMenu.data();
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}
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void Edit3DWidget::showVisibilityTogglesMenu(bool show, const QPoint &pos)
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{
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if (m_visibilityTogglesMenu.isNull())
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return;
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if (show)
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m_visibilityTogglesMenu->popup(pos);
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else
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m_visibilityTogglesMenu->close();
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}
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void Edit3DWidget::linkActivated(const QString &link)
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{
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Q_UNUSED(link)
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if (m_view)
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m_view->addQuick3DImport();
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}
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2020-02-11 11:33:25 +02:00
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Edit3DCanvas *Edit3DWidget::canvas() const
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{
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return m_canvas.data();
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}
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Edit3DView *Edit3DWidget::view() const
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{
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return m_view.data();
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}
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void Edit3DWidget::dragEnterEvent(QDragEnterEvent *dragEnterEvent)
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{
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const DesignerActionManager &actionManager = QmlDesignerPlugin::instance()
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->viewManager().designerActionManager();
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if (actionManager.externalDragHasSupportedAssets(dragEnterEvent->mimeData()))
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dragEnterEvent->acceptProposedAction();
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}
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void Edit3DWidget::dropEvent(QDropEvent *dropEvent)
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{
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const DesignerActionManager &actionManager = QmlDesignerPlugin::instance()
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->viewManager().designerActionManager();
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QHash<QString, QStringList> addedAssets = actionManager.handleExternalAssetsDrop(dropEvent->mimeData());
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2021-10-26 18:07:45 +03:00
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view()->executeInTransaction("Edit3DWidget::dropEvent", [&] {
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// add 3D assets to 3d editor (QtQuick3D import will be added if missing)
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ItemLibraryInfo *itemLibInfo = m_view->model()->metaInfo().itemLibraryInfo();
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const QStringList added3DAssets = addedAssets.value(ComponentCoreConstants::add3DAssetsDisplayString);
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for (const QString &assetPath : added3DAssets) {
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QString fileName = QFileInfo(assetPath).baseName();
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fileName = fileName.at(0).toUpper() + fileName.mid(1); // capitalize first letter
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QString type = QString("Quick3DAssets.%1.%1").arg(fileName);
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QList<ItemLibraryEntry> entriesForType = itemLibInfo->entriesForType(type.toLatin1());
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if (!entriesForType.isEmpty()) { // should always be true, but just in case
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QmlVisualNode::createQml3DNode(view(), entriesForType.at(0),
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m_canvas->activeScene(), {}, false).modelNode();
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}
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}
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});
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2020-02-11 11:33:25 +02:00
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}
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2021-09-30 13:42:48 +03:00
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} // namespace QmlDesigner
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