I can't spell occurred:-/
Similar typos in 3rd party code (sqlite) has been left in place.
Change-Id: I7cfa9911fc434d42ce3df8e9c7ccb83dc00401e8
Reviewed-by: hjk <hjk@qt.io>
They are available in some cases as such, and consumed as such.
Change-Id: I9866c7d7bd817fb19a8b11a0efbe583ed55fe393
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
Amend 7dd8858fa2. Was not unusused after all.
Change-Id: I18c5f5033ebd8b3e19ebdf4718465d6b4ba6acf4
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
... before overwriting the current guard, retaining the
state of the current guard in the error case.
Change-Id: I45ec43d48a9a13b9b59a5bbe6415a457b974b654
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
In case it does the same, it is faster now.
In case it does't do the same, it was something wrong.
Change-Id: Ic3c237a9349d490bcadb10a5e9f700d68a178dae
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Currently if you edit a CMakeLists.txt and then press save, the code
model will be reindexed.
On projects like Qt Creator this operation is quite significant.
Note that the code model is updated after CMake has run on the project,
which is what I would expect.
Saving the CMakeLists.txt and not running CMake has no effect on the
project, and the code model shoudn't be reindexed.
Change-Id: I61289fda60752ef002cf3625d339d4fcaf144d1b
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Add a respective aspect to the build configuration
for handling qml debugging from the build side
similar to what we do with qmake and qbs.
Qml debugging needs to get enabled on the build side
before the settings on the run configuration page
has an effect.
Fixes: QTCREATORBUG-23541
Change-Id: I86267747601015760737d8b21978712896892a37
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
...explicitly.
This is already done as part of Project::setRootProjectNode(), and the
signal is connected to some rather expensive operations.
Task-number: QTCREATORBUG-18533
Change-Id: I96ea2f49c866f2b60f599748c4d5b82c790ed2ca
Reviewed-by: hjk <hjk@qt.io>
Extract all the information necessary for the "Add build library search path
to LD_LIBRARY_PATH" from fileapi and enable the relevant UI in the
desktop run configuration.
This allows to remove a workaround introduced for QTCREATORBUG-19354.
Note that this is only supported by fileapi at this time.
Task-number: QTCREATORBUG-23464
Change-Id: I390d26ed8cd559bd7ff8c2701cd3b1cb8e764339
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
For CMake file-api, flag all applications not linking to "QtXGui"
as "Run in Terminal".
Task-number: QTCREATORBUG-21451
Change-Id: I29f086c546d3d8a9f56257e423602f787db42ccd
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Currently diverting to the original Project::setRootProjectNode.
Idea is to focus on the BuildSystem <-> generated tree relation.
Change-Id: I8b20173e364713f0919cf4f8b76a2f79ef8770bb
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
... or Target.
This patch moves build system from conceptually "one per project"
to "one per target (i.e. per project-and-kit)" or "per
BuildConfigurations" for targets where the builds differ
significantly.
Building requires usually items from the kit (Qt version, compiler,
...) so a target-agnostic build is practically almost always wrong.
Moving the build system to the target also has the potential
to solve issues caused by switching targets while parsing, that
used Project::activeTarget() regularly, with potentially different
results before and after the switch.
This patch might create performance/size regressions when several
targets are set up per project as the build system implementation's
internal data are duplicated in this case.
The idea is to fix that by sharing per-project pieces again in
the project implementation once these problems occur.
Change-Id: I87f640ce418b93175b5029124eaa55f3b8721dca
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
... instead of creating the BuildSystem direct. This will help the
shift of BuildSystem owner ship as a Project will have potentially
multiple BuildSystem instances (one per BuildConfiguration), but
still be responsible for creating them with the Targets.
Change-Id: I2dd71c7687ed41af9e42c874b3f932ce704e7ee3
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
This avoids a spurious set of parsing started/finished signals.
Change-Id: I0c723f2a2ad679a5f6cffddf9f542ebc02192be8
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
Doesn't have any dependencies into CppTools anymore, therefore moving it
reduces the dependencies of the project managers to CppTools as well.
Change-Id: Ibe728abe59eb88a8877943dca1f48a85163e27ac
Reviewed-by: hjk <hjk@qt.io>
Add a class to abstract out the BuildSystem from the Project.
Thie idea is to make a Project have-a BuildSystem, so that
it can stop being one.
The Projects in the different ProjectManagers will get much
simpler that way (and many will only consist of a constructor
with some setter calls) and handles all the interactions
between the rest of Qt Creator and the project.
The complex code to interact with the build systems is then
separate from that.
Change-Id: I3bbb000bb1aed91f0b547ac493f743ede8afb8cd
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
Delegate all the necessary file watching to Project and connect
to the relevant signal.
Server-mode insists on watching files itself, so that may not
report extra project files.
Change-Id: If821c54a7b0f8b72beed53dd1c83f255973faf3e
Reviewed-by: hjk <hjk@qt.io>
This missing mark prevented the Run/Debug buttons to become active
again!
Change-Id: If02f300d4bb67424398102a9ce1677f366bb5801
Reviewed-by: hjk <hjk@qt.io>
Introduce BuildSystem to implement functionality common to all
build systems out there. This includes things like delaying the
parsing by 1s.
The actual CMake specific code is then moved into a derived
class CMakeBuildSystem.
Change-Id: I84f4344430f19a44e16534db294382c436169ed5
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>